# Actions Id Name Category Site Date Author Description
11951
2512
The Stuff of Gods Items MMH 2009-04-06 Darky00 Credits

SPECIAL thanks to: Jonas_Aldrin!!!HE helped me a lot with things
TheSiriusSnape!!!for the glasses and making it possible to have the azriel hair with them
andyguy!!!for the clothes and many other stuff..
Aftershock_81!!!For the jeans

if you have a prob...
11952
2511
The Stable House v.2.1 Houses MMH 2009-05-12 Rayhne House placed in the hill near Seyda Neen in Bitter Coast -2, -8.
11953
2510
The Stable House Houses MMH 2002-06-04 Rayhne Contains three mods with different recall items, depending on whether you wish to teleport just yourself, ot yourself and/or the packguar/handlee

 This mod was developed to work with the Beasts of Burden mod.
11954
2509
The Shooting Range Houses MMH 2005-11-26 The Skinky Sharpshooter The name says it all, this mod adds a trapdoor in the left side of Ebonheart that leads to a Shooting Range!!!  What the name doesn't describe is it has a bed, tons of storage and shelves.  It is a warehouse & shooting range.    Oh, and I forgot to mention th...
11955
2508
The Shadow Houses MMH 2009-04-06 GlassClaymore A little house in the Vivec canalworks. To get to the house, go to the Vivec canalworks and look for a little area with three tapestries with birthsigns on them. On the left is the Thief, on the right, the Lady, and in the middle, the Shadow. The door is behind the tapestry. Once inside, you'll f...
11956
2507
The Shack (Mage character recommended Houses MMH 2010-08-15 Folis I present to you my very first mod ever  
 
This mod adds a little cave out side Balmora It contains more than you would expect from the outside.  
 
The room is a little bit empty, I know  
 
I may add a questline.

Chan...
11957
2506
The Seyda Shack Houses MMH 2008-04-13 Almsivi Studios Seyda Shack adds, wait for it, a new shack in Seyda Neen for the player to buy. However, this mod has a twist. In order to buy it, the shack must first be constructed in a similar way to the [SPOILER] Great House Strongholds[/SPOILER]. It takes 3 days total, and you must visit Soccuis Ergalla in ...
11958
2505
The Secret Hideout Houses MMH 2008-03-03 Elder Mage S Adds a underground hideout to Seyda Neen and Vivec, Foreign Quarter Canalworks.  
 
To enter the Hideout talk to Maggy, who is near Fargoth's house beside the bridge in Seyda Neen, who will teleport you  
 
there.  
Or you can enter through th...
11959
2504
The Return of HellHouse Houses MMH 2009-04-06 Shannon This house mod is made to cater to the more, shall we say....evil....characters.
You can buy the amulet to warp you to Crowley Manor from Arrile in Seyda Neen.
You must complete a certain evil act in order to unleash HellHouse's true form. Find the secret room in Crowley Manor, and you...
11960
2503
The Private Island Houses MMH 2007-04-27 Longears34 Have you ever wanted a place to go when you want peace?  
want a small dwemer fort?  
want an island?  
want a hut?  
want an oasis?  
want all of the above?  
of course you do.  
no scripts.  
no new stuff
11961
2502
The Pretty Faces Project Heads and Hair MMH 2009-05-12 Leia aka Martin D. Jordan aka Leiawen The Pretty Faces Project

v0.2 ALPHA

This plugin is being designed to replace the heads of the player character in Morrowind with ones that are more appealing. I believe that the heads that Bethesda supplied are somewhat mediocre and don't belong in such a lush and beauti...
11962
2501
The Pretorian v1.0 Armor MMH 2009-04-06 Kieve -This mod adds an NPC to the waistworks of Molag Mar. Unless your saved game
loads in this cell, you should have no problems. If it does, leave the cell
before enabling this plugin.

