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1 | 14988 | Miscellaneous Items to Static Items v2.0 | GHF | 2016-11-03 | ||||
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2 | 13541 | The Sable Dragon | Pluto | Fliggerty | 2012-09-09 | Pluto | I thought I should add this to my section here at GHF. Always good to have multiple ways to archive a mod. :)
This adds The Sable Dragon Inn, south of Hla Oad at the mouth of the Odai River. There are 13 miscellaneous quests that you can find, and about 6 smaller mini-quests as well. Some of ... |
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3 | 13512 | Container Sounds | Sounds | Fliggerty | 2015-11-01 | Neoptolemus | Adds an appropriate opening sound to all crates, barrels, chests, pots, urns, cupboards, closets, drawers, desks and sacks. Sounds are added via a simple script which should not impact fps. I also modified some of the chests in Daedric ruins to use the Daedric chest mesh that came with Bloodmoon.... | |
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4 | 13511 | Birds and Crickets | Sounds | Fliggerty | 2015-11-01 | Neoptolemus | Adds an ambient loop whenever the player is in an exterior cell, with birds and insects in the daytime, and crickets at night. Loops are disabled in bad weather, and will not play in the Ashlands, in Mournhold (which has its own ambient sounds), and on Solstheim. Can be used alongside other soun... |
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5 | 13492 | The Undead | Creatures | Fliggerty | 2015-11-04 | Neoptolemus | Adds 300+ new undead enemies to the leveled lists of Vvardenfell, Solstheim, and the Mournhold Sewers. Every creature has its own unique mesh, thanks to the amazing power of NifSkope. The new undead will appear in the appropriate tombs/caves/dungeons, and some in exterior cells after dark. The U... |
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6 | 13490 | Ranked Dremora | Creatures | Fliggerty | 2015-11-01 | Neoptolemus | This mod completely overhauls the Dremora in Morrowind, making them more like they are in Oblivion - that is, divided into seven ranks. I have also changed their weapons to inferior versions of the daedric ones. This makes daedric weapons a lot more scarce on Vvardenfell, as they should be. All D... | |
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7 | 13489 | Golems | Creatures | Fliggerty | 2015-11-01 | Neoptolemus | Adds ten types of Golem to Morrowind's leveled lists. Golems will spawn in the appropriate regions (Mud Golems in the Bitter Coast, Ash Golems in the Molag Amur etc), and around Daedric Ruins. The Golems are based on a modified Storm Atronach mesh, and use all vanilla textures. Included is an ad... |
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8 | 13474 | Yet Another Herbalism Mod | Miscellaneous | Fliggerty | 2015-09-01 | hollaajith | This is yet another Herbalism mod. This does not eliminate the 'container looting' but does make the plant disappear or change visually | |
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9 | 13403 | Dunmer Strongholds Expanded | Dungeons | Fliggerty | 2015-11-01 | Neoptolemus | Expands the eleven Dunmer Strongholds on Vvardenfell by adding large, multi-level dungeons generated with the GenMod utility. Basically does for the strongholds what Zappara's 'Tombs Expanded' mod did for the Ancestral Tombs. The dungeons are filled with either Daedra, Undead or 6th House leveled... | |
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10 | 13358 | Miscellaneous Items to Static Items v2.0 | Denina | Fliggerty | 2013-02-19 | Denina | This is a modder's resource. I've taken all the miscellaneous items, plant containers and ingredients from Morrowind, Tribunal and Bloodmoon and made them static items. I've also taken all the liquor/beer bottles and made empty miscellaneous counterparts as well as statics. This adds nothing to ... |
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11 | 13350 | Wyrmhaven | Landmasses | Fliggerty | 2013-12-09 | Neoptolemus | Wyrmhaven is a tiny island far to the west of Solstheim, claimed at various times by a clan of Chimer fleeing the wars with the Dwarves, a fire-breathing dragon, a band of Nordic exiles, the Breton Kingdom of Farrun, and the Septim Empire. The closing years of the Third Era see a rich trading por... | |
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12 | 13332 | Morrowind Comes Alive | NPCs | Fliggerty | 2014-04-01 | Neoptolemus | Adds 1200 NPCs to over 550 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. This 'rotation' simulates people travelling to and from towns, and going in and out of taverns, shops... | |
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13 | 13294 | Mummified Dunmer Unbandaged | Items | Fliggerty | 2015-11-01 | Neoptolemus | Adds random Dunmer mummies (like the ones in the Caverns of the Incarnate) to the urns in the tombs across Vvardenfell. It uses leveled lists, so there's a one in five chance you'll find one of six types of mummy when you check inside an urn. Collect them all! You can pick them up, carry them aro... | |
