# Actions Id Name Category Site Date Author Description
1
15380
Tales of the Bitter Coast Quest MMH 2004-11-17 A.P. Hilliard This module adds around 10 new NPCs to Vvardenfell's west coast. For a complete
list see the end of this document. Otherwise just play the game and look for NPCs you don't
recognize wandering around the west coast and in the towns of Gnisis, Seyda Neen, Hla Oad, Ald Velothi
and Gnaar Mok.
2
14480
Advanced NPCs GHF 2016-11-03
3
13466
Blades Safe House Lythoc Fliggerty 2015-06-02 Lythoc This mod adds a secret safe house to the Council Club in Balmora.
Features include:
- Armor sorter with armor pieces magically floating to mannequins.
- Book sorter with new original scripting. Sorted books can be read, safely picked up and resorted.
- NPCs to guard the complex, which you can dr...
4
13463
Westly FCOT clothes in Tamriel Rebuilt Aoimevelho Fliggerty 2013-12-21 Aoimevelho Some Tamriel Rebuilt NPCs are now wearing wonderful outfits from Westly's "Fine Clothiers of Tamriel" .
I didn't change NPCs from certain fractions since they may wear fraction-specific outfits, I didn't change NPCs that wear TR-specific clothes, NPCs with complex scripts, etc.
- almost all Re...
5
13453
BadKarma Dresses in Tamriel Rebuilt Aoimevelho Fliggerty 2013-12-19 Aoimevelho This is a very simple mod: all Imperial and Breton female nobles and some of Imperial and Breton commoners in "Tamriel Rebuilt - Sacred East" are now wearing medieval dresses made by BadKarma. I modified only those NPCs who don't belong to any factions.
6
13389
Morrowind Redecorated - Balmora Buildings Fliggerty 2013-07-16 Lucevar Lore-friendly, atmospheric enhancements to many Balmora interiors, to reflect the personality and social status of their owners, make them feel lived in and in some cases, to give NPCs somewhere to sleep!
Requirements:

Morrowind
Tribunal
The mod uses some fu...
7
13365
Annastia post-play replacement .esp (to save load time) Bugfixes Fliggerty 2011-08-10 Lady Godiva This is the first of my series of replacement .esp files that can be used to replace the main .esp file of any user-made expansion for the game. It is a simple remake of the original .esp file which simply removes all references to dialogue, NPCs, land mass, quests etc. That means one you've repl...
8
13346
Tamriel Rebuilt Alpha Release Landmasses Fliggerty 2014-01-05 Tamriel Rebuilt NOTE: this is an old version. As of 2017, the up-to-date alpha file is called TR_Preview.esp and is part of the main TR downloads.
Tamriel Rebuilt: Alpha, 7 January 2014
This is a snapshot of some of the work in progress by the Tamriel Rebuilt team. It contains a significant portion of the western h... more
NOTE: this is an old version. As of 2017, the up-to-date alpha file is called TR_Preview.esp and is part of the main TR downloads.
Tamriel Rebuilt: Alpha, 7 January 2014
This is a snapshot of some of the work in progress by the Tamriel Rebuilt team. It contains a significant portion of the western half of Mainland Morrowind, and is still far from being release-ready, but can already be played and explored. Exteriors are finished (but not always border-matched), but only some of the interiors and NPCs have been done. It goes without saying that this content comes with no warranties. Backup your savegame before you load this mod, and prepare to play the actual Heartland (once it is released) with your old save.
In terms of exteriors only, this alpha encompasses parts of our (future) Almalexia release (but not the city itself), all of Heartland, and the southern parts of Véloth. Over time, we will probably be adding more content to this as we finish.
This release is self-contained and does not conflict with the Sacred East v1.5 release (which contains all of our *finished* content as of August 2013). If you intend to play the Alpha together with Sacred East, ensure that you first install Sacred East and then the Alpha, since the Alpha has a newer version of the Data files. (Also, ignore the One or more plugins could not find the correct versions of the master files errors you get when you start the game.)
Please report bugs and inconsistencies on our beta testing thread.
Tamriel Rebuilt team
http://www.tamriel-rebuilt.org/
9
13335
Ulvanis NPCs Fliggerty 2011-08-09 praiseargonia Ulvanis, by praise argonia.