-Pretorian Armor is meant to be as balanced as possible- it's a few grades
better th...
11963
2500
The Pelagiad Plantation Houses MMH 2006-02-11 Dalton Bishop This mod adds a HUGE plantation to the Peninsula north of Pelagiad. It comes with a body guard, a butler, a manor, farms, and a farm storage area. It is designed for people who need A LOT of storage, and have a nice big plantation, at the same time. I hope you enjoy this mod!
11964
2499
The Pelagiad Parlor Houses MMH 2008-05-03 Almsivi Studios The Pelagiad Parlor adds a house in Pelagiad for the player to buy. However, the player must first talk to Angoril at Fort Pelagiad to commision its construction, which takes three days total. The cost is 1,000 septims. To see screens of the mod, go to

Changelog:V 1.0.0--Initia...
11965
2498
The Pelagiad Guar Ranch Houses MMH 2008-06-23 TheFallenOne This modification creates a two storey common house in Pelagiad on the north side of the fort called the guar ranch. On the outside it has a stone wall surrounding all of the farmhouse. The inside has storage, many bookshelves for every book in the game and labelled containers for specified thing...
11966
2497
The Outlands Mod Landmasses MMH 2008-09-14 Matt Weaver This mod adds an island on the south west side of morrowind called the outlands. Enjoy!

Changelog:This will have different versions later.
11967
2496
The Only Grassed Island in Morrowind Landmasses MMH 2007-09-03 Irmekroache Intro:  
       Presenting, for the first time in Morrowind, a wonderous and magical mod that shall shatter your conception of what is possible in Morrowind, an very island, with the graphical equivalent of Oblivion, by adding grass and two gigantic mountains, south...
11968
2495
The Old House v1.0 Houses MMH 2009-05-12 TrueHolyChampion This mod creates a house just outside the north exit of balmora.. The House Has Re-Spawning Silver Weapons, steel and chitin armor and ingredients. There is quite a lot of storage / display space and respawning centuriens. conflicts with some balmora mods
11969
2494
The Nexus House Houses MMH 2007-01-31 Holey Studios This mod adds a house to Pelagiad which has teleport doors to every major city in the game plus a Player House. Includes:  
Balmora fighters guild,  
Vivec Foreign Plaza,  
Wolverine Hall,  
Ald-ruhn Manor District,  
Ebonheart  
Player ...
11970
2493
The Nevarive Avenger v1.0 Houses MMH 2009-05-12 Were_ranger The Nevarine Avenger returns

Long ago there was a man who stood for all that was right and just in Morrowind. It was said that his house could be found off the coast Hla Oad, but noone could ever find it, that is until he retired. When he retired he had a sign put in and even rented it...
11971
2492
The Nervarine Manor Houses MMH 2005-11-14 Gigi This MOD adds a large house in Balmora and a few very usefull NPCs.
11972
2491
The Mountains of Ever Winter Landmasses MMH 2008-07-01 Zach Adds a new landmass called the Mountains of Ever Winter along the coast near Gyldenhul barrow on solstheim.  This is a demo version with all completed exteriors but the small nord village only has the greathall and two houses complete.   
 
The orginal purpose of t...
11973
2490
The Missing Bounds v1.0 Armor MMH 2004-07-11 Veet This mod adds in the spells for the 2 peices of bound armor that did not appear in the original game, pauldrons and greaves. I utilised some unused spell effects that were in the Blood Moon expansion so that is required to run this mod, also any other mods utilising thoes spell efects will be inc...
11974
2489
The Masks v1.0 Items MMH 2006-01-14 Pwnz0r This is the re-release of the mod I released in late 2004. It adds a mask vendor behind Tel Vos. Each mask grants a special ability, or abilities, based on the statistics of the creature the mask emulates.
11975
2488
The Masks v1.0 Armor MMH 2009-04-06 Pwnz0r This mod adds a new vendor behind Tel Vos that sells a small selection of masks, along with one "wig".
The masks are based upon models and textures by Lingarn, Fidel, RavynAngel and Bethaliz (amongst others).
11976
2487
The Masks of the Gods Project Armor MMH 2005-05-08 Orry aka The Hand of God This Project adds:    The Masks of the Gods. This project is based on the gods of Morrowind. It adds the mask of Dagoth Ur, Sotha Sil, Almalexia and Hircine. The masks are own made meshes but the textures are from the Tribunal BSA, Morrowind BSA and Bloodmoon BSA. Check th...
11977
2486
The Manor Mod v.2.0 Houses MMH 2009-05-12 Aries7 The Manor Mod
by Aries7

v0.1
- added TheManorRing_Script, allowing instant transport from anywhere to the Manor
- added the first cells of the Manor for testing purposes
- added the Ring of the Manor to the barrel in which Fargoth's ring can be found

