# Actions Id Name Category Site Date Author Description
1
15340
niapets Leveling Mod GHF 2016-11-03
2
15197
Tamrielic Lore GHF 2016-11-03
3
14819
Fargoth Earthly Delights GHF 2016-11-03
4
14501
Angelic Shield GHF 2016-11-03
5
13539
Magicka Autocast Magic and Spells Fliggerty 2013-04-18 Ortorin Dependances: MWSE, MGE, MCP "swift casting"
Welcome ladies and germs to Ortorin's first mod release.
This mod has one simple function, it casts for you! For as long as you hold the "R" key down you will keep casting your spells as fast as they can be. This makes "studying" (fast leveling) your ...
6
13537
Hortator Nerevarine Fix Dialog Fliggerty 2014-04-10 hollaajith Annoyed that after completeing house/guild quests and leveling high and getting ready to be named Hortator and Nerevarine, only to realise it is completely skipped thanks to your level and reputation being high ? Then, this is the mod for you. This stops those 'concerned people' forcing you to me...
7
13485
Antares Creatures Creatures Fliggerty 2012-08-25 Arcimaestro Antares This is a compiled mod with all of Arcimaestro Antares's creatures.
It includes: Trolls, Treant, Medusa, Hill Giant, Green Slime, Gargoyles, Frost Monarch, Frost Giant, Draugr Deathlord, Cecaelia and Beholders.
Each Creature has its own readme.
8
13474
Yet Another Herbalism Mod Miscellaneous Fliggerty 2015-09-01 hollaajith This is yet another Herbalism mod. This does not eliminate the 'container looting' but does make the plant disappear or change visually
9
13392
The City of Ald-ruhn Buildings Fliggerty 2015-09-03 SYMBIOTE DINOSAUR This is a project I started to expand one of my favorite places in the game and make it into a city instead of a town.
I used vanilla and Tamriel Rebuilt assets to accomplish my project. I believe this mod will help make Ald-Ruhn worthy of the Redoran name.
Several buildings and interiors have ...
10
13378
Tales of the Bitter Coast Replacer (A. P. Hillard/LG) Bugfixes Fliggerty 2011-08-10 Lady Godiva This is the next in my series of replacements for Morrowind quest mods. The idea is to finish every component of an add-on and then replace the file with this simple .esp, in order to massively cut down on load time and remove conflicts. This has certainly proven a relief to me as I hate waiting ...
11
13377
Tales of Seyda Neen replacer Bugfixes Fliggerty 2011-08-10 Lady Godiva This is the next in my series of replacements for Morrowind quest mods. The idea is to finish every component of an add-on and then replace the file with this simple .esp, in order to massively cut down on load time and remove conflicts. This has certainly proven a relief to me as I hate waiting ...
12
13363
The Uber Crystal Egg Hunt Display Resource v1.0 Denina Fliggerty 2013-02-23 Denina For those who use The Uber Crystal Egg Hunt mod, you acquire all these beautiful eggs, but aligning them just right on a display can be frustrating. Add these display cases to one of your mods (such as a house mod) and all frustration is eliminated.
This adds 11 display cases with 15 eggs each f...
13
13327
Fargoth's House of Earthly Delights NPCs Fliggerty 2015-11-28 TwilotSpankle Replaces the 3 girls with Fargoth at Desele's House of Earthly Delights
Requirements: Morrowind
Thank you DestinedToDie for the Help :3
14
13222
MW Yardstick Kiteflyer61 Fliggerty 2011-10-31 Kiteflyer61 MW yardstick is a simple measuring tool that allows you to measure objects in Either the CS or your favorite modeling program. It's
marked in MW units with 1 unit blocks on one side and 10 unit blocks on the other. I've included the .blend file for those of you who use
blender and would like ...
15
13213
Gypsy Caravan Resource v1.2 Kiteflyer61 Fliggerty 2012-10-22 Kiteflyer61 This is my rendition of an old fashioned Gypsy caravan. It was primarily designed as a sort of house but could be used as a traveling merchant or tinker's hut. It has a matching interior and comes with 14 different color choices.
16
13206
niapets Leveling Mod Gameplay Fliggerty 2013-07-25 niapet
niapet’s Leveling mod
Greetings fellow Elder Scrolls nostalgia nerds! If you are downloading this than you are still playing Morrowind at least in the year 2013! That’s awesome!
Anyway, this mod was inspired by my play throu...
17
13203
Melian's Teleport Mod Gameplay Fliggerty 2011-08-10 melian TES III: Morrowind
Melian's Teleport Mod
Version 1.3
REQUIRES MWSE
Contents:
1. Version History
2. Description/Features
3. Requirements
4. Installation
5. Load Order & Dependencies
6. Updating From Previous Versions
7. Playing the Plugin
8. Compatibility
9. Known Issues/FYIs
10. Infor...
18
13201
Linora's Leveling Mod Gameplay Fliggerty 2011-08-10 Linora The Elder Scrolls III
MORROWIND:
Linora's Leveling Mod
by Linora (linoraforever@gmail.com)