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14 | 13199 | Improved Cursed Items | Gameplay | Fliggerty | 2015-11-01 | Neoptolemus | This simple mod alters the 'BILL_MarksDaedraSummon' script that is attached to certain items placed upon the altars of Daedric shrines around Vvardenfell. Normally, picking up the items will spawn a Dremora Lord behind you, which gets boring after a while. With this mod enabled, picking up the it... | |
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15 | 13195 | Bury Your Treasure | Gameplay | Fliggerty | 2015-11-07 | Neoptolemus | A role playing mod that allows you to dig a hole in any exterior cell to put your loot in. Simply purchase a shovel from any outfitter, equip it, and press attack while holding sneak. A 'hole' will appear at your feet which can be used as a container. The container can only be opened if you have ... | |
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16 | 13176 | Redbelly's Treasure | Quests | Fliggerty | 2011-08-08 | Tshultze | Redbelly's Treasure v3 Morrowind Only Tshultze This mod leads the player on a treasure hunt throughout Vvardenfell. Through trials and terror the player will travel, placing himself at odds with death and the world simutaneously. They will also have to make a choice. To stay on the law... |
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17 | 13082 | Werewolfism | Miscellaneous | Fliggerty | 2011-11-05 | Jusey1 | ~About~ This mod makes changes to Werewolves and Vampires! Read the readme for a list! ~Requirements~ MW, TR, Bm. Textures and Meshes files from WWCoV: https://www.msu.edu/~kindersa/cov.html |
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18 | 13081 | Voice files list | Miscellaneous | Fliggerty | 2012-11-04 | qqqbbb | These are lists of all voice files with their subtitles. Now you can easily find what each voice file says. So if you want an argonian maid from your mod to say "thank you" to player you just open Argonian_female.txt and search for "thank". "not used.txt" contains list of files that are not used... |
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19 | 13080 | TES IV GOBLINS | Miscellaneous | Fliggerty | 2015-05-21 | SYMBIOTE DINOSAUR | This is just a recoloring of the goblin skin textures provided by DarkNut's Tribunal creature textures; all I did was change the hue of the skin and eyes to make the goblins look more like they do in The Elder Scrolls IV. To install, just copy the textures in the folder of the mod to your Morrow... |
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20 | 13079 | Telvanni Teleporter | Miscellaneous | Fliggerty | 2015-09-01 | hollaajith | Adds several NPCs which transport you between the Telvanni Lords' towers at Tel Arhun, Tel Branora, Tel Mora, Tel Naga (Sadrith Mora), Tel Uvirith, Tel Vos and Arvs-Drelen (Gnisis). Transportation to/from Gnisis is only possible after Baladas joins the council and similarly, Tel Uvirith transport... | |
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21 | 13078 | TA's Grinder Repair Item | Miscellaneous | Fliggerty | 2011-08-25 | Tonal Architect | This mod adds a repair item called a Master Grinder. It can be used 60 times, has a quality of 3.0, weighs 20.0 MU, and costs 800 gold. They can only be purchased from Ralen Tilvur in Vivec City's Foreign Quarter Plaza, Catia Sosia, in the armory of the Great Bazaar of Mournhold, and Brynjolfir, ... | |
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22 | 13077 | Sadrith Mora Dock Walkway | Miscellaneous | Fliggerty | 2013-08-14 | Leonardo | This mod is what it is just a walkway along the Sadrith Mora Docks and it ends near to north western entrance next to the Telvanni Council Hall entrance. The reason I created the dock walkway is simple, because I was annoyed that I always need to walk through market every time I came by boat to the... more |
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23 | 13076 | Ownership Indicator crosshairs | Miscellaneous | Fliggerty | 2013-11-01 | WHReaper | ======== Ownership indicator crosshairs # Introduction New ownership indicator crosshairs for Yacoby's Ownership indicator mod... |
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24 | 13075 | Official Plugins Collection | Miscellaneous | Fliggerty | 2011-09-20 | Bethesda, iamnone | The Elder Scrolls III: MORROWIND - Official Plugins Collection - Adamantium Armor Plugin A new shipment of hard to find Adamantium Armor has arrived in places across Vvardenfell. You can find it at Meldor's Armory in Balmora... |
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25 | 13074 | MSG: Misc Specialty Goods | Miscellaneous | Fliggerty | 2012-07-02 | Wildman | MSG: Misc Specialty Goods A mod for The Elder Scrolls III: Morrowind by Wildman Summary: This adds several new shops placed across the land featuring a variety of new meshes, community resources, and vanilla pieces used in new ways. The Shops: : |
