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3301 | 11162 | Drackolus' Skill Mod | Tweaks | MMH | 2010-05-02 | Drackolus | Changes up all of the skills in Morrowind to be more uniform to their specialization. Now, all attributes besides personality and luck govern four skills. All three specializations have all of the skills of it's two main attributes and one in personality. Also, athletics has been switched to a st... | |
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3302 | 11161 | Dracandros Voice Startup Mod | Tweaks | MMH | 2008-03-21 | Eisenfaust | ////////////////////////////////////////////////////////////////////////// The Elder Scrolls III: Morrowind Dracandros Voice Startup Mod v1.0 Author: Eisenfaust Required files: Morrowind, Tribunal and the Dracandros' Voice M... |
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3303 | 11160 | DON'T Skill Up! | Tweaks | MMH | 2009-11-30 | Z4kW0lf | Makes skills grow up veeeery slow... [b]Changelog:[/b]1.0 - Initial Release |
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3304 | 11159 | Divayth Fyr's Bribe v1.0 | Tweaks | MMH | 2007-12-18 | Morgrim | null | |
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3305 | 11158 | Disguise Mod | Tweaks | MMH | 2007-08-21 | Shade the Bandit | Ever wish you could actually wear a disguise in Morrowind in order to do one of those risky quests? Now you can. Closed types of helmet in the game now have a unique bounty associated with them, so you can don an Iron Helm to rob the Vivec vaults, &... |
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3306 | 11157 | Disease fix | Tweaks | MMH | 2004-10-26 | stargate525 | This mod makes diseases more potent, and reduces the corprus immunity of disease from 100% to 50%. | |
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3307 | 11156 | Disbursal | Tweaks | MMH | 2007-08-25 | Shlaklava | This changes the amount of gold given from Sellus Gravius to 200 instead of 87. I hope that is not too unbalenced. If it is then please contact me. Email: [url=mailto:meotorweb@yahoo.com[/img]meotorweb@yahoo.com[/url] |
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3308 | 11155 | Disarming Traps | Tweaks | MMH | 2011-02-21 | samurai | In the unmodified game anyone could walk up to a traped door,object or chest and untrap it with a toothpick basically, as long as you had any probe at all in hand and no chance of failure. This mod changes that by requireing at aleast an appropriate quility probe compared to the initial cost of ... | |
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3309 | 11154 | Disable Chargen Message Boxes | Tweaks | MMH | 2009-09-04 | raremodder | Disables the message boxes that tell you what to do when you create a new character. | |
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3310 | 11153 | Difficult mod | Tweaks | MMH | 2004-08-05 | ROFLURDEADSUX | This mod changes a lot of things in the game to make it harder, one of them being armor is not as powerful or as easy to get There are only 2 full sets of daedric armor, one of them being on the guy that cures you of corprus and the other scattered throughou... | |
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3311 | 11152 | Difficult Casting | Tweaks | MMH | 2009-06-30 | Drackolus O'Dell | A Drackolus O'Dell mod. Spells are difficult to cast! This mod was created to help balance out all the mods that make being a spellcaster easier. It makes your fatigue drop every time you cast a spell, based on how much magicka the spell cos... |
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3312 | 11151 | Dialogue Closer of Doom | Tweaks | MMH | 2007-02-17 | Fliggerty | A single keypress will now allow you to exit dialogue immediately. Rather than always clicking on "Goodbye," or being forced to choose between options right away, you now have an alternative. The key used is entirely customizable. This mod is dependent upon Morrowind Scrip... |
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3313 | 11150 | Denstagmer | Tweaks | MMH | 2009-09-22 | Aragon | Balances Denstagmer's ring with the Cuirass of the Savior's Hide. Replaces 30% shock resistance with 30% magicka resistance on Denstagmer's ring, while lowering the 60% magicka resistance of the Cuirass to 30% and adding a 30% shock resistance. This makes the game somewhat more balanced since you... | |
