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201 | 22 | Alchemy Compendium | Alchemical | MMH | 2005-12-30 | NFITC1 | This replaces the previous version by fixing a few bugs. Details in the readme. For some reason GameSpy doesn't think I was the one that submitted the original one so I can't replace it. This'll have to stand alongside the original. This is a VB executable file. Its a pro... |
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202 | 21 | Alchemy Balance v1 | Alchemical | MMH | 2009-04-24 | Beancounter501 | ALCHEMY_BALANCE_V1 Notes: By Beancounter501 This is a difficulty Mod that address some of the more unbalancing aspects of Alchemy. Standard alchemy allows you to make potions that are incredibly powerful, weigh next to nothing and can be made for a couple of gold piece... |
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203 | 20 | Alchemy Balance | Alchemical | MMH | 2010-10-20 | Beancounter501 | This is a difficulty Mod that address some of the more unbalancing aspects of Alchemy. Standard alchemy allows you to make potions that are incredibly powerful, weigh next to nothing and can be made for a couple of gold pieces. To make things worse the game allows you to turn around a... | |
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204 | 19 | Alchemist's Services | Alchemical | MMH | 2007-07-01 | Arcimaestro Antares | With this plugin, you may ask the Alchemists in Morrowind, to prepare the potions for you, even if they don't have them for sale. To start, speak to an Alchemist Service (like Nalcaraya of White Haven, in Balmora ) about "my trade". It will add the topic "Alchemist's Serv... |
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205 | 18 | Alchemist's Recipe Books | Alchemical | MMH | 2009-04-06 | Unknown | Alchemists_Recipes_Books.esp Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ... |
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206 | 17 | Alchemist's Arsenal | Alchemical | MMH | 2005-06-21 | Scruggs | Alchemist's Arsenal transforms Alchemy from a passive healing art to an offensive skill. Allows you to brew 9 different types of thrown potions, capable of damaging, blinding, calming, paralyzing, silencing, or destroying the weapons of your opponents. The strength of the potion... | |
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207 | 16 | Alchemist Containers | Alchemical | MMH | 2009-04-06 | Curmudgeon |
The Elder Scrolls III MORROWIND - Tribunal - Bloodmoon Alchemist Containers Plugin - by Curmudgeon (can be sent a PM on the ES Forums) ****... |
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208 | 15 | Alchemist Formula's | Alchemical | MMH | 2008-02-15 | Midgetalien | From the readme: This mod is intended to allow the player gain in game Alchemists knowledge. By this i mean it allows for the palyer to aquire texts that are ingame about alchemy. this mod does two things: -Whe... |
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209 | 14 | Alchemichal Jars | Alchemical | MMH | 2009-04-24 | jakethesnake | This mod adds alchemy jars for all the ingredients. | |
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210 | 13 | Alchemical Warfare 1.8 | Alchemical | MMH | 2009-04-06 | Shanjaq | Galbedir's family has arrived in Vvardenfell! Seek them out and if you're nice enough, they may reveal some family secrets! Namely, their discovery that drilling a hole in the end of arrows will allow the packing of ingredients to produce effects on impact! They have even started their own period... | |
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211 | 12 | Alchemical Warfare | Alchemical | MMH | 2002-09-10 | Shanjaq | Galbedir's family has arrived in Vvardenfell! Seek them out and if you're nice enough, they may reveal some family secrets! namely, their discovery that drilling a hole in the end of arrows will allow the packing of ingredients to produce effects on impact! ... | |
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212 | 11 | Alchemical Salts v1.0 | Alchemical | MMH | 2011-10-06 | PeachyKeen |
peachykeen's Alchemical Salts v1.0 1. What 2. Where 3. Credits/Usage 4. Contact 1. What ============ This small mod replaces four "salt" ingredients in the game (a... |
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213 | 10 | Alchemical Library | Alchemical | MMH | 2009-05-16 | Spline | What's added? Four crates which can be activated to sort all your ingredients into them based on the broad categories listed in the game: Vegetable Products, Ani... |
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214 | 9 | Alchemical Ingredient Containers v1.01 | Alchemical | MMH | 2009-04-06 | Curmudgeon |
The Elder Scrolls III MORROWIND - Tribunal - Bloodmoon Alchemist Containers Plugin Version 1.01** (2004.7.26) - by Curmudgeon (can be sent a PM on the ES Forums) ****... |
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215 | 8 | Ajira's Alchemy Reports | Alchemical | MMH | 2010-04-07 | DebiDalio | It seems to me that after having Ajira explain how to find certain mushrooms and flowers, then wandering around and finding and collecting them, and then reading both of her somewhat detailed reports, you should have learned at least a little about alchemy. Now you will! Each report, when r... | |
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216 | 7 | Advanced Water Life Herbalism v1.0 | Alchemical | MMH | 2012-12-23 | Viirin | I added a little snippet of "Advanced Herbalism (TR & BM)" script into "Abot's Water Life" alga plant scripting, and made unique seeds for each of them so they could be grown at will instead of having to swim around for 20 minutes for a chance for alga to spawn. This mod requires both of those. | |
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217 | 6 | Advanced Potion Creator v1.0 | Alchemical | MMH | 2005-03-03 | Orobas | Allows the player to to create standard potions by using a dwarven potion creator. Ingredients are stored in a chamber and are used when needed, the finished product is put straight into the players inventory. No mess, no fuss and no frustration when your picking out ingredie... | |
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218 | 5 | Advanced Herbalism: Trama Complete v 1.0 | Alchemical | MMH | 2012-12-23 | Viirin | Also requires Advanced Herbalism (TR & BM). One of the trama roots was missed, leaving 168 or so trama roots without the proper script. This fixes that. | |
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219 | 4 | Advanced Herbalism v1.1 | Alchemical | MMH | 2010-01-31 | Andoreth | Advanced Herbalism is a re-working of the herbalism concept first created by Balor and Shanjac. It adds a new skill called "Herbalism" to the game. This skill determines the player's ability to harvest organic ingredients in the wild. When a plant is activated, its ingredients are placed directly... | |
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220 | 3 | Advanced Alchemy | Alchemical | MMH | 2010-06-21 | DarkSCR | The main goal of this mod is to make alchemy more immersive. With this mod Alchemy skill is even more important, so train it. This mod has been inspired (but completely redone) by the mod AtHomeAlchemy (by Syclonix). So like AHA, now y... |
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221 | 2 | Adv. Herbalism: Trama Root Complete v1.0 | Alchemical | MMH | 2012-12-23 | Viirin | Also requires Advanced Herbalism (TR & BM). One of the trama roots doesn't have the Trama root script on it, but now that's fixed. |