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26 | 13073 | MRM & IL Patch | Miscellaneous | Fliggerty | 2013-06-02 | Knotts | -Compatibility between Mountainous Red Mountain and Illuminated Order -Fat free! The .esp within is a modified version of the .esp that comes with Illuminated Order and is meant to replace it, though you are still required to download and install Illuminated Order before using this replacement .... |
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27 | 13072 | Morrowind Containers Animated v1.2 | Miscellaneous | Fliggerty | 2012-09-08 | qqqbbb | MW Containers Animated v1.2 This mod adds open/close animation to all containers that should have animation. Meshes are by Phaedrus and Arcimaestro Anteres, based on Bethesda's meshes. For the mod to work properly you need to download [url=download--139]Morrowind Code Patch v2.1: |
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28 | 13071 | More Gondoliers | Miscellaneous | Fliggerty | 2015-11-21 | TwilotSpankle | Adds a gondolier to the cantons that did not previously have them, and also gives each existing gondolier an extra location to take you to | |
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29 | 13070 | Invisible Son - Children of Morrowind Addon | Miscellaneous | Fliggerty | 2012-05-01 | gaddgadd | This is just a small plugin to change Cassius Olcinius (the invisible son) into a teenager, instead of being an adult. It requires Children of Morrowind v2. Make sure it is set to load after anything that edits this npc. No special instructions, just plug n' play |
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30 | 13069 | Illy's Altered Altars | Miscellaneous | Fliggerty | 2014-05-04 | Illuminiel | "Illy's Altered Altars" by Illuminiel Version: 1.00 1. Description: This is a mesh and texture replacer mod for the Imperial Cult Altars found in Morrowind, Solstheim and Mournhold As the altar is lower than the original and wider objects placed on the altar have been lowered and ... |
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31 | 13068 | gaddgadd's Painting-style Splashscreen, Wallpaper, and Startmenus | Miscellaneous | Fliggerty | 2012-05-13 | gaddgadd | The Elder Scrolls III MORROWIND: gaddgadd's Painting-style Splashscreen, Wallpaper, and Startmenu Pack (Beta-ish) 1. Descriptio... |
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32 | 13067 | Encumbrance Fix | Miscellaneous | Fliggerty | 2013-04-19 | hollaajith | If you add a mod which modify weights of items mid-game, your encumrance is going to be messed up. To remedy that I have created a mod which helps you to correct your encumbrace taking the burden off your shoulder of creating a mod for it. Say, you are wearing full daedric armor and carrying dae... |
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33 | 13066 | Enchanted Arrow Chest | Miscellaneous | Fliggerty | 2012-04-08 | Xander9009 | This is a fairly simple mod I put together because I didn't like the low availability of arrows (specifically, Daedric). It's simply a chest inspired by the enchanted chest in the Arch Mage quarters in Oblivion. You place in arrows and it turns them into more arrows. It's placed in Missun Akin's ... | |
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34 | 13065 | Dwemer blinking lights | Miscellaneous | Fliggerty | 2012-10-18 | qqqbbb | With this mod lights in dwemer ruins don't pulse but blink occasionally. Broken lights constantly blink. Blinking rate is controlled by global variable DL_BlinkRate which has default value of 1000. To change it use console command "set DL_BlinkRate to 'a number'". Decrease value of DL_BlinkRate t... | |
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35 | 13064 | David Humphreys Furniture mod- 6th House Addon | Miscellaneous | Fliggerty | 2012-12-12 | starwarsgal9875 | 1.1 Update: -Fixed script mistake where picking up a tall banner would place the shorter banner in your inventory. -Fixed Spelling error; Troth is now spelled correctly, as Trough. Requires David Humprey's Furniture mod to run, see readme for more info. Readme: : |
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36 | 13063 | Dancers - Male | Miscellaneous | Fliggerty | 2011-08-11 | Nicholiathan | *** Male Dancers *** *** version 0.9 *** *** by Nicholiathan *** This mod changes Suran, Desele's House of Earthly Delights into a male stripper club. The male customers where replaced with female versions. The dancers are male and the... |
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37 | 13062 | Dancers - Female | Miscellaneous | Fliggerty | 2011-08-06 | Nicholiathan | *** Dancers *** *** version 0.9 *** *** by Nicholiathan *** This mod expands on Suran, Desele's House of Earthly Delights. There are now dancers of each non-beast race. Beast races are not represented due to the lack of a beast da... |
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38 | 13061 | Daedric Santuary Fix | Miscellaneous | Fliggerty | 2012-04-30 | gaddgadd | Well, I haven't seen anything like this yet, and I thought maybe someone would use this, so: Daedric Sanctuary Fix By gaddgadd 1. Description 2. Requirements 3. Installing the plugin 4. Save games 5. Conflicts 6. Credits 7. Contact 8. Where to find this 9.... |
