| # | Actions | Id | Name | Category | Site | Date | Author | Description | |
|---|---|---|---|---|---|---|---|---|---|
|
|
1 | 15357 | sm creatures 1.1 | GHF | 2016-11-03 | ||||
|
|
2 | 15356 | sm creatures 02 | GHF | 2016-11-03 | ||||
|
|
3 | 14729 | Dagoth Creatures Replacer | GHF | 2016-11-03 | ||||
|
|
4 | 14696 | DN creatures 9 | GHF | 2016-11-03 | ||||
|
|
5 | 14518 | Ash Creatures Tweaks | GHF | 2016-11-03 | ||||
|
|
6 | 14508 | Antares' Creatures Integration | GHF | 2016-11-03 | ||||
|
|
7 | 14507 | Antares Creatures | GHF | 2016-11-03 | ||||
|
|
8 | 13493 | Wolf Pack | Creatures | Fliggerty | 2012-09-16 | hollaajith | Wolf Pack Version 1.0 By hollaajith Description : Makes the wolf pack in solstheim behave as a true pack. Also adds an alpha wolf and a 20% chance of snow wolf to spawn in the pack. Renames the wolves appearing outside of a pack to stray wolves. Installation : From the Morrowind Launcher, sele... |
|
|
|
9 | 13492 | The Undead | Creatures | Fliggerty | 2015-11-04 | Neoptolemus | Adds 300+ new undead enemies to the leveled lists of Vvardenfell, Solstheim, and the Mournhold Sewers. Every creature has its own unique mesh, thanks to the amazing power of NifSkope. The new undead will appear in the appropriate tombs/caves/dungeons, and some in exterior cells after dark. The U... |
|
|
|
10 | 13491 | Revenants | Creatures | Fliggerty | 2011-10-30 | Jusey1 | This mods adds deadly spiritual beings into the Red Mountain Region known as Revenants. They are long dead warriors of a forgotten war. I highly recommon being high level before trying to fight these! They can really pack a punch! But do you still dare to fight them or will you perish? |
|
|
|
11 | 13490 | Ranked Dremora | Creatures | Fliggerty | 2015-11-01 | Neoptolemus | This mod completely overhauls the Dremora in Morrowind, making them more like they are in Oblivion - that is, divided into seven ranks. I have also changed their weapons to inferior versions of the daedric ones. This makes daedric weapons a lot more scarce on Vvardenfell, as they should be. All D... | |
|
|
12 | 13489 | Golems | Creatures | Fliggerty | 2015-11-01 | Neoptolemus | Adds ten types of Golem to Morrowind's leveled lists. Golems will spawn in the appropriate regions (Mud Golems in the Bitter Coast, Ash Golems in the Molag Amur etc), and around Daedric Ruins. The Golems are based on a modified Storm Atronach mesh, and use all vanilla textures. Included is an ad... |
|
|
|
13 | 13488 | Dagoth Creatures Replacer | Creatures | Fliggerty | 2013-12-21 | Aoimevelho | This mod gives new models to ash ghouls and ascended sleepers who bear the name "Dagoth". Dagoth Gares now have his own unique model. All "nameless" ash ghouls and ascended sleepers from leveled lists are not touched and will retain their old appearance. Please note that the exact look of Dagoth... |
|
|
|
14 | 13487 | Daedric Tweaks | Creatures | Fliggerty | 2013-06-16 | hollaajith | Tweaks the the various Daedra to make them tougher.All the daedra have their stas modified. Now daedric shrines are indeed tougher than before. Tweaks the stats of each daedra to be more suitable. -Now Dremora are much stronger and Dremora Lord are stronger than Golden Saints. -Added stronger... |
|
|
|
15 | 13486 | Beasts of Vvardenfell 1.35 | Creatures | Fliggerty | 2014-03-27 | Crankgorilla | Beasts of Vvardenfell Version 1.35 Description Adds creatures to the leveled lists. They will spawn along with the standard creatures and add more variety to the line up. Collected here are over 80 creatures from around the community. Each one has been balanced to provide an... |
|
|
|
16 | 13485 | Antares Creatures | Creatures | Fliggerty | 2012-08-25 | Arcimaestro Antares | This is a compiled mod with all of Arcimaestro Antares's creatures. It includes: Trolls, Treant, Medusa, Hill Giant, Green Slime, Gargoyles, Frost Monarch, Frost Giant, Draugr Deathlord, Cecaelia and Beholders. Each Creature has its own readme. |
|
|
|
