# Actions Id Name Category Site Date Author Description
14451
12
Alchemical Warfare Alchemical MMH 2002-09-10 Shanjaq Galbedir's family has arrived in Vvardenfell!  Seek them out and if you're nice enough, they may reveal some family secrets! namely, their discovery that drilling a hole in the end of arrows will allow the packing of ingredients to produce effects on impact!   ...
14452
11
Alchemical Salts v1.0 Alchemical MMH 2011-10-06 PeachyKeen

peachykeen's
Alchemical Salts v1.0


1. What
2. Where
3. Credits/Usage
4. Contact


1. What
============
This small mod replaces four "salt" ingredients in the game (a...
14453
10
Alchemical Library Alchemical MMH 2009-05-16 Spline What's added?  
Four crates which can be activated to sort all your ingredients into them based  
on the broad categories listed in the game:  Vegetable Products, Ani...
14454
9
Alchemical Ingredient Containers v1.01 Alchemical MMH 2009-04-06 Curmudgeon


The Elder Scrolls III
MORROWIND - Tribunal - Bloodmoon
Alchemist Containers Plugin
Version 1.01** (2004.7.26)
- by Curmudgeon (can be sent a PM on the ES Forums)

****...
14455
8
Ajira's Alchemy Reports Alchemical MMH 2010-04-07 DebiDalio It seems to me that after having Ajira explain how to find certain mushrooms and flowers, then wandering around and finding and collecting them, and then reading both of her somewhat detailed reports, you should have learned at least a little about alchemy.  Now you will! Each report, when r...
14456
7
Advanced Water Life Herbalism v1.0 Alchemical MMH 2012-12-23 Viirin I added a little snippet of "Advanced Herbalism (TR & BM)" script into "Abot's Water Life" alga plant scripting, and made unique seeds for each of them so they could be grown at will instead of having to swim around for 20 minutes for a chance for alga to spawn. This mod requires both of those.
14457
6
Advanced Potion Creator v1.0 Alchemical MMH 2005-03-03 Orobas Allows the player to to create standard potions by using a dwarven potion   creator. Ingredients are stored in a chamber and are used when needed, the   finished product is put straight into the players inventory. No mess, no   fuss and no frustration when your picking out ingredie...
14458
5
Advanced Herbalism: Trama Complete v 1.0 Alchemical MMH 2012-12-23 Viirin Also requires Advanced Herbalism (TR & BM). One of the trama roots was missed, leaving 168 or so trama roots without the proper script. This fixes that.
14459
4
Advanced Herbalism v1.1 Alchemical MMH 2010-01-31 Andoreth Advanced Herbalism is a re-working of the herbalism concept first created by Balor and Shanjac. It adds a new skill called "Herbalism" to the game. This skill determines the player's ability to harvest organic ingredients in the wild. When a plant is activated, its ingredients are placed directly...
14460
3
Advanced Alchemy Alchemical MMH 2010-06-21 DarkSCR The main goal of this mod is to make alchemy more immersive.  
With this mod Alchemy skill is even more important, so train it.  
 
This mod has been inspired (but completely redone) by the mod AtHomeAlchemy (by Syclonix).  
 
So like AHA, now y...
14461
2
Adv. Herbalism: Trama Root Complete v1.0 Alchemical MMH 2012-12-23 Viirin Also requires Advanced Herbalism (TR & BM). One of the trama roots doesn't have the Trama root script on it, but now that's fixed.
14462
1
Adamantium Armor v1.0 Official Mods MMH 2011-06-17 Bethesda Softworks A new shipment of hard to find Adamantium Armor has arrived in places across Vvardenfell. You can find it at Meldor's Armory in Balmora, Hodlismod's shop in Caldera, Dandera Selaro's outdoor stand in Ald-Ruhn, and Ralen Tilvur's Smithy in Vivec.