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39 | 13060 | Bitter Booze | Miscellaneous | Fliggerty | 2013-08-19 | hollaajith | Want to be permanently drunk ? Just drink booze in Clavicus Vile's wonderful Bitter Cup and be tipsy forever and ever more. This is a small mod created for a request. This makes it so that if you mix booze with nectar of bitter cup, the effects of booze becomes permanent. Perfect if you want to ... |
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40 | 13059 | Better Dialogue Font - Polish | Miscellaneous | Fliggerty | 2013-07-29 | Hrnchamd | Better Dialogue Font, Polish Edition Author: Hrnchamd Description This is a high resolution replacer for the Magic Cards font, used in most of the UI - menus, dialogue and the journal. It should provide improved clarity without changing the font size. The font is derived from the ... |
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41 | 13058 | Better Dialogue Font | Miscellaneous | Fliggerty | 2013-07-29 | Hrnchamd | Better Dialogue Font 1.1 Author: Hrnchamd Description This is a high resolution replacer for the Magic Cards font, used in most of the UI - menus, dialogue and the journal. It should provide improved clarity without changing the font size. The font is derived from the original ver... |
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42 | 13057 | Atmospheric Plaza | Miscellaneous | Fliggerty | 2014-06-22 | hollaajith | Converts the Vivec Plazas as 'Interiors behaving as Exteriors'. So now the Plaza experiences the weather like rain, sunshine etc. Now includes alternate plugin for Windows Glow and Illuminated Windows. Requires MCP's "Rain Collision Fix" to be activated to avoid rain from falling through the roof. |
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43 | 13056 | Ash Creatures Tweaks | Miscellaneous | Fliggerty | 2013-07-12 | hollaajith | Small tweak to the the leveled list which concerns with all 6th house minions which makes Red Mountain daedra free. Also makes so that Ash Ghouls and Ascended Sleepers appering at lower levels (around level 14 & 18 respectively) and more frequently. | |
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44 | 13055 | A Teaser | Miscellaneous | Fliggerty | 2011-10-31 | Jusey1 | First of all, I'm not going to talk much about the mod or even give it name because it will spoil your fun if you wish to play my Dungeoneer Mod. This mod adds a small quest that you do. Fun part is; you gotta start a new game and you will play as a whole new character, not someone you make. Yo... |
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45 | 13054 | 2011 Community Christmas Cards | Miscellaneous | Fliggerty | 2011-12-24 | Morrowind modding Community | The Elder Scrolls III MORROWIND: Index: 1. Summary 2. Requirements 3. Installation 4. Using the mod 5. Known Issues 6. Use in other mods 7. Credits 8. Contact info 1. SUMMARY =======... |
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46 | 12966 | Ships of the Imperial Navy | Models and Textures | Fliggerty | 2015-11-06 | Neoptolemus | This mod places galleons crewed by Imperial sailors in various places around Morrowind. You will see galleons at Ebonheart, Wolverine Hall, Dagon Fel, Seyda Neen and Fort Frostmoth. All sailors are scripted to disappear at night. Two galleon models have been used: the Elizabethan galleon by dongl... | |
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47 | 12930 | Carts and Wagons Resource | Models and Textures | Fliggerty | 2015-11-02 | Neoptolemus | Adds three new meshes to Morrowind: one wooden hand cart, and two variants of a larger twin-axle wagon - one with a canopy and one without. All were pieced together in NifSkope out of existing Morrowind meshes and textures. Included is a simple demo mod adding some of the new meshes to various p... |
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48 | 12595 | Coil of Rope | Resources | MMH | 2005-02-06 | Stabbey_the_Clown | It doesn't do anything. It adds a miscellaneous item, a pickupable coil of rope to the game. It has no purpose. It is a resource for modders only. | |
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49 | 12500 | Miscellaneous Moves And Poses For Morrowind | Resources | MMH | 2006-12-25 | RX31 | This is a modders resource. Sorry, I have no screenshots or esp this time, just the animations. These are made from motion capture files found at mocapdata.com. Once again I have choosen to use 7-Zip to archive these. You can download it here - http://www.7-zip.org/download.html. Please enyoy. | |
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50 | 12465 | Spok Paintings Pack 1 | Resources | MMH | 2007-08-28 | Srdjan Pokorni | One hundred fine art paintings from the ages of renaissance, baroque, neoclassicism and romanticism. They come with an ESP that defines them as statics, activators and misc. items; misc. item versions have a positioning script attached. The following versions are availabl... |