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3314 | 11149 | Delayed DB Attack | Tweaks | MMH | 2005-03-09 | Kir | I found the early Dark Brotherhood attack in Tribunal most irritating and unlogical. How should a freshly arrived Noname pose a threat to the king's throne ? So I changed it so that the Dark Brotherhood attacks only commence after you either lead at least one... | |
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3315 | 11148 | Delayed Dark Brotherhood attacks | Tweaks | MMH | 2011-02-01 | etmorrowindb | Dark Brotherhood assassins will not attack the player until she has at least 5 of reputation. There is also a chance the assassin actually hurts the player before waking him up. If it happens the attack removes half of the current health, so it cannot kill the player. Bu... |
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3316 | 11147 | Delayed Dark Brotherhood Attack Add-On v2.0 | Tweaks | MMH | 2012-08-24 | Avenger, Hellwolve | This mod makes sure that the DB will not START attacking you, untill one of these conditions are met: -Horator of at least one Great House -Leader of at least one Great House -Named Nerevarine by at least one Ashlander Camp -Guildmaster of either Fighter's, Ma... |
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3317 | 11146 | Delayed Dark Brotherhood Attack Add-On | Tweaks | MMH | 2005-04-22 | Avenger, Hellwolve | This mod makes sure that the DB will not START attacking you, until one of these conditions are met: [list] Horator of at least one Great House Leader of at least one Great House Named Nerevarine by at least one Ashlander Camp Guildmaster of either ... | |
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3318 | 11145 | Delay Darkbrotherhood Assassins | Tweaks | MMH | 2008-03-19 | Z999z3mystorys | This mod will prevent Dark brotherhood assassins from attacking you in your sleep as long as this mod is active. When you want them to attack again simply disable the mod and go back to your save file. [b]Changelog:[/b]1.0 First version |
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3319 | 11144 | Definitive Birthsigns Unofficial Patch | Tweaks | MMH | 2008-07-09 | Eisenfaust | ////////////////////////////////////////////////////////////////////////// The Elder Scrolls III: Morrowind Definitive Birthsigns Unofficial Patch v1.0 Author: Eisenfaust Required files: Morrowind, Tribunal and "The Definiti... |
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3320 | 11143 | Darknut's HD start Menu | Tweaks | MMH | 2009-10-18 | Darknut | null | |
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3321 | 11142 | Darkness Beyond Twilight | Tweaks | MMH | 2006-07-22 | Angelic_Valkyrie | This mod makes interiors of dungeons, mines, caves, tombs, etc, dark. Now you can have a use for all those useless torches you keep finding. [b]Changelog:[/b]Now available are teh Bloodmoon only version, the Tribunal only version, and finally, Trinity in... |
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3322 | 11141 | DArk UI MGE splash screens | Tweaks | MMH | 2010-08-20 | Sir bob, various (combined me) | Simple splash screens I had made for my own Morrowind use purposes. Original background frame was from Sir Bob dark UI splash screens ... I had just googled out some of Morrowinds MGE print screens and combined them with it. I dont own any rights to it. ___________... |
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3323 | 11140 | Dark Fog 1.3 (rebuilt) | Tweaks | MMH | 2009-08-10 | nigeyaloo | This mod changes the color of that white fog you always see everywhere outside (and sometimes inside, too), to something much darker and more pleasant to the eye. Or soul. Or both. I created it for myself, but as I liked it so much, decided to share. Now it feels somewhat ... |
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3324 | 11139 | Dark Damage Health | Tweaks | MMH | 2010-01-05 | Candlemaster | This mod recolors the visual effects for the "Damage Health" spell, making them dark purple. The goal of this mod was to create a "dark damage" effect out of damage health, but sadly it didn't enjoy using black textures, so it didn't turn out as well as I'd hoped. In any case, I think... | |
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3325 | 11138 | Dark Brotherhood Delay - Murderous Dreams | Tweaks | MMH | 2008-12-31 | Avelon | This is a simple mod that delays the Dark Brotherhood attacks (i.e. start of the Tribunal questline) until one of a few conditions is met. Additionally, it will provide you with several new messages upon waking up, because honestly - not EVERY assassin out there is a klutz who can't avoid knockin... | |