--af...
11978
2485
The Make-Up Tats Pack Heads and Hair MMH 2009-04-06 Kayleena Cook-Wood
==============
Make-Up And Tats Pack for Morrowind
Version 1.0

==============
Created by Kayleena

Visit The Frozen Faerie Forums if you have any bugs to report, questions, suggestions or general comments - (http://mw.hogwartsirt.c...
11979
2484
The Make-Up Tats Pack Heads and Hair MMH 2009-04-06 Kayleena Cook-Wood
==============
Make-Up And Tats Pack for Morrowind
Version 1.0

==============
Created by Kayleena

Visit The Frozen Faerie Forums if you have any bugs to report, questions, suggestions or general comments - (http://mw.hogwartsirt.c...
11980
2483
The Magicka Restoration Mod Items MMH 2004-02-11 Holan WholeStorm This Mod addes two things (iin separate .ESP's):
 1,  A Restore magicka spell availiable from Ranis Arthys's Spell-Store (It's possible to Enchant constant effect with this one.    2.  Adds a Magicka amulet that restores your Magicka While ...
11981
2482
The Mages Shack Houses MMH 2008-11-28 Maiqdabomb The Mages' Shack  
By Maiqdabomb  
****  
Description  
****  
This mod adds a shack outside of Suran, near the plantation.  
Inside is a bed, and useful things for a starting mage.  
****
11982
2481
The Mage's Lab Houses MMH 2010-11-06 Chascoda Adds a small house meant for mages, alchemists, and enchanters to Sadrith Mora.  See the readme for detailed information, and PlAY AT YOUR OWN RISK!  
May add unbalance, so don't tell me "Too unbalanced." because that's the way my mods are... since I think Morrowind is alittle too ...
11983
2480
The Lost Armor of St. Nerevar v3.0 Armor MMH 2012-08-24 Aragon, Enlightened Daedroth, Soulshade This mod adds the "Lost armor of St. Nerevar" to the game, and it looks absolutely great

It is a full medium armor, with two kinds of helmets (open and closed), and two kinds of pauldrons (large and small). Furthermore, I added a
light armor, "St. Nerevar's mail", a mace, and a sw...
11984
2479
The Lost Armor of St. Nerevar beta Armor MMH 2009-04-06 Enlightened_Daedroth, Soulshade *Tribunal Required*

Install the files by pasting them in the correct folders.
These files provide only a small taster of the full mod. This is the armor only, free for you to do with whatever you wish. Enclosed is the meshes, textures, and icons, and an .esp file, but the armor ha...
11985
2478
The Lodge Houses MMH 2009-06-04 Aila This mod adds a house to the outskirts of Pelagiad. The house, named The Lodge, belongs to an aspiring writer, who offers a place to sleep in his cellar for the weary traveller. There are also some crates for storage space. And for the literature fans, feel free to read his self written books tha...
11986
2477
The Lodestone v1.0 Items MMH 2009-05-12 shiva7663 The Lodestone, a Modder's Resource for Easy Position Checking

Author: shiva7663
Email: Send a PM to shiva7663 on gamersroam.com or the
official Elder Scrolls III forum.
Web Site: http://www.esc3.com/umbra/
Date: 11 NOV 04
Version number: 1.00


...
11987
2476
The Light of Freedom Armor MMH 2002-08-20 Marc Etienne Desjardins Over 20 new quests, 30+ NPCs, new weapons and armor. This is about Ral-Jitar, an Argonian knight, about herself and her family, friends and foes.  Also has lots of info about Argonian culture. Please see readme for info.
11988
2475
The Lazy Strider Houses MMH 2009-07-13 RavenWood The Second Clean Version!  
 