17 | 13477 | CM Partners - Creature Activation Control | Companions | Fliggerty | 2013-09-27 | Deylendor | This is an add-on for CM Partners (work for Baron's Partners too). It modifies the beastscript which is attached to all creatures provided by CM Partners. Your creatures are now controlable by just activating and selecting a choice in the messagebox windows instead of by dialogue, which is way f... |
|
|
|
18 | 13347 | TAO - The Arktwend Overhaul 0.15 | Landmasses | Fliggerty | 2012-07-21 | john.moonsugar | TAO (The Arktwend Overhaul): TAO is an overhaul for Arktwend English, designed to add new graphics, creatures, and other content to the fun Arktwend game from SureAI.de. There are still lots of things do be done, but already it makes a few nice changes. This version is for... |
|
|
|
19 | 13305 | Antares' Creatures Integration | Melchior Dahrk | Fliggerty | 2012-09-22 | Melchior Dahrk, Arcimaestro Antares | Antares' Creatures Integration | |
|
|
20 | 13263 | MTC: Morrowind Trading Cards | Danae123 | Fliggerty | 2012-04-08 | Danae | This mod adds 100+ cards to collect, each of them representing various creatures found in Morrowind, Tribunal and Bloodmoon as well as some items or places The cards can be found in various containers except for the rarest and unique ones: for these unique cards, you will need to quest, explore... |
|
|
|
21 | 13147 | Myron Reducto's Shrinkwand | Stuporstar | Fliggerty | 2017-05-01 | Stuporstar | A wand that can shrink creatures and npcs. It comes with several settings: - Small - Smaller - Smallest - Teensy - Wee - Titlin' - Kleiner - Frappe The wand can be found lying around the Balmora Mage's Guild, on the desk near the travel npc. To use the wand, equip it and exit inventory. After y... |
|
|
|
22 | 13099 | Darknut's Creatures 9 Textures | Darknut | Fliggerty | 2011-08-12 | Darknut | Yet another texture replacement for Morrowind By Darknut 1-08-08 This mod replaces the textures in Creatures 9 by Piratelord. All of the Baddies are replaced but most of the non lethal creatures have not. As always there is 512 & 1024 version of the textures Installation: Just copy the ... |
|
|
|
23 | 13098 | Darknut's Creature Textures: Bloodmoon 1024 | Darknut | Fliggerty | 2011-07-27 | Darknut | Yet another texture replacement for Morrowind 10-15-07 These are 1024 res replacement textures for all but a few of the creatures in Bloodmoon. I did all but 3 creatures ... the Raven, udyrfrykte & Werewolf are already hires so I didn't see the point in changing them. ... |
|
|
|
24 | 13097 | Darknut's Creature Textures Tribunal 512 | Darknut | Fliggerty | 2011-07-26 | Darknut | Yet another texture replacement for Morrowind By Darknut 10-10-07 These are 512 res replacement textures for all but a few of the creatures in Tribunal. Installation: Caution!! ... |
|
|
|
25 | 13096 | Darknut's Creature Textures Tribunal 1024 | Darknut | Fliggerty | 2011-07-26 | Darknut | Yet another texture replacement for Morrowind By Darknut 10-10-07 These are 1024 res replacement textures for all but a few of the creatures in Tribunal. Installation: Caution!!... |
|
|
|
26 | 13095 | Darknut's Creature Textures Morrowind 512 | Darknut | Fliggerty | 2011-07-27 | Darknut | Yet another texture replacement for Morrowind 10-9-07 These are replacement textures for all but a few of the creatures in Morrowind. (not Tribunal or Bloodmoon) The few that I didn't do were either because I didn't like what I came up with or in a couple of cases the were Mods available th... |
|
|
|
27 | 13094 | Darknut's Creature Textures Morrowind (1024) | Darknut | Fliggerty | 2011-08-11 | Darknut | Yet another texture replacement for Morrowind 10-9-07 These are 1024 res replacement textures for all but a few of the creatures in Morrowind. (not Tribunal or Bloodmoon) The few that I didn't do were either because I didn't like what I came up with or in a couple of cases the were Mods ava... |
|
|
|
