# Actions Id Name Category Site Date Author Description
8001
6462
Boethiah's Artifacts Dungeons MMH 2008-01-20 friendshoe Adds a shrine to Boethiah somewhere off the coast of Morrowind. All items are geared for stealth characters.  
 
Rumours place the shrine south of Seyda Neen and southeast of Ebonheart. Rumours also say that there are artifacts of great power there guarded by an equally power...
8002
6461
Bob's House Dungeons MMH 2005-05-19 Lord Kharn A nice Hlaalu Style house just out side of Balmora, with a interesting mini story involving a 6th house bow master, in the tomb/basement.
8003
6460
bm dwemer additions 16 Dungeons MMH 2009-04-24 PCC aka Blockhead Adds some Dwemer ruins to Solstheim



Bloodmoon Dwemer Additions

by Blockhead aka Peter Capasso
August 2003

   THIS PLUGIN REQUIRES BLOODMOON.
   Seeing as how the Dwemer went as far South from V...
8004
6459
BloodThirst Dungeons MMH 2011-08-01 Lord Dagobert The Yazgash tribe has been attacked by the Morghak Orcs. The only way to stop this war  
is to kill the king. Talk to Shargam, in ebonheart's inn (six fishes) to start the mod.  
 
 
This mod adds:  
 
- A new story  
- A br...
8005
6458
Bloodmoon Dwemer Ruin Dungeons MMH 2004-01-12 Executor Zurg Dissatiafied with the Dwemer ruins that come with the game, I created this uber ruin (named Nchrmdumz) using the dungeon generator written by Blockhead. Expect some very big suprises at the end.     To reach the dungeon, travel to Solstheim and head for the tiny island und...
8006
6457
Bloodmoon Dwemer Additions Blockhead Dungeons MMH 2009-04-06 PCC aka Blockhead Adds some Dwemer ruins to Solstheim



Bloodmoon Dwemer Additions

by Blockhead aka Peter Capasso
August 2003

THIS PLUGIN REQUIRES BLOODMOON.
Seeing as how the Dwemer went as far South from Vvardenfell as
Mournho...
8007
6456
BeastsofBurdenDwarves 0606 Dungeons MMH 2009-04-24 Kevin Castellano Beasts of Burden: Dwarves 1.0



Adds an interior to the tower just above the Abaelun Mine (east of Ft Moonmoth), and a decent size dungeon in the basement. Also adds the dwarven race, (which act as enemies).
8008
6455
BeastsofBurden Necromancer Dungeons MMH 2009-05-12 Kevin Castellano Beasts of Burden: Necromancer
Ver 1.0

Beasts of Burden: Necromancer. Allows you to raise (17 different) undead creatures on the fly with no time limit, and no limit to number of raised creatures, through a mixture of ingredients, spellcasting, health, and fatigue investment. NOT U...
8009
6454
Beasts of Burden: Dwarves! Dungeons MMH 2002-06-06 Kevin Castellano
8010
6453
Basic Dungeon Dungeons MMH 2008-01-27 Bomberman608 Just a simple dungeon using the genmod tool for my first mod I've uploaded.

Changelog:Cleaned evil GMSTs!
8011
6452
Baal' Soth Tomb Dungeons MMH 2008-09-28 Ion45 "The once sacred tomb of the Wild-Axe family, the ruin of Baal' Soth has open its door.  Are you brave enough to venture in and claim its treasures or will you fall to the undead that roam its halls?"  
 
 
Baal' Soth is a large dungeon mod that sets the playe...
8012
6451
azura's splendor Dungeons MMH 2010-09-03 Rattfink333 new textures and lighting changes for azura's shrine. no other daedric ruins touched. does not replace statue since there are many great statue replacers out there. textures made by me.

Changelog:fixed the wrongly placed doormarkers. now you come out from the right place.
8013
6450
Atok Dungeons MMH 2009-04-24 Unknown
8014
6449
Ashurnibibibi Edit Dungeons MMH 2011-06-02 Ascendaeus Adds Several Large Mobs of Deadra To A Daedric Tomb On The Bitter Coast, Ashurnibibi, Well,    ---SPOILER---           They're Mobs at first But Then, up in the Shrine is a Veritable Army Of Dremoras And Dremora Lords, I Do NOT Recommend Engaging them All In Ope...
8015
6448
Ashinarba Dungeons MMH 2009-04-24 Alex Strada Adds A smuggler Cave just past Addamasartus (seyda neen)
8016
6447
Ash Pirates Dungeons MMH 2004-05-19 Athanos East of Vos a large number of ships have been dissappearing. The ships sent to investigate, have never returned! For this reason shipmasters have been instructed not to stray too far to the east.    This mod adds an island east of Vos filled with blood thirsty pirates. The...
8017
6446
Arkngthand 2.0 Dungeons MMH 2015-05-24 Ragox *Part of the May Modathon Month*



Arkngthand 2.0


Arkngthand is probably the second most visited dungeon of Morrowind right after Addamasartus and I always found it to be quite badly designed. Beside the pathfinding issues and generally confusing layout ther...
8018
6445
Ark-Frzanch Dungeons MMH 2010-07-23 dagothagahnim ----------------  
---My Website---  