One fine day, an adventurer stumbles upon a tomb.  
His curiosity overwhelms him, and he sneakily enters the tomb,  
not knowing that right on the other side of that door, there is a Skeleton Champion waiting for it's next ...
11989
2474
The Latest, Greatest Housing Mod v1.2 Houses MMH 2009-05-12 The V8 Man The Lastest, Greatest Housing Mod (with quests!)
By the V8 Man
October 24, 2003
Version 1.2


This mod allows players to buy one or more houses located across Vvardenfell. There are 6 houses to purchase in these locations: Vivec, Sadrith Mora, Balmora, Seyda Neen, Gn...
11990
2473
The Latest, Greatest Housing Mod GOLD Houses MMH 2012-10-17 The V8 Man ***PLEASE NOTE***: This mod combines the Latest, Greatest Housing Mods 1 & 2 (and the patch for #2). It also adds 2 new homes (for a total of 18), 2 more quests, and a number of improvements and upgrades to several homes. Use this mod alone--do not use it with any previous versions of the Latest,...
11991
2472
The Latest, Greatest Housing Mod 2 Stormhold Houses MMH 2009-04-06 The V8 Man The Latest, Greatest Housing Mod 2: Stormhold
Created by: The V8 Man
April 5, 2004
Version 1.1
Requirements: Morrowind, "The Latest Greatest Housing Mod" (any version)


Description:

This mod is the sequel to my "The Latest, Greatest Housing Mod." It ...
11992
2471
The Latest Greatest Housing Mod v1 3 Houses MMH 2009-05-12 The V8 Man The Lastest, Greatest Housing Mod (with quests!)
By the V8 Man
October 24, 2003
Version 1.3


This mod allows players to buy one or more houses located across Vvardenfell. There are 6 houses to purchase in these locations: Vivec, Sadrith Mora, Balmora, Seyda Neen, Gn...
11993
2470
The Latest Greatest Housing Mod GOLD version 1.2 Houses MMH 2009-05-12 The V8 Man The Latest, Greatest Housing Mod--GOLD
By the V8 Man
December 7, 2004
Version 1.2

***PLEASE NOTE: This mod combines the Latest, Greatest Housing Mods 1 & 2 (and the patch for #2). It also
adds 2 new homes, 2 more quests, and a number of improvements and upgrades t...
11994
2469
The Latest Greatest Housing Mod 2 Houses MMH 2009-05-12 The V8 Man The Latest, Greatest Housing Mod 2: Stormhold
Created by: The V8 Man
April 5, 2004
Version 1.1
Requirements: Morrowind, "The Latest Greatest Housing Mod" (any version)


Description:

This mod is the sequel to my "The Latest, Greatest Housing Mod." It ...
11995
2468
The Knights of Tamriel Part 5: Kynareth Armor MMH 2012-07-09 Jeremy McGuinn This plugin adds a new set of heavy armor. "The Armor of Kynareth", used by the Kynarian Knights.

You'll find the Kynareth shrine just outside of Pelagiad, on the road to Balmora.
11996
2467
The Knights of Tamriel Part 4: Akatosh Armor MMH 2012-07-09 Jeremy McGuinn This plugin adds a new set of heavy armor. "The Armor of Akatosh", used by the Order of the Hour.

You'll find the Akatosh shrine if you travel the road from Balmora to Caldera.
11997
2466
The Knights of Tamriel Part 3: Arkay Armor MMH 2012-07-09 Jeremy McGuinn This plugin adds a new set of heavy armor. "The Armor of Arkay", used by the Order of the Circle.

Travel to Fort Moonmoth. In the courtyard you'll find a new door to the Arkay Shrine.

The Non-Tribunal version was made by Sauron.
11998
2465
The Knights of Tamriel Part 2: Dibella Armor MMH 2012-07-09 Jeremy McGuinn This plugin adds a new set of heavy armor. "The Armor of Dibella" used by the Order of the Lily.

Travel to Seyda Neen. Next to the stilt rider is a shrine....
11999
2464
The Knights of Tamriel Part 1: Jet and Gold Armor MMH 2012-07-09 Jeremy McGuinn This plugin adds a new set of heavy armor: "The Armor of Jet and Gold" used by the Order of the Leopard.

Tribunal Version: Travel to Seyda Neen. Walk the main road and pass the Stilt Rider. On your left is a "Smugglers Cave". Right in front of you is a new cave door.......try that one....
12000
2463
The Keep of Aeralus Version 1.1 Houses MMH 2009-05-12 Paul Hosier aka DeathJester The Keep of Aeralus by Paul Hosier aka DeathJester


Ok, here is a small update. For some weird reason, I didnt notice that once off the pedestal, you cant get back up *smacks self on head*.

Also moved the dock, so It looks like its actually attached to the island *...