I don't feel like writing a long readme so go to the seyda neen light house. Be ready, becuase you need to be at least level 50 to survive.
Thanks to grimmy for suggesting it.
What more do you want? A freaking cookie?
10
13334
The Uber Warrior NPCs Fliggerty 2014-03-16 Kalamestari_69 This mod adds an Ebony Warrior styled quest to Morrowind. When you've beaten every main quest from the main game and it's expansions or if you're level 50 or above, or both, then you should receive a message when you're sleeping. This message starts the quest where you have to beat an extremely p...
11
13333
Shut Up! NPCs Fliggerty 2014-10-16 qqqbbb This is optimized version of "Shut Up!" mod by Adam Zsoldos. The mod allows NPCs to greet you only when you're looking
directly at them. Script was rewritten and simplified so now there should not be any bugs.
Don't use this mod with Advanced NPCs mod.


Requirements:
...
12
13332
Morrowind Comes Alive NPCs Fliggerty 2014-04-01 Neoptolemus Adds 1200 NPCs to over 550 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. This 'rotation' simulates people travelling to and from towns, and going in and out of taverns, shops...
13
13331
Mighty Umbra NPCs Fliggerty 2012-09-17 hollaajith Mighty Umbra
Version 1.1
by hollaajith
Description : Umbra is a fierce warrior. You can't just shower spells/arows from far away while he dies meekly. Now he has a bow, a mighty bow, befitting such a warrior. Its no longer easy to beat him.
Installation : Just put the esp file in Data Files fol...
14
13330
Less Generic Nerevarine NPCs Fliggerty 2014-05-05 Ostar Less Generic NPC mods introduce unique dialog filtered for individual NPCs that replaces the generic responses usually encountered and create individual personalities and backstories. They are "unofficial" LGNPC mods, only because the LGNPC team has a backlog of mods. I am an LGNPC mod writer/cre...
15
13329
Less Generic Bloodmoon NPCs Fliggerty 2014-05-05 Ostar Less Generic mods are "unoffical" versions of the LGNPC series of mods. I am an LGNPC writer/mod creator, so the Less Generic mods are "unofficial" only in that the LGNPC team has a backlog of mods and has not been able to release these.
Less Generic Bloodmoon makes the NPCs of the Bloodmoon ex...
16
13328
Imperial Presence NPCs Fliggerty 2015-06-22 cml33 The idea from the mod came to me while working on my [url=http://www.nexusmods.com/morrowind/mods/43205/]Census and Excise Quarters:
17
13327
Fargoth's House of Earthly Delights NPCs Fliggerty 2015-11-28 TwilotSpankle Replaces the 3 girls with Fargoth at Desele's House of Earthly Delights
Requirements: Morrowind
Thank you DestinedToDie for the Help :3
18
13326
Dren's Thugs NPCs Fliggerty 2011-08-09 praiseargonia Dren's thugs
By Praise argonia!
V1.0
Description
Dren's thugs aproached Fevesa asking her if she would sell the farm.She refused and now Dren's thugs are out to get the farm by force, Fevesa needs you help and fighting off the thugs!
...
19
13325
Cattle Herder NPCs Fliggerty 2011-08-09 Grimspire Cattle Herder V 0.5 - Grimspire
ABOUT THE MOD:
This mod adds four cattle herders - similar to the mercenary representative of
ARJAN's A Lords Men but he brings you a victim to devour instead of a mercenary and
y...
20
13324
BB Weapons-Wielding mannequins NPCs Fliggerty 2011-08-10 Deathstalker13 BB Weapons-Wielding Mannequins
Inspired by Weapons-Wielding Mannequins v1.0 by RSN
Created by Deathstalker13
Installation
Well, this...
21
13323
Advanced NPCs NPCs Fliggerty 2015-01-04 qqqbbb This mod allows NPCs to: 1. greet each other. NPCs greet each other if you stay in one cell. And they don't greet those standing next to them when you enter a new cell. 2. greet you only when you're looking directly at them. NPCs who hate you or like you a lot will greet you as usual.
22
13261
Hold it Danae123 Fliggerty 2011-08-12 Danae Hold it
By Danae

What the mod does:

It adds some pauldons, shields and lanterns that look like common household items to npcs (pacific, non-scripted and not blocked npcs, 50% chance to get an item).

