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11951 | 2512 | The Stuff of Gods | Items | MMH | 2009-04-06 | Darky00 | Credits SPECIAL thanks to: Jonas_Aldrin!!!HE helped me a lot with things TheSiriusSnape!!!for the glasses and making it possible to have the azriel hair with them andyguy!!!for the clothes and many other stuff.. Aftershock_81!!!For the jeans if you have a prob... |
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11952 | 2511 | The Stable House v.2.1 | Houses | MMH | 2009-05-12 | Rayhne | House placed in the hill near Seyda Neen in Bitter Coast -2, -8. | |
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11953 | 2510 | The Stable House | Houses | MMH | 2002-06-04 | Rayhne | Contains three mods with different recall items, depending on whether you wish to teleport just yourself, ot yourself and/or the packguar/handlee This mod was developed to work with the Beasts of Burden mod. |
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11954 | 2509 | The Shooting Range | Houses | MMH | 2005-11-26 | The Skinky Sharpshooter | The name says it all, this mod adds a trapdoor in the left side of Ebonheart that leads to a Shooting Range!!! What the name doesn't describe is it has a bed, tons of storage and shelves. It is a warehouse & shooting range. Oh, and I forgot to mention th... | |
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11955 | 2508 | The Shadow | Houses | MMH | 2009-04-06 | GlassClaymore | A little house in the Vivec canalworks. To get to the house, go to the Vivec canalworks and look for a little area with three tapestries with birthsigns on them. On the left is the Thief, on the right, the Lady, and in the middle, the Shadow. The door is behind the tapestry. Once inside, you'll f... | |
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11956 | 2507 | The Shack (Mage character recommended | Houses | MMH | 2010-08-15 | Folis | I present to you my very first mod ever This mod adds a little cave out side Balmora It contains more than you would expect from the outside. The room is a little bit empty, I know I may add a questline. Chan... |
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11957 | 2506 | The Seyda Shack | Houses | MMH | 2008-04-13 | Almsivi Studios | Seyda Shack adds, wait for it, a new shack in Seyda Neen for the player to buy. However, this mod has a twist. In order to buy it, the shack must first be constructed in a similar way to the [SPOILER] Great House Strongholds[/SPOILER]. It takes 3 days total, and you must visit Soccuis Ergalla in ... | |
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11958 | 2505 | The Secret Hideout | Houses | MMH | 2008-03-03 | Elder Mage S | Adds a underground hideout to Seyda Neen and Vivec, Foreign Quarter Canalworks. To enter the Hideout talk to Maggy, who is near Fargoth's house beside the bridge in Seyda Neen, who will teleport you there. Or you can enter through th... |
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11959 | 2504 | The Return of HellHouse | Houses | MMH | 2009-04-06 | Shannon | This house mod is made to cater to the more, shall we say....evil....characters. You can buy the amulet to warp you to Crowley Manor from Arrile in Seyda Neen. You must complete a certain evil act in order to unleash HellHouse's true form. Find the secret room in Crowley Manor, and you... |
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11960 | 2503 | The Private Island | Houses | MMH | 2007-04-27 | Longears34 | Have you ever wanted a place to go when you want peace? want a small dwemer fort? want an island? want a hut? want an oasis? want all of the above? of course you do. no scripts. no new stuff |
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11961 | 2502 | The Pretty Faces Project | Heads and Hair | MMH | 2009-05-12 | Leia aka Martin D. Jordan aka Leiawen | The Pretty Faces Project v0.2 ALPHA This plugin is being designed to replace the heads of the player character in Morrowind with ones that are more appealing. I believe that the heads that Bethesda supplied are somewhat mediocre and don't belong in such a lush and beauti... |
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11962 | 2501 | The Pretorian v1.0 | Armor | MMH | 2009-04-06 | Kieve | -This mod adds an NPC to the waistworks of Molag Mar. Unless your saved game loads in this cell, you should have no problems. If it does, leave the cell before enabling this plugin. -Pretorian Armor is meant to be as balanced as possible- it's a few grades better th... |
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11963 | 2500 | The Pelagiad Plantation | Houses | MMH | 2006-02-11 | Dalton Bishop | This mod adds a HUGE plantation to the Peninsula north of Pelagiad. It comes with a body guard, a butler, a manor, farms, and a farm storage area. It is designed for people who need A LOT of storage, and have a nice big plantation, at the same time. I hope you enjoy this mod! | |