Index:
1. Installation
2. Features...
19
13113
Tamrielic Lore Tweaks Fliggerty 2016-05-09 PikachunoTM ; Tamrielic Lore
; A mod by PikachunoTM
; Release Version 1.1, build 2
; Description //
This mod is a personal project intending to bring more artifacts to the Museum of Artifacts in Mournhold, Museum of Artifacts. It adds in everything missing from Tamrielic Lore (and more!).
//
; Notice //...
20
13063
Dancers - Male Miscellaneous Fliggerty 2011-08-11 Nicholiathan *** Male Dancers ***
*** version 0.9 ***
*** by Nicholiathan ***
This mod changes Suran, Desele's House of Earthly Delights into a male stripper club. The male customers where replaced with female versions. The dancers are male and the...
21
13062
Dancers - Female Miscellaneous Fliggerty 2011-08-06 Nicholiathan *** Dancers ***
*** version 0.9 ***
*** by Nicholiathan ***
This mod expands on Suran, Desele's House of Earthly Delights. There are now dancers of each non-beast race. Beast races are not represented due to the lack of a beast da...
22
13040
Ogrim Nipple Rings DonnerGott Fliggerty 2013-09-28 DonnerGott Well, every Ogrim has one as loot, so now you can collect them, sell, buy or trade them, get stacks for decorations or enchant them as amulets.
Find the Orc trader for the stacks.


I can't believe no-one has done this, before now.
The things have been staring everyone in the face since the g...
23
13013
Western Lookout 1.0 Houses Fliggerty 2011-10-04 Crankgorilla Travel to the House of Earthly Delights in Suran to meet with a Knight who has an interesting proposal.
A small pod house mod on the cliffs above a Daedric ruin. Features a unique crystal transport system that goes to many locations around Morrowind.
24
12974
UC: Nature Models and Textures Fliggerty 2011-10-20 Knots UNIFICATION COMPILATION: NATURE
by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots.

FEATURES:
-... more
UNIFICATION COMPILATION: NATURE
by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots.

FEATURES:
-Replacement high res textures for all ground textures
-Replacement high-poly meshes and high-res textures for all trees and most rocks & plants
-Signy Signposts, Diverse Ore Veins, Texture Fix and Bloodmoon Landscape Overhaul built in

DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best landscape replacers/retextures for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. With the included mods applied, every single region on Vvardenfell and Solstheim gets a facelift with high resolution textures and high poly mesh replacers for most trees, rocks, and plantlife.

While most of the mods included in this pack are pluginless by definition, it is still heavily recommended that you use the included plugin file. The .ESM includes texture seam fixes for Vvardenfell and Landscaping for Solstheim by Slartibartfast and tree placement fixes for the Grazelands & Bittercoast by Vurt that should ensure that his new meshes (included in this pack) look proper. The .esm is also required for Earth Wyrm's Signposts and CJW-Craigor's Ore Veins to work properly.