Installation:

Unzip in your Data file folder
Activate the ...
23
13147
Myron Reducto's Shrinkwand Stuporstar Fliggerty 2017-05-01 Stuporstar A wand that can shrink creatures and npcs. It comes with several settings:
- Small
- Smaller
- Smallest
- Teensy
- Wee
- Titlin'
- Kleiner
- Frappe
The wand can be found lying around the Balmora Mage's Guild, on the desk near the travel npc. To use the wand, equip it and exit inventory. After y...
24
13115
Stackable Armor Tweaks Fliggerty 2012-08-23 Jac This is a simple mod that removes the scripts from the Legion cuirass and Ordinator (and Her Hands expect for the ones worn by named NPCs) helmet and cuirass so that these armor pieces can be stacked.
25
13079
Telvanni Teleporter Miscellaneous Fliggerty 2015-09-01 hollaajith Adds several NPCs which transport you between the Telvanni Lords' towers at Tel Arhun, Tel Branora, Tel Mora, Tel Naga (Sadrith Mora), Tel Uvirith, Tel Vos and Arvs-Drelen (Gnisis). Transportation to/from Gnisis is only possible after Baladas joins the council and similarly, Tel Uvirith transport...
26
13018
Ahemmusa Moved DonnerGott Fliggerty 2019-03-24 DonnerGott This mod actually moved the Ahemmusa camp into the ruins of Ald Draedroth, leaving abandonned yurts at the original site. Moves vanilla NPCs and redecorates the ruins into a subterrenean village. Lots of empty space for a modding player to customize, as well. Includes a 2nd ESP with the kids from...
27
12857
Tel Mora Headreplacer Emma and Grumpy Fliggerty 2011-07-28 Emma
Emma's Tel Mora headreplacer ver 1.0Website: http://emma.tesmods.net/
Forum: http://rethan-manor.net/phpBB2/index.php?c=9

This mod will replace all the heads of the npcs in Tel Mora.
The mod was put toget...
28
12853
NPC Schedules (beta2) Emma and Grumpy Fliggerty 2011-07-28 Grumpy UPDATED VERSION - THIS VERSION INCLUDES A 'FARGOTH-CORRECTION MADE BY TESPIS!!

NPC Schedule (Beta) ReadMe
This is a fairly simple mod that basically disables NPCs at various times of the day (mostly night).
Ambiance only. Don't ...
29
12848
Khuul headreplacer - LGNPC-ready Emma and Grumpy Fliggerty 2011-07-28 Emma
Emma's Khuul headreplacer - LGNPC-ready ver 1.0Website: http://lovkullen.net/Emma/index.htm
Forum: http://emmates.proboards.com/index.cgi

This mod will replace all the heads of the npcs in Khuul.
It has b...
30
12831
Dagon Fel headreplacer Emma and Grumpy Fliggerty 2011-07-28 Emma
Emma's Dagon Fel headreplacer ver 1.1Website: http://emma.tesmods.net/
Forum: http://rethan-manor.net/phpBB2/index.php?c=9