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11964 | 2499 | The Pelagiad Parlor | Houses | MMH | 2008-05-03 | Almsivi Studios | The Pelagiad Parlor adds a house in Pelagiad for the player to buy. However, the player must first talk to Angoril at Fort Pelagiad to commision its construction, which takes three days total. The cost is 1,000 septims. To see screens of the mod, go to Changelog:V 1.0.0--Initia... |
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11965 | 2498 | The Pelagiad Guar Ranch | Houses | MMH | 2008-06-23 | TheFallenOne | This modification creates a two storey common house in Pelagiad on the north side of the fort called the guar ranch. On the outside it has a stone wall surrounding all of the farmhouse. The inside has storage, many bookshelves for every book in the game and labelled containers for specified thing... | |
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11966 | 2497 | The Outlands Mod | Landmasses | MMH | 2008-09-14 | Matt Weaver | This mod adds an island on the south west side of morrowind called the outlands. Enjoy! Changelog:This will have different versions later. |
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11967 | 2496 | The Only Grassed Island in Morrowind | Landmasses | MMH | 2007-09-03 | Irmekroache | Intro: Presenting, for the first time in Morrowind, a wonderous and magical mod that shall shatter your conception of what is possible in Morrowind, an very island, with the graphical equivalent of Oblivion, by adding grass and two gigantic mountains, south... |
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11968 | 2495 | The Old House v1.0 | Houses | MMH | 2009-05-12 | TrueHolyChampion | This mod creates a house just outside the north exit of balmora.. The House Has Re-Spawning Silver Weapons, steel and chitin armor and ingredients. There is quite a lot of storage / display space and respawning centuriens. conflicts with some balmora mods | |
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11969 | 2494 | The Nexus House | Houses | MMH | 2007-01-31 | Holey Studios | This mod adds a house to Pelagiad which has teleport doors to every major city in the game plus a Player House. Includes: Balmora fighters guild, Vivec Foreign Plaza, Wolverine Hall, Ald-ruhn Manor District, Ebonheart Player ... |
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11970 | 2493 | The Nevarive Avenger v1.0 | Houses | MMH | 2009-05-12 | Were_ranger | The Nevarine Avenger returns Long ago there was a man who stood for all that was right and just in Morrowind. It was said that his house could be found off the coast Hla Oad, but noone could ever find it, that is until he retired. When he retired he had a sign put in and even rented it... |
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11971 | 2492 | The Nervarine Manor | Houses | MMH | 2005-11-14 | Gigi | This MOD adds a large house in Balmora and a few very usefull NPCs. | |
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11972 | 2491 | The Mountains of Ever Winter | Landmasses | MMH | 2008-07-01 | Zach | Adds a new landmass called the Mountains of Ever Winter along the coast near Gyldenhul barrow on solstheim. This is a demo version with all completed exteriors but the small nord village only has the greathall and two houses complete. The orginal purpose of t... |
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11973 | 2490 | The Missing Bounds v1.0 | Armor | MMH | 2004-07-11 | Veet | This mod adds in the spells for the 2 peices of bound armor that did not appear in the original game, pauldrons and greaves. I utilised some unused spell effects that were in the Blood Moon expansion so that is required to run this mod, also any other mods utilising thoes spell efects will be inc... | |
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11974 | 2489 | The Masks v1.0 | Items | MMH | 2006-01-14 | Pwnz0r | This is the re-release of the mod I released in late 2004. It adds a mask vendor behind Tel Vos. Each mask grants a special ability, or abilities, based on the statistics of the creature the mask emulates. | |
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11975 | 2488 | The Masks v1.0 | Armor | MMH | 2009-04-06 | Pwnz0r | This mod adds a new vendor behind Tel Vos that sells a small selection of masks, along with one "wig". The masks are based upon models and textures by Lingarn, Fidel, RavynAngel and Bethaliz (amongst others). |
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11976 | 2487 | The Masks of the Gods Project | Armor | MMH | 2005-05-08 | Orry aka The Hand of God | This Project adds: The Masks of the Gods. This project is based on the gods of Morrowind. It adds the mask of Dagoth Ur, Sotha Sil, Almalexia and Hircine. The masks are own made meshes but the textures are from the Tribunal BSA, Morrowind BSA and Bloodmoon BSA. Check th... | |