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3326 | 11137 | Dark Brotherhood Armor Value Tweak | Tweaks | MMH | 2005-10-17 | LazyLoser | Decreases the value of dark brotherhood armor to stop low level players from exploiting the ease of getting the money from the value of the armor. | |
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3327 | 11136 | Dallas's x4 Skill Leveling | Tweaks | MMH | 2011-07-02 | Dallas | This mod is my first mod that I have made for Morrowind so we all know what to expect... the possibility that it may not work. But.. it works for me. This mod increases the skill gain by x4. I was inspired to make this mod after finding no available mods on the net...that I'm aware of...and from ... | |
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3328 | 11135 | Dai-Katana Naming Fix | Tweaks | MMH | 2011-02-18 | Zacman the Damned | A simple fix and a matter of personal preference. Changes the made-up Bethesda word "Dai-Katana" to "Nodachi" the acurate name for these swords Altersn Daedric Dai-Katana and Steel Dai-Katana. Will affect any mods that alter these. Als... |
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3329 | 11134 | Dagoth Ur's Soul | Tweaks | MMH | 2006-09-07 | Counciler | Gives Dagoth Ur 1000 soul points (The same as Vivec). This allows good aligned characters to capture a super-soul without killing a rather passive poet-god. Only the first Dagoth Ur in the cave is affected. NOT the invincible one in the Akulakhan chambers. This is done so... |
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3330 | 11133 | Dagoth & Almsivi's Soul Tweak | Tweaks | MMH | 2009-07-04 | Arkraven/Zetasyte | I made this tweak after learning the history of Dagoth Ur's connection to the Heart of Lorkhan. I just couldn't help but think "Why does Almalexia have more Soul points, then Dagoth Ur who has the strongest link to the heart Of Lorkhan..." So I m... |
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3331 | 11132 | Daggerfall Style Hircine Ring | Tweaks | MMH | 2003-07-27 | The Mad God | This is a mod which changes the scripts on the Hircine Ring in BloodMoon. Now nonlycanthropes will find the thing nothing more than a pretty piece of jewelery When equiped but not used (ie., chose no on the menu) the ring will block normal transformations until it is re... | |
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3332 | 11131 | Daggerfall Style Hircine Ring | Tweaks | MMH | 2009-04-24 | The Mad God | ****************************************************** The Elder Scrolls III: Morrowind (User made plugin) Hircine Ring Fix v2.0 Written by The Mad God ****************************************************** Index: 1. Instalation 2. Playing the Plugin<... |
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3333 | 11130 | Daedric Teleport Stones | Tweaks | MMH | 2008-09-05 | melian | 3 pairs of "Daedric Teleport Stones" of varying powers are scattered over Vvardenfell. The Tribunal version adds an extra pair of "Consecrated Teleport Stones" with support for major Mournhold locations. Equipping a stone will take you to the matching stone if it is place... |
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3334 | 11129 | Daedric Staff Revamped | Tweaks | MMH | 2005-07-21 | TheHate | Changes the Daedric Staff to be one handed, reduced weight, and higher enchantment points. Can now use with a shield. | |
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3335 | 11128 | Daedric Invocation | Tweaks | MMH | 2003-09-16 | Endrek | A small but convenient mod that allows you to invoke the Daedric gods from any of their statues (with some exceptions) in order to get and complete their quests. Previously you had to find one particular statue somewhere on Vvardenfell with no hint as to which on... | |
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3336 | 11127 | Daedric Crescent | Tweaks | MMH | 2002-08-05 | Koen Casier | ||
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3337 | 11126 | Daedric and Glass Appraisal | Tweaks | MMH | 2011-10-25 | Crankgorilla | A very simple mod that re-prices the Daedric and Glass weapons and armour. I simply removed a decimal point off the price of each item. Example - A Daedric item worth a ridiculous 50000 is now worth only 5000. - Glass item worth 20000 is now 2000.... |