Changelog:1.0.0 release version; ruins, creatures, npc's, armor.
8019
6444
Ancient Dwemer Training Ground v1.1 Dungeons MMH 2009-07-28 Vasxazard This isn't really a Dungeon, more of a nice place to challenge yourself against some enemies. The enemies are level based, and there are about 7 or 9 of them. Make sure you bring lots of potions and other things you might need. Be sure to dispose of the corpses in order for them to spawn again. Y...
8020
6443
aMAZEd v1.0 Dungeons MMH 2013-04-24 AnOldFriend The mod is a pretty simple mod but I hope it will be fun and maybe a lil challanging. It is basicly a maze that is located southeast of Vivec (See map pic) in wich you have to nagotiate to get through to the center to claim a prize. There are other goodies scattered about totaling 5 all together,...
8021
6442
Altor Island Dungeons MMH 2004-03-01 MouLDY_LLaMa This adds a small island NW from the mouth of Odai River, has some Dwemer ruins and there is a Dwemer dungeon with loot.
8022
6441
Albaniar Isle Dungeons MMH 2010-10-31 Lord Dagobert Albaniar is an imperial isle. You can find a prison, an asylum and houses.  
2 months ago, Lord Albaniar decided to do experiments on patients.  
4 days after, a strange disease appeared...  
 
Talk to Erenor, at Gnaar Mok Docks.
8023
6440
Addamasartus Extended Dungeons MMH 2007-07-23 Philip Troy Extends the first dungeon: Addamasartus. Nothing really special, just something I felt like doing. Might do more caves/Daedric Ruins/etc. later. What do you think? Post thoughts.
8024
6439
Abandoned Well at Dagon Fel v2.0 Dungeons MMH 2013-09-20 jman0war Explore a sprawling dungeon, spelunk deep into
the cavern, uncover the CONSPIRACY

within....

the ABANDONED WELL at DAGON FEL
8025
6438
Abandoned Well at Dagon Fel Dungeons MMH 2002-08-12 jman0war Adds a Spelunking, dark, and very detailed, Daggerfall-esque dungeon to the game world. See readme for info.
8026
6437
Abandoned House Dungeons MMH 2005-09-12 Lord Kharn A nice, well done, two story house with a basement, and plenty of storage in Balmora *groan* But despite the large amount of house plugins for Balmora, this stands out by not standing out. It fits perfectly into Balmora, and doesnt seem out of place there.    Added in vers...
8027
6436
Aard Vetooch Dungeons MMH 2009-04-24 PCC aka Blockhead 100 levels of auto-generated dungeon goodness, for those that don't have the Tribunal or Bloodmoon expansions

Aard Vetooch

by Blockhead aka Peter Capasso
October 2003

This plugin is a 100-level dungeon, inspired by the 100 level (and
more) ...
8028
6435
Aamstergash Dungeons MMH 2009-02-26 Deathman101 A small Ebony Mine Northwest of Seyda Neen meant for players of levels 1-3. I'd have made it for higher level toons but quite frankly, I'm starting a new character myself.  
 
Video of the mine and how to get to it available at:

Changelog:V1.2:  
...
8029
6434
Aaltethrar Dungeons MMH 2002-11-18 IceScraperNinja This add a few caves to explore, some monsters to fight, and a very pretty landscaping job (if I do say so myself).    This Daedric Shrine should not be taken lightly though...  if you can actually survive the interior you are stronger than my character.  Dont wo...
8030
6433
1st Dwemer Museum Dungeons MMH 2009-02-21 Dogan This is my 2nd realesed mod  
This is my 102nd [ish =p] try and making a mod  
This is my 1st real hard try to make somthing realeaseable =D  
 
ever got really annoyed after the dwemer puzzle box quest, sure you get a key to unlock more dungeon, sure you ...
8031
6432
MR Ingredients Dialogue Dialog MMH 2014-07-04 Envy123 The locations of various ingredients mentioned in the dialogue does not match their actual location in the world. This mod alters the dialogue so it is consistent with gameplay.
8032
6431
Looking Good Dialog MMH 2014-01-28 Logorouge Reorganize the NPCs greetings about your outfit, adding some much needed variety and rebalancing the requirements to trigger them.
8033
6430
Excuse Me Nerevarine Dialog MMH 2017-08-19 Raptormeat "Excuse Me Nerevarine" by Raptormeat
INTRODUCTION

--
Beaten the game yet? Annoyed by the number of time's you seen this Greeting?
"E...e...e...excuse me Nerevarine. It's just that you are a big hero, and I don't know how t...
8034
6429
YoungBlood Deer Patch Creatures MMH 2009-04-06 Kagz aka Kagrenac YOUNG-BLOOD.

     A CALL TO THE HERO.

Bloodmoon is requ. for this mod.

This is a self contained version, with all the requ. files contained in this mod.

.

Mod cleaned withTesame
8035
6428
YOUNG-BLOOD. A CALL TO THE HERO. Creatures MMH 2009-04-06 Kagz aka Kagrenac aka Raven YOUNG-BLOOD.
A CALL TO THE HERO.
Bloodmoon is requ. for this mod.