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11977 | 2486 | The Manor Mod v.2.0 | Houses | MMH | 2009-05-12 | Aries7 | The Manor Mod by Aries7 v0.1 - added TheManorRing_Script, allowing instant transport from anywhere to the Manor - added the first cells of the Manor for testing purposes - added the Ring of the Manor to the barrel in which Fargoth's ring can be found --af... |
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11978 | 2485 | The Make-Up Tats Pack | Heads and Hair | MMH | 2009-04-06 | Kayleena Cook-Wood |
============== Make-Up And Tats Pack for Morrowind Version 1.0 ============== Created by Kayleena Visit The Frozen Faerie Forums if you have any bugs to report, questions, suggestions or general comments - (http://mw.hogwartsirt.c... |
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11979 | 2484 | The Make-Up Tats Pack | Heads and Hair | MMH | 2009-04-06 | Kayleena Cook-Wood |
============== Make-Up And Tats Pack for Morrowind Version 1.0 ============== Created by Kayleena Visit The Frozen Faerie Forums if you have any bugs to report, questions, suggestions or general comments - (http://mw.hogwartsirt.c... |
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11980 | 2483 | The Magicka Restoration Mod | Items | MMH | 2004-02-11 | Holan WholeStorm | This Mod addes two things (iin separate .ESP's): 1, A Restore magicka spell availiable from Ranis Arthys's Spell-Store (It's possible to Enchant constant effect with this one. 2. Adds a Magicka amulet that restores your Magicka While ... |
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11981 | 2482 | The Mages Shack | Houses | MMH | 2008-11-28 | Maiqdabomb | The Mages' Shack By Maiqdabomb **** Description **** This mod adds a shack outside of Suran, near the plantation. Inside is a bed, and useful things for a starting mage. **** |
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11982 | 2481 | The Mage's Lab | Houses | MMH | 2010-11-06 | Chascoda | Adds a small house meant for mages, alchemists, and enchanters to Sadrith Mora. See the readme for detailed information, and PlAY AT YOUR OWN RISK! May add unbalance, so don't tell me "Too unbalanced." because that's the way my mods are... since I think Morrowind is alittle too ... |
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11983 | 2480 | The Lost Armor of St. Nerevar v3.0 | Armor | MMH | 2012-08-24 | Aragon, Enlightened Daedroth, Soulshade | This mod adds the "Lost armor of St. Nerevar" to the game, and it looks absolutely great It is a full medium armor, with two kinds of helmets (open and closed), and two kinds of pauldrons (large and small). Furthermore, I added a light armor, "St. Nerevar's mail", a mace, and a sw... |
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11984 | 2479 | The Lost Armor of St. Nerevar beta | Armor | MMH | 2009-04-06 | Enlightened_Daedroth, Soulshade | *Tribunal Required* Install the files by pasting them in the correct folders. These files provide only a small taster of the full mod. This is the armor only, free for you to do with whatever you wish. Enclosed is the meshes, textures, and icons, and an .esp file, but the armor ha... |
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11985 | 2478 | The Lodge | Houses | MMH | 2009-06-04 | Aila | This mod adds a house to the outskirts of Pelagiad. The house, named The Lodge, belongs to an aspiring writer, who offers a place to sleep in his cellar for the weary traveller. There are also some crates for storage space. And for the literature fans, feel free to read his self written books tha... | |
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11986 | 2477 | The Lodestone v1.0 | Items | MMH | 2009-05-12 | shiva7663 | The Lodestone, a Modder's Resource for Easy Position Checking Author: shiva7663 Email: Send a PM to shiva7663 on gamersroam.com or the official Elder Scrolls III forum. Web Site: http://www.esc3.com/umbra/ Date: 11 NOV 04 Version number: 1.00 ... |
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11987 | 2476 | The Light of Freedom | Armor | MMH | 2002-08-20 | Marc Etienne Desjardins | Over 20 new quests, 30+ NPCs, new weapons and armor. This is about Ral-Jitar, an Argonian knight, about herself and her family, friends and foes. Also has lots of info about Argonian culture. Please see readme for info. | |
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11988 | 2475 | The Lazy Strider | Houses | MMH | 2009-07-13 | RavenWood | The Second Clean Version! One fine day, an adventurer stumbles upon a tomb. His curiosity overwhelms him, and he sneakily enters the tomb, not knowing that right on the other side of that door, there is a Skeleton Champion waiting for it's next ... |