This mod will replace all the heads of the npcs in Dagon Fel.
The mod was origina...
31
12799
No Trainers Fliggerty Fliggerty 2011-07-24 Fliggerty This simple mod only removes the training option from all NPCs that have it, with the intention of making the game a bit more difficult. It is dynamic, so it will work will all trainers added by any mods or expansions.
This mod is dependent upon Morrowind Script Extender (MWSE)
32
12798
No Spells For Sale Fliggerty Fliggerty 2011-07-23 Fliggerty This simple mod only removes the spell selling option from all NPCs that have it, with the intention of making the game a bit more difficult. It is dynamic, so it will work with all trainers added by any mods or expansions.
33
12705
Nord Amulets Midgetalien Fliggerty 2011-10-10 Midgetalien This mod adds various Nord amulets around Solsthiem via Levelled lists, hand placed in game or on NPC's.
some are unenchanted while some are magical. There are also unique amulets placed on various NPCS.
-Magical:Amulets of Frost, Fire and Shock ( each has its elemental shield, 15pts for...
34
12611
Dracus' Umbrella Model Pack Resources MMH 2003-09-29 Dracus Dragani Included here are 4 umbrella models with 2 styles...a common style and a beach style umbrella. Each style has both an open and a folded umbrella model I originally created these models for a mod that made NPCs equip an umbrella when it rains, doing this by making the op...
35
12596
Simple Mannequins v1.3 Resources MMH 2005-02-01 Bell-chan This plugin adds placeable mannequins for use in your own mods. There are male and female mannequins for each race and a practice dummy. The mannequins can be found under the NPCs with the IDs "bc_mannequin_[race]_[gender]" and the inventory items are under the Misc Items with IDs...
36
12579
Clothing Change Resources MMH 2005-07-25 Geofizz A modders resource consisting of several scripts allowing an NPCs or mannequins clothes/armor to be changed on the fly by a player in game.
37
12574
Blank Level List Resources MMH 2005-09-21 TrevorDemented This is a set of ESPs that have blank level lists or level list that are set for creatures or NPCs to spawn at a certain level. The totally blank level list spawn at level zero and in the ESPs name you tell what level setting is for spawning enemies. This is the b...
38
12414
Long Isle Resources MMH 2008-12-23 SuterMan This Mod adds an old rundown city in the Azura's Coast Region. The city contains a Chapel in the center and many shacks sprawled out around it. The Mod is not finished, and got no interiors, quests or NPCs. So basically, anyone who wishes can go a...
39
12132
balmora market 1 zip Resources MMH 2009-05-12 Raye an indoor market added to balmora... the Empty version [what is included in this archive] has only the bare bones,whilest the Raye's market version [not included] has my own NPCs and perhaps some others that im tired of trying to find,all in one conveniant place.
40
12103
The Elder Scrolls Treasury Vol. II Edition 1 Resources MMH 2009-05-12 Zeph The Elder Scrolls Treasury Volume II: Common Names in Morrowind. A repertory for modders, summarizing the "official" names Bethesda invented for non-personal characters (NPCs as well as some creatures).
41
11786
Klinn's Morrowind Heads Catalog Resources MMH 2013-05-20 Klinn Although my Clothing Catalog will help you dress NPCs more quickly, what about their choosing their faces? This handy 'Heads Catalog' may save some time by letting you see what all the faces and hair styles look like before selecting the appropriate one for your NPC. RedwoodTreeSprite was go...
42
11723
Corpse Death-Pose Sets Resources MMH 2015-08-05 unknown Modder's resource, contains some NIFs which can be used for corpses or injured NPCs.
43
11683
You violated the law Tweaks MMH 2007-04-28 Arcimaestro Antares With this plugin, you can finally say to other Npcs, what they told you many times: You violated the law!  
 
With this plugin, if you are a member of the Imperial Legion of rank trooper or higher, talk to another member of the faction and he'll inform you that from now on yo...
44
11674
What a Wonderful World Tweaks MMH 2010-02-16 SuterMan This mod takes out all NPCs (except a select few and Guards) and replaces most of the creatures on the leveled creature lists with the Corprus Infected. Haven't tested completely but runs fine. So far the Seyda Neen Census Offices, and the Balmora Temple are the only Safe Zone. I might make make ...
45
11673
What a Wonderful World Tweaks MMH 2010-02-16 SuterMan This mod takes out all NPCs (except a select few and Guards) and replaces most of the creatures on the leveled creature lists with the Corprus Infected. Haven't tested completely but runs fine. So far the Seyda Neen Census Offices, and the Balmora Temple are the only Safe Zone. I might make make ...
46
11594
The Dialogue Request Mod Tweaks MMH 2006-08-26 Casey Tucker ---The Request Mod---  
Created by Casey Tucker  
 
 
This is a BETA.  
 
I've always wanted a touch of realism to bring Morrowind's dead NPCs to life.  In real life, people are social.  Naturally, they interact.  How d...
47
11554
Spell Fix - WGI version Tweaks MMH 2007-02-28 PetrusOctavianus This mod sets all spells in Morrowind, Bloodmoon and Tribunal to not auto-calculate.  
This means that NPCs will cast *only* the spells that are in in their spell selection.  
As it is NPCs have access to all spells set to auto-calculate, which means they can cast any sp...
48
11553
Spell Fix Tweaks MMH 2007-02-28 PetrusOctavianus This mod sets all spells in Morrowind, Bloodmoon and Tribunal to not auto-calculate.  
This means that NPCs will cast *only* the spells that are in in their spell selection.  
As it is NPCs have access to all spells set to auto-calculate, which means they can cast any sp...
49
11546
Solstheim Dialogue FIx Tweaks MMH 2008-12-17 Mr. Versipellis Solstheim Dialogue Fix  
 
By Mr. Versipellis  
 
17/12/2008  
 
What does this mod do? It removes the topic "Solstheim" from no-lore NPCs by adding an extra condition to the dialogue. I think it creates a better atmosper...
50
11541
Sleepers Fix Tweaks MMH 2008-11-25 quorn This plug-in alters the sleepers, where instead of being rather mute for topics, the sleepers will behave like normal NPCs before & after the main quest, and while 'awake'.  They will have their topics restricted only while 'asleep'.  
 
This only affects the sleeper...