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3338 | 11125 | Custom Map Patch | Tweaks | MMH | 2014-04-20 | Hrnchamd | Usable with custom map mods such as planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=9104 Place in main directory and run (might need to run in admin mode) Note: Will simply open and close a command window. This is normal. |
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3339 | 11124 | Cursed Ingredients Tweak | Tweaks | MMH | 2005-01-16 | Rodrigo Ortiz | This mod simply adds "Cursed" to the name of the cursed ingredients found in Daedric shrines. | |
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3340 | 11123 | Crystal Glow Fix | Tweaks | MMH | 2009-07-09 | Solidfire | a quick crystal fix so that crystals actually glow like they were meant to be, some of you may noticed that light was beaming from it. There's no ESP needed. replaced items are ex_t_councilhall in_t_councilhall in_t_cryst... |
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3341 | 11122 | Crazy Leveller | Tweaks | MMH | 2009-07-10 | Lokee | Bored with Morrowind? Need to make it challenging again? Think you know everything there is to know? Think again! This is Crazy Leveling! This is Madness! This is not butter! UltraMagnus can't believe it's not butter. Everything about the skills a... |
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3342 | 11121 | Crassius Fee Option | Tweaks | MMH | 2003-06-29 | Dixon | An alternative way to get Crassius sponsorship. This simple mod changes the requirement for Crassius Curio's sponsorship. He will want payment of 1000 gold rather than asking you to get naked You can safely install this mod before or after meeting Crass... | |
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3343 | 11120 | Cover Yourself Up | Tweaks | MMH | 2012-08-05 | Princess Stomper | This plug-in adds a new topic "cover yourself up", through which you can instruct NPCs to put on a shirt or robe. It will not work if the greeting has the "goodbye" command since the topic cannot be activated. The player does not have to be carrying any clothing, for reasons of conven... |
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3344 | 11119 | Costezzo's Tarhiel Gear | Tweaks | MMH | 2008-10-28 | Costezzo | Instead of all the same Iron Sparksword, Tarhiel (the falling guy near Seyda Neen) now has an enchanted weapon based on PC's best weapon skill. A weapon will be selected from: Iron Sparkaxe, Iron Sparkblade (shortblade), Iron Sparkmace, Iron Sparkskewer (spear), Iron Sparksword (longblade, same a... | |
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3345 | 11118 | Corrected Imperial Armour | Tweaks | MMH | 2008-08-24 | Revoltie | Well, this is my first mod. I Always thought "why the heck could the imperial armour protect so bad?? They are the greatest belic power in Tamriel!", and also "Why does chain protect more than Steel?". So I decided to make some changes in the i... |
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3346 | 11117 | Correct Spell Sounds | Tweaks | MMH | 2005-05-24 | Zener | Changes the spell sounds for spells with incorrect sounds. This mod changes the sounds to match the school of magicka. Mainly for use with | |
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3347 | 11116 | Corpse Duration Mod | Tweaks | MMH | 2006-12-07 | Gwilym | Shortens the length of time before an enemy's corpse disappears, allowing new enemies to spawn sooner. With the use of timescale altering console commands or mods, the default 72 game hours can become a long while in real terms, easily leading to the player running around in a world populated by ... | |
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3348 | 11115 | Cooler Messages | Tweaks | MMH | 2003-05-26 | GlassBoy | This changes some in-game messages and text phrases to sound cooler. One of them is a new quit message, the others you'll find out. | |
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3349 | 11114 | Complete morrowind - GFX | Tweaks | MMH | 2009-04-06 | Max a.k.a. ~NOOBDY~ | ***************************************************************** The Elder Scrolls III Morrowind: ... |
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3350 | 11113 | Compass Pointer Removal | Tweaks | MMH | 2006-02-24 | Kirel | Simply replaces the compass pointer on your map with an invisible one, which means you have to rely on your surroundings to navigate just like in real life. Unless you have a GPS. |