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11989 | 2474 | The Latest, Greatest Housing Mod v1.2 | Houses | MMH | 2009-05-12 | The V8 Man | The Lastest, Greatest Housing Mod (with quests!) By the V8 Man October 24, 2003 Version 1.2 This mod allows players to buy one or more houses located across Vvardenfell. There are 6 houses to purchase in these locations: Vivec, Sadrith Mora, Balmora, Seyda Neen, Gn... |
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11990 | 2473 | The Latest, Greatest Housing Mod GOLD | Houses | MMH | 2012-10-17 | The V8 Man | ***PLEASE NOTE***: This mod combines the Latest, Greatest Housing Mods 1 & 2 (and the patch for #2). It also adds 2 new homes (for a total of 18), 2 more quests, and a number of improvements and upgrades to several homes. Use this mod alone--do not use it with any previous versions of the Latest,... | |
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11991 | 2472 | The Latest, Greatest Housing Mod 2 Stormhold | Houses | MMH | 2009-04-06 | The V8 Man | The Latest, Greatest Housing Mod 2: Stormhold Created by: The V8 Man April 5, 2004 Version 1.1 Requirements: Morrowind, "The Latest Greatest Housing Mod" (any version) Description: This mod is the sequel to my "The Latest, Greatest Housing Mod." It ... |
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11992 | 2471 | The Latest Greatest Housing Mod v1 3 | Houses | MMH | 2009-05-12 | The V8 Man | The Lastest, Greatest Housing Mod (with quests!) By the V8 Man October 24, 2003 Version 1.3 This mod allows players to buy one or more houses located across Vvardenfell. There are 6 houses to purchase in these locations: Vivec, Sadrith Mora, Balmora, Seyda Neen, Gn... |
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11993 | 2470 | The Latest Greatest Housing Mod GOLD version 1.2 | Houses | MMH | 2009-05-12 | The V8 Man | The Latest, Greatest Housing Mod--GOLD By the V8 Man December 7, 2004 Version 1.2 ***PLEASE NOTE: This mod combines the Latest, Greatest Housing Mods 1 & 2 (and the patch for #2). It also adds 2 new homes, 2 more quests, and a number of improvements and upgrades t... |
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11994 | 2469 | The Latest Greatest Housing Mod 2 | Houses | MMH | 2009-05-12 | The V8 Man | The Latest, Greatest Housing Mod 2: Stormhold Created by: The V8 Man April 5, 2004 Version 1.1 Requirements: Morrowind, "The Latest Greatest Housing Mod" (any version) Description: This mod is the sequel to my "The Latest, Greatest Housing Mod." It ... |
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11995 | 2468 | The Knights of Tamriel Part 5: Kynareth | Armor | MMH | 2012-07-09 | Jeremy McGuinn | This plugin adds a new set of heavy armor. "The Armor of Kynareth", used by the Kynarian Knights. You'll find the Kynareth shrine just outside of Pelagiad, on the road to Balmora. |
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11996 | 2467 | The Knights of Tamriel Part 4: Akatosh | Armor | MMH | 2012-07-09 | Jeremy McGuinn | This plugin adds a new set of heavy armor. "The Armor of Akatosh", used by the Order of the Hour. You'll find the Akatosh shrine if you travel the road from Balmora to Caldera. |
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11997 | 2466 | The Knights of Tamriel Part 3: Arkay | Armor | MMH | 2012-07-09 | Jeremy McGuinn | This plugin adds a new set of heavy armor. "The Armor of Arkay", used by the Order of the Circle. Travel to Fort Moonmoth. In the courtyard you'll find a new door to the Arkay Shrine. The Non-Tribunal version was made by Sauron. |
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11998 | 2465 | The Knights of Tamriel Part 2: Dibella | Armor | MMH | 2012-07-09 | Jeremy McGuinn | This plugin adds a new set of heavy armor. "The Armor of Dibella" used by the Order of the Lily. Travel to Seyda Neen. Next to the stilt rider is a shrine.... |
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11999 | 2464 | The Knights of Tamriel Part 1: Jet and Gold | Armor | MMH | 2012-07-09 | Jeremy McGuinn | This plugin adds a new set of heavy armor: "The Armor of Jet and Gold" used by the Order of the Leopard. Tribunal Version: Travel to Seyda Neen. Walk the main road and pass the Stilt Rider. On your left is a "Smugglers Cave". Right in front of you is a new cave door.......try that one.... |
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12000 | 2463 | The Keep of Aeralus Version 1.1 | Houses | MMH | 2009-05-12 | Paul Hosier aka DeathJester | The Keep of Aeralus by Paul Hosier aka DeathJester Ok, here is a small update. For some weird reason, I didnt notice that once off the pedestal, you cant get back up *smacks self on head*. Also moved the dock, so It looks like its actually attached to the island *... |