This is the second of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
25
12973
UC: Interface Models and Textures Fliggerty 2012-01-27 Knots -UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: INTERFACE
by Alaisiagae, Anonymous, Hrnchamd, Knots, Marbred, Papill6n, Sir ßob, & Vurt. Compiled by Knots.

FEATURES:
-A dark red leather pattern for all modules, with a main menu intro to match
-A high resolution replacement for ... more
-UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: INTERFACE
by Alaisiagae, Anonymous, Hrnchamd, Knots, Marbred, Papill6n, Sir ßob, & Vurt. Compiled by Knots.

FEATURES:
-A dark red leather pattern for all modules, with a main menu intro to match
-A high resolution replacement for the original font
-A new crosshair modeled after TES4's
-A smaller/cleaner player posistion marker for the map and minimap
-High resolution replacements for the journal, books, and scrolls
-Crisper textures for every icon in the game
-Less busy enchantment icon indicators

DESCRIPTION & INFO:
This is a compilation that includes most (if not all) of the more popular interface enhancements created for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. With the included mods applied, every aspect of Morrowind's interface gets a facelift!

Some of the changes made I realize are subjective. If you don't like the dark red leather background of this version, you may prefer the version of this mod with only the basic changes, called ALT

This is the third of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
26
12972
UC: Armory Models and Textures Fliggerty 2011-10-14 Knots -UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Repl... more
-UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Replacement, high res textures for all weapons and armor
-Replacement, high poly meshes for most armor and some weapons including Wraithguard!
-Many weapons and armor now have bump, environment, and glow maps where appropriate
-Several weapons and pieces of armor that previously had unique names/enchantments but not unique meshes now look distinctive.
-Glass shields and weapons are now transparent on the 'glass' bits

DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best weapon and armor replacers for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. Each modder showcased in this package shows an eye for detail and an apreciation for the game's original look and feel; each weapon and piece of armor should be familiar to a veteran player of the vanilla game, while at the same time having been lent the ability to sparkle and shine (sometimes literally!) on today's high resolution displays.

Optionally, some weapons that previously had not unique meshes but were uniquely named/enchanted have become visually unique. You will need to use UCArmoryUnique.esp for these changes to become apparent in your game.

The items made unique by use of the .esp are the following:
Banhammer, Bonebiter Bow of Sul-Senipul, Boots of Blinding Speed, Conoon Chodala's Axe, Conoon Chodala's Boots, Dagger of Symaccus, Dreugh Cuirass, Ebony Spear, Erur-Dan's Cuirass, Erur-Dan's Spear, Karpal's Friend, Light of Day, Mountain Spirit, Seasplitter, Spirit Eater, Staff of Carnal Channeling, Stormforge, Temreki, and Trebonius' Staff

In addition to the above effects, this pack contains Plankye's enchantment glow remover (pluginless noglow). If you use anything that modifies the enchantment glow, you may want to take care to make sure the relevant files are not replaced. Keep in mind however that many of the rare artifacts that would generally have a glow now have bump and environment maps, and that the vanilla glow or any replacements for it besides a remover like the one included will diminish or completely override the effect of the new detail.

This is the first of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
27
12966
Ships of the Imperial Navy Models and Textures Fliggerty 2015-11-06 Neoptolemus This mod places galleons crewed by Imperial sailors in various places around Morrowind. You will see galleons at Ebonheart, Wolverine Hall, Dagon Fel, Seyda Neen and Fort Frostmoth. All sailors are scripted to disappear at night. Two galleon models have been used: the Elizabethan galleon by dongl...
28
12922
Vvardenfell Ballooning Dongle Fliggerty 2011-10-13 Dongle Vvardenfell Ballooning
by dongle

Adds a hot air balloon floating lazily over the skies of Balmora. Doesn't do anything but float around, purely aesthetic.
No custom modeling, all meshes are stock Morrowind ones. Everything has been completely re-skined. More of a...
29
12879
DGL - Elizabethan Galleon Dongle Fliggerty 2011-10-13 Dongle Elizabethan Galleon
by dongle

An Elizabethan Galleon for Morrowind.