28 | 13093 | Darknut's Creature Textures Bloodmoon 512 | Darknut | Fliggerty | 2011-07-27 | Darknut | Yet another texture replacement for Morrowind 10-15-07 These are 512 res replacement textures for all but a few of the creatures in Bloodmoon. I did all but 3 creatures ... the Raven, udyrfrykte & Werewolf are already hires so I didn't see the point in changing them. ... |
|
|
|
29 | 13056 | Ash Creatures Tweaks | Miscellaneous | Fliggerty | 2013-07-12 | hollaajith | Small tweak to the the leveled list which concerns with all 6th house minions which makes Red Mountain daedra free. Also makes so that Ash Ghouls and Ascended Sleepers appering at lower levels (around level 14 & 18 respectively) and more frequently. | |
|
|
30 | 12738 | The Forgottenhalls | Midgetalien | Fliggerty | 2011-10-10 | Midgetalien | Lost deep below Neselia the Forgotten Halls await to be discovered Long lost halls of the Falmer hide rumors of death traps, undead creatures and treasure - do you dare to venture deeper into the Neverhalls? What will you find? The Forgotten Halls is an expansion to the Neverhalls and such... |
|
|
|
31 | 12700 | Midgetalien's Creature Pack III | Midgetalien | Fliggerty | 2012-02-08 | Midgetalien | Midgetalien's creatures III This resource contains the meshes and textures for four new creatures. There is NO ESP and as such the creatures must first be set up in the CS before use. The meshes/textures are for the following creatures: - Owl Bear - Hookclaw - Hookclaw Elder - Deathdealer version... more |
|
|
|
32 | 12694 | Midgetalien's Creatures Pack IV | Midgetalien | Fliggerty | 2012-05-20 | Midgetalien | This resource contains the meshes and textures for one new creature - The swamp Troll. There is NO ESP and as such the creatures must first be set up in the CS before use. THIS IS A MODDERS RESOURCE AND ADDS NOTHING TO THE GAME - ITS JUST MESHES AND TEXTURES. See readme for more info. |
|
|
|
33 | 12693 | Midgetalien's Creatures II | Midgetalien | Fliggerty | 2011-08-24 | Midgetalien | This mod adds 4 new creatures to the level lists of Morrowind. So they seamlessly integrate with the game. The mod adds 4 creatures - Horker Eel Tree Golem Earth Atronach Greater Daedroth Please note that the Tree Golem, Earth Atronach and the Greater Daedroth are tough opponents. ... |
|
|
|
34 | 12692 | Midgetalien's Creatures I | Midgetalien | Fliggerty | 2011-08-24 | Midgetalien | This mod adds 4 new creatures to the level lists of morrowind. So they seamlessly intergrate with the game. The mod adds 4 creatures - Sea monster Band of Skulls Burning Skeleton Fire Clanfear version 1.1 - fixed texture path for Band of Skulls |
|
|
|
35 | 12593 | Creepy Voices | Resources | MMH | 2005-03-29 | Moosa | It's just some new sounds I recorded them with my voice for modders to use to add some new sounds to creatures they create or for the others. Has 4 folders and every one has three sounds similiar to each other. 1 of them looks like a skeleton or an ancestral ghost. | |
|
|
36 | 12574 | Blank Level List | Resources | MMH | 2005-09-21 | TrevorDemented | This is a set of ESPs that have blank level lists or level list that are set for creatures or NPCs to spawn at a certain level. The totally blank level list spawn at level zero and in the ESPs name you tell what level setting is for spawning enemies. This is the b... | |
|
|
37 | 12472 | Dwarven Spectre Additions | Resources | MMH | 2007-06-30 | Westly | [Dwemer Shade] Dwemer Shade This is a resource for modders to use in their endeavours to expand the diversity of creatures in the game (specifically in the Dwemer Ruins and any forthcoming Dwemer Ruin type mods). There are five new types of Dwarven Spectres available in the Creat... | |
|
|
38 | 12441 | Creature Additions | Resources | MMH | 2008-07-07 | Demon Xen | The mod adds 5 creatures to the game: Forest Protector Ancient Guardian Mummy Croclar Moon Worshipper The creatures have been added to certain leveled lists. Some are high levels and will not spawn until you are... | |
|
|