Also "CAIT FARM" mod is req.
to play this mod. Do not try to play this
mod with "Caits Critters Unleashed"
as it will not work.
Mod cleaned withTesame
8036
6427
Young Blood with Deer fix. Creatures MMH 2009-04-06 Unknown ..................................YOUNG-BLOOD.FINAL....................
   ...............................A CALL TO THE HERO...............................
    BLOODMOON IS REQUIRED FOR THIS MOD..........BLOODMOON IS REQUIRED FOR THIS MOD.
 ...
8037
6426
Young Blood FINAL A Call To The Hero Creatures MMH 2009-04-06 Kagz aka Kagrenac aka Raven ..................................YOUNG-BLOOD.FINAL....................

...............................A CALL TO THE HERO...............................

BLOODMOON IS REQUIRED FOR THIS MOD..........BLOODMOON IS REQUIRED FOR THIS MOD.

This is a mod for SOLSTHEIM ...
8038
6425
WOT1Creatures Creatures MMH 2012-11-25 Kiriel Compiled by Kiriel
Unzip this file into Data Files.
It should install directories WOT under Meshes, Icons, Sounds, and Textures - if they do not exist.
It will then put folders and files under those directories.

Email Kiriel@worldnet.att.net if any problems occur.
6...
8039
6424
WM Kitty Creatures MMH 2012-09-16 Wildman This is an edited wolf from bloodmoon, made to resemble a cat. I have not finished work on it as I would have liked, but due to RL I most likely never will. There are some seam issues and the head has no morph animation. Because this will require more time to fix I have released this as/is as a r...
8040
6423
Wildman's Skeleton Additions Creatures MMH 2008-10-26 Wildman Adds seven new skeletons to leveled creature lists.  
 
From the Skeleterra dungeon mod this includes the Imperial Guard and Archer Skeletons, Dragonscale Soldier Skeleton, Barbarian Skeleton, Spear Skeleton (using Hircane's Animation), and Lich Queen (Using Almalexia's Anima...
8041
6422
wildernessmod Creatures MMH 2009-04-24 Unknown
8042
6421
Wild Siltstriders Creatures MMH 2004-04-13 Gimli55 Based on an original concept by Lingarn, this adds a few wild siltstriders behind the temple in Balmora.     These animals will not attack you at all - even if you attack them. You cannot access their bodies even after they are dead. .      please give me fe...
8043
6420
Wild Horses BETA Creatures MMH 2011-07-20 Pokegami Adds wild horses to the levelled lists in Vvardenfell. The horses appear at the lowest level on the normal list (1 for normal lists, 3 for +2 lists etc.).  
 
The horses are rideable, just activate them.  
 
All credit for the riding script and meshes go...
8044
6419
Wild Durzogs Creatures MMH 2003-10-15 RR_Raptor65 This plugin makes Durzogs appear in the wilderness of Morrowind.  Comes with an easy mode, making Durzogs appear at level 4, and a hard mode, where they appear at level 1.
8045
6418
Wild Boars Creatures MMH 2009-04-24 Kaira Midnight This plugin adds 3 different kinds of boars and a special colored one in a cave.
They are only found in Solstheim so BloodMoon is indeed included.

The special Oinker should be found in the Hall of Zykinith if you can find it.
No quests are added yet, but the texture are redon...
8046
6417
Where are all the birds going v1.6 Creatures MMH 2009-04-06 Abot Where are all birds going? An attempt to bind flawed Morrowind AI to bring life to most beautiful birds.

This plugin adds to Morrowind peaceful flying birds based on the wonderful models & textures by Lady Eternity & Proudfoot (Dragon's Breech mod).

Tribunal/Bloodmoon engine...
8047
6416
Where Are All Birds Going? v1.16 Creatures MMH 2004-09-20 Abot Where are all birds going? An attempt to bind flawed Morrowind AI to bring life to most beautiful birds.

This plugin adds to Morrowind peaceful flying creatures based on the wonderful models & textures by Lady Eternity & Proudfoot (Dragon's Breech mod), Cait Sith, Thaedyn Vyr,Kacper ...
8048
6415
Where Are All Birds Going? Creatures MMH 2014-12-14 Abot Where are all birds going? An attempt to bind flawed Morrowind AI to
bring life to most beautiful birds.
This plugin adds to Morrowind peaceful flying animals based on the
wonderful models & textures by Lady Eternity & Proudfoot, Cait Sith,
Thaedyn Vyr & Kacper/Kagz, Daduke.
8049
6414
Where Are All Birds Going v1.4 Creatures MMH 2009-04-06 Abot Where are all birds going? v1.4
An attempt to bind flawed Morrowind AI to bring life to most beautiful birds.

birds: Lady Eternity & Proudfoot (Dragon's Breech)
meat: Cait
sounds: various sources
8050
6413
Where Are All Birds Going v1.1 Creatures MMH 2009-04-06 Abot Where are all birds going? v1.1
An attempt to bind flawed Morrowind AI to bring life to most beautiful birds.

birds: Lady Eternity & Proudfoot (Dragon's Breech)
meat: Cait
sounds: various sources