A large, three-masted, four-sailed, long-distance, sailing ship model. Reminiscent of those in use around our year 1500. Three versions, one with the sails out flapping in t...
30
12830
Companions: Buddy and Holly v1.1 Emma and Grumpy Fliggerty 2011-07-27 Emma Companions Buddy & Holly
Requires: Tribunal
Author: Emma
Movement script: TheOtherFelix, based on the original movement script by Grumpy.
At Eight Plates in Balmora, the Blades' agents Buddy and Holly are waiting for you, ready to be your companions.
PLEASE NOTE:
Buddy and Holly originally b...
31
12820
Blades Quest: Prophecy of the Lost Heir Emma and Grumpy Fliggerty 2011-07-28 Emma Blades Quest: Prophecy Of The Lost Heir
Author: Emma
Movement script: TheOtherFelix, based on the original movement script by Grumpy.
During a fearful storm 15 years ago, a ship was wrecked off the coast of Khuul. Among the victims were Iliam Dren - the rejected firstborn child of the previous ...
32
12740
The NeverHalls Midgetalien Fliggerty 2011-10-10 Midgetalien, Vality7 Once buried deep under the mountains of Solstheim, the ancient Falmer ruin of Neselia, has recently been uncovered.


This is a small to medium sized dungeon mod. The idea of this mod was inspired by the Ayleid Ruins from Oblivion, and was infact originally planned to be an Ayleid Ruin before changi... more
Once buried deep under the mountains of Solstheim, the ancient Falmer ruin of Neselia, has recently been uncovered.


This is a small to medium sized dungeon mod. The idea of this mod was inspired by the Ayleid Ruins from Oblivion, and was infact originally planned to be an Ayleid Ruin before changing it to a Falmer Ruin. The architecture was made by editing the Daedric architecture from Morrowind and retexturing it. We also made a few new meshes, and added a new texture mapping technique to enhance the visual effects.

Make sure you read the readme for more information.
33
12738
The Forgottenhalls Midgetalien Fliggerty 2011-10-10 Midgetalien Lost deep below Neselia the Forgotten Halls await to be discovered
Long lost halls of the Falmer hide rumors of death traps, undead creatures and treasure - do you
dare to venture deeper into the Neverhalls? What will you find?
The Forgotten Halls is an expansion to the Neverhalls and such...
34
12732
Staff of Carnal Channeling Midgetalien Fliggerty 2011-10-10 Midgetalien This mod replaces the Staff of Carnal Channeling with a better mesh to make it suite a necromancer.
The mod also changes the enchantment to:
Damage health 1-5pts 30seconds on self
Summon Greater Bonewlaker 30 seconds
Summon Greater Bonewalker 30 seconds
The stats of the staff have been...
35
12641
Character Begin More Items Midgetalien Fliggerty 2011-08-16 Midgetalien This mod is a merge of my two mods, "chargen begin dagger replacer" and "census and exercise office expanded"