39 | 12440 | Midgetaliens Creatures I | MidgetaLien | MMH | 2008-07-09 | Midgetalien | This mod adds 4 new creatures to the level lists of morrowind. So they seamlessly intergrate with the game. The mod adds 4 creatures: Sea monster, Band of Skulls, Burning Skeleton, Fire Clanfear | |
|
|
40 | 12439 | Midgetaliens Creatures II | MidgetaLien | MMH | 2008-07-16 | Midgetalien | This mod adds 4 new creatures to the level lists of Morrowind. So they seamlessly integrate with the game. The mod adds 4 creatures: Horker Eel, Tree Golem, Earth Atronach,Greater Daedroth | |
|
|
41 | 12419 | Elthar's Seamless Texturing Pack: Leather | Resources | MMH | 2008-11-27 | Elthar | leather textures of different sizes and patterns. Intended use: leather armor, clothes, any leathery stuff - tents, quivers, beddings, furnishings, etc. Also can be used for hides if you're making a new creatures/reskinning old for your mod. | |
|
|
42 | 12367 | Last one | Resources | MMH | 2009-04-06 | Thann | Modders Resource creator: Thann this contains 31 new models some houses, weapons, creatures. and clothes. place the meshes to morrowid/datafiles/meshes folder and the textures to morrowid/datafiles/textures folder thats all. Thanks. |
|
|
|
43 | 12103 | The Elder Scrolls Treasury Vol. II Edition 1 | Resources | MMH | 2009-05-12 | Zeph | The Elder Scrolls Treasury Volume II: Common Names in Morrowind. A repertory for modders, summarizing the "official" names Bethesda invented for non-personal characters (NPCs as well as some creatures). | |
|
|
44 | 11997 | Chascoda's Varied Creatures | Resources | MMH | 2010-12-07 | Chascoda | Each of these Modder's Resources adds differently colored types of creatures. It includes no .ESP, but has at least two new colored/patterned creatures. There are only a few as of now, but soon I'll get around to making Kagouti, Guar | |
|
|
45 | 11895 | Midgetalien's Creature Pack III | Resources | MMH | 2012-05-20 | Mi | Midgetalien's creatures III This resource contains the meshes and textures for four new creatures. There is NO ESP and as such the creatures must first be set up in the CS before use. | |
|
|
46 | 11894 | Midgetalien's Creature Pack IV | MidgetaLien | MMH | 2012-05-20 | Midgetalien | This resource contains the meshes and textures for one new creature - The swamp Troll. There is NO ESP and as such the creatures must first be set up in the CS before use. THIS IS A MODDERS RESOURCE AND ADDS NOTHING TO THE GAME - IT... | |
|
|
47 | 11750 | Creature Resources (With Krin Meshes Now) v2.0 | Resources | MMH | 2013-12-30 | AcidBasick, Redwoodtreesprite | [Particle Swords] Particle Swords A selection of animated creatures by AcidBasik. Some are more beta, and others move very smoothly. The Krin has been reported to have animation problems, I believe when attacking, so please playtest that mesh well before releasing in a mod. V2.0 Update: AcidBasik... more | |
|
|
48 | 11736 | Birdies | Resources | MMH | 2014-03-28 | Cait Sith | [chickadee] chickadee This plugin adds 6 birdies: 2 goldfinches, 2 sparrows, a robin and a chickadee. The plugin merely adds the creatures in the object window with default stats, so you won't find anything in game: in fact this is NOT a mod, just a modder's resource!!! If you don't like an i... | |
|
|
49 | 11680 | Wretched Dwemer Animunculi | Tweaks | MMH | 2007-07-26 | Laughs-at-the-Moon | This mod adds new "wretched" versions of normal dwemer animunculi. These creatures have been added to most of the dwemer leveled lists, and all have chance of giving the player the common disease "Tetanus". Effects of Tetanus: Drain Agility 10-15 ... |
|
|
|
50 | 11674 | What a Wonderful World | Tweaks | MMH | 2010-02-16 | SuterMan | This mod takes out all NPCs (except a select few and Guards) and replaces most of the creatures on the leveled creature lists with the Corprus Infected. Haven't tested completely but runs fine. So far the Seyda Neen Census Offices, and the Balmora Temple are the only Safe Zone. I might make make ... |