This mod adds an extra room to the cenus and excerise office in seyda neen. Feeling that the chargen creation didnt cater for all character types to help them in the big bad world of m...
36
12622
Angelic Shield Resource Midgetalien Fliggerty 2011-08-15 Midgetalien
37
12578
Katana3DG's Fang of Baelin Resources MMH 2005-07-29 Jerothac The Fang of Baelin is another creation of Master Weaponsmith Kit Rae. I have altered the design slightly to make it look more useful in the game. Note: I have not yet figured out how to link a different animation to the use of this weapon, so the standard a...
38
12577
Psychedelic Mushrooms v1.0 Resources MMH 2005-08-09 Qarl sizes of 3 different mushroom shapes for a total of 9 meshes. They're alpha channel enable (translucent) and glow mapped (glowy).
39
12566
MWEdit Template Data Maker Resources MMH 2005-11-07 Malic This program was designed for one purpose: to convert the tab delimited files output by The Elder Scrolls Construction Set(TESCS) into comma separated value (CSV) files that can be used by MWEdits Script Template feature. Excell or some other spreadsheet software will p...
40
12550
Development Training Resources MMH 2006-03-10 Jason A. Parker Have you gotten tired of changing your character's stats to test mods? Don't like having moded stats not line up with in game leveling? This mod adds a room to the Seyda Neen Census & Excise Office that contains master trainers for all skills, a place to rest for level-up, and a gold ...
41
12476
New Elf ears Resources MMH 2007-05-17 Gagatek I have always thought there should be another, smaller, more delicate version of the many elf ears in Morrowind. These new elf ears were a gift to me from Gagatek. Consider them a modders resource. Don't forget to play with the sizing in nifscope.. I've incl...
42
12471
ModTown07 Platform Proof of Concept Resources MMH 2007-07-18 Roug Shows a sample as a Proof of Concept for a flying platform that could be used by a modeler to do something better for ModTown's platform. This model, because of its size does not work well in the CS so needs someone with better modeling and CS skills than I to get a good CS version that cou...
43
12311
Asian Dragon Relief Retextures Resources MMH 2009-04-06 redwoodtreesprite retextured variations of a Dragon Sculptural Relief texture from Marlin Studios. The original texture is part of a free sample set, available at: http://www.marlinstudios.com/samples/sampst11.htm All textures are in dds form, and can be viewed and converted to bmps wit...
44
12306
Imperial Keep Retexture of Elrihn's Keep Resources MMH 2009-04-06 redwoodtreesprite [Imperial Keep Window Choices-Editor] Imperial Keep Window Choices-Editor This is an Imperial retexture of Elrihn's Keep. It includes a main keep piece, two different styles of doors, 3 side towers, a leveling platform (not likely to be needed), an animated unicorn flag, and a one-sided unicorn ta... more
[Imperial Keep Window Choices-Editor] Imperial Keep Window Choices-Editor This is an Imperial retexture of Elrihn's Keep. It includes a main keep piece, two different styles of doors, 3 side towers, a leveling platform (not likely to be needed), an animated unicorn flag, and a one-sided unicorn tapestry. (I didn't include the doorframe, as it is untexturable, and...
45
12262
Athene Statue Resources MMH 2009-04-06 AnOldFriend This is a modders resource it does NOT add anything to the game. Simply it is a statue of the greek goddess Athene. I found this model on the web so in no way is it mine I am not good enough to do this type of modeling. I simply DL the model retextured it and nifed it for yall to use however you ...
46
12235
More Lights Resources MMH 2009-04-15 Phaedrus A collection of 48 new chandeliers, sconces, and table lamps for Morrowind. This is a modder's resource; nothing new is added to the game. Many of these lights are animated with candle flames, and extinguished versions of each light are included. There is one ...
47
12190
Elizabethan Galleon Resources MMH 2009-04-25 dongle Elizabethan Galleon by dongle An Elizabethan Galleon for Morrowind. A large, three-masted, four-sailed, long-distance, sailing ship model. Reminiscent of those in use around our year 1500.
48
12088
Waterwheel Resources MMH 2009-06-27 Phaedrus Animated Waterwheel floating in the air above the creek in Sedya Neen. A waterwheel, complete with water and a sluice to deliver it. The water has an animated texture so it "flows" along with the wheel at just the right speed, and accelerates once it falls off the decending edge of the wheel. No bui... more
Animated Waterwheel floating in the air above the creek in Sedya Neen. A waterwheel, complete with water and a sluice to deliver it. The water has an animated texture so it "flows" along with the wheel at just the right speed, and accelerates once it falls off the decending edge of the wheel. No building (mill) or dam or anything else ...
49
12081
Angelic Shield Resource MidgetaLien MMH 2009-08-20 Midgetalien This is a modders resource, as such nothing is placed in game. You must set up the shield in the CS
50
12002
Junk Yard Resources MMH 2010-11-27 Neildarkstar Junk Yard is a collection of used, broken, aged, or tattered items to add that long abandoned feel to a dungeon, or perhaps just the feeling that the owner is very poor.