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9701 | 4762 | Gravedigger Bob ver. 1.1 | Buildings | MMH | 2009-05-12 | Lurchman | Gravedigger Bob ver. 1.1 Gravedigger Bob is a salty old sea dog, who has since left that life and has taken up residence in Peligiad. He has opened an establishment he refers to as "Gravedigger Bobs Fine Goods". The rest of Peligiad calls it a junkyard. Gravedigger is the Fred Sa... |
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9702 | 4761 | Granny Claus' Christmas Gifts 1.0 | Buildings | MMH | 2012-11-18 | Korana | This mod adds Santa's "compound" to Solstheim. While it would ruin your Christmas surprise to enter the workshop, you can pick up trees in the Christmas Tree lot, and enter Granny Claus' Cottage for some dinner, drinks, and to open her gifts to you! You can even meet the reindeer! Trav... |
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9703 | 4760 | goldtreasure update | Buildings | MMH | 2009-05-12 | Unknown | ||
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9704 | 4759 | goldtreasure 1.11 update all fixed | Buildings | MMH | 2009-05-12 | willytooshoes | GOLD TREASURE 1.11 Again: willytooshoes found a few issues &... |
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9705 | 4758 | goldtreasure | Buildings | MMH | 2009-05-12 | Unknown | ||
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9706 | 4757 | goldenspear fixed for goldtreasure 1.11 | Buildings | MMH | 2009-05-12 | Unknown | ||
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9707 | 4756 | Golden Land | Buildings | MMH | 2004-04-09 | NKVD | This plugin adds: A New region...2medium towns....Imp. fortHouse for storing stuf ( Tomo' land ) Big dwemer town....A big mine You can get there from Khuul and Ebonheart. |
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9708 | 4755 | GnisisCasino | Buildings | MMH | 2009-05-12 | Capedbear |
The Elder Scrolls III MORROWIND: Tangerine Coins Plugin |
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9709 | 4754 | Gnisis Waterfront v1.0 | Buildings | MMH | 2010-04-04 | Crankgorilla | Adds a waterfront tent/marque to Gnisis. A Shipmaster is running a supply company from the banks of the Gnisis river. Travel links are now available up and down river. A living quarters is available. If you don't already own a home in Gnisis, maybe this is the one for you. | |
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9710 | 4753 | Glass Window Pack | Buildings | MMH | 2005-09-28 | dongle | Eight translucent antique glass windows for modders to use. Some are basic glass panes you can tile across an opening, some have ornate frames. All have variants with solid glass, or a diamond leading pattern. The basic panes also have broken versions. All will snap to a 64 grid and... | |
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9711 | 4752 | Glass Greenhouse Dome | Buildings | MMH | 2005-09-28 | dongle | A geodesic dome with a wooden frame and transparent antique glass texture. Doorjamb fits my square glass doors, or the common wood ones. This is a model only, no playable mod is included. | |
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9712 | 4751 | Giorgia's House | Buildings | MMH | 2004-06-01 | Matthew | This is a mod I started about 18 months ago, I would really like to finish it but I just don't have the time any more now that I'm on a ship in the Navy. I am giving this out as a house mod for Dwermer fans and I would like to get feedback as what to do with it. ... | |
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9713 | 4750 | Ghostseer Castle | Buildings | MMH | 2011-03-06 | Kam Ghostseer | Based on a castle mod by Allan. This is complete and usable as far as I can tell, I haven't worked on it in years though. It adds a large fortress to the north-west mountain near Balmora that has everything you could possibly want. I do not guarantee that it is 100% func... |
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9714 | 4749 | Ghostgate Sanctuary | Buildings | MMH | 2005-04-26 | Lochnarus | Ever been beaten to a sliver of health whilst traveling to and from Red Mountain? If you have, then this little "house" mod is for you. It places an abandoned ashlander yurt not far from the Ghostgate. Has a bed, a few misc items (alchemy apparatus' as well), and a little decor.... | |
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9715 | 4748 | Geonox's Imperial Building Pack | Buildings | MMH | 2005-07-01 | Geonox | A resource pack which adds four new imperial buildings in the editor. This is a resource pack so you have to place the buildings ingame yourself. The screenshots are taken in the editor on a test island which is not included in the plugin. | |
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9716 | 4747 | GellisHouse | Buildings | MMH | 2005-02-11 | StrangeLands | A new house in Seyda Neen (no, don't roll your eyes, I only designed it for my girlfriend and then decided to upload it, I know it's passe ;) New for the 1.1 version: the somewhat gloomy interior has been lightened considerably, the uber-apparatus has been reduc... | |
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9717 | 4746 | Gard Castle v1.0 | Buildings | MMH | 2006-03-16 | Shezrie | Castle in Solstheim that has been converted into an upperclass hotel. There are three rooms to rent and a suite. While there is no quest as such, the castle does have a bit of a history behind it and you can spend some time investigating into what happened to some of the previous residents. ... |
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9718 | 4745 | Gambling Hall | Buildings | MMH | 2011-10-06 | Missiri | a little casino in seyda neen | |
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9719 | 4744 | Gallery for Lord Yig's Fantasy Art Mod v4.0 | Buildings | MMH | 2009-05-12 | wassa(soxxx) | this is a place to show of "_Lord_Yig's_Fantasy_Art_Mod v 1.01" in at building at entrence to balmora on hill below church. there is a native default exhibit. So you could still have a look a building and secrets if you don't have 'art mod' ======... |
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9720 | 4743 | Gallery for Lord Yig's Fantasy Art Mod v1.0 | Buildings | MMH | 2009-05-12 | wassa(soxxx) | this is a place to show of "_Lord_Yig's_Fantasy_Art_Mod v 1.01" in at building at entrence to balmora on hill below church. YOU NEED TO DOWN LOAD HIS MOD TO YOU THIS --books added in gallery-- -SONNETS by WILLIAM SHAKESPEARE (Will Speare)-4 BOOKS IN SCROLL FORMAT- ... |
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9721 | 4742 | FrontierTradePost | Buildings | MMH | 2009-05-12 | Greevar | Frontier Trade Post by Greevar Summary ----- This mod adds a new fort/trade post to norther Solstheim just west of the Skaal Village. This fort includes a Smith, a Shaman (healer), and a trade house. Also, there are three residences and th... |
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9722 | 4741 | Fortified Thirsk 1.1 | Buildings | MMH | 2009-04-24 | lochnarus |
The Elder Scrolls III MORROWIND: Fortified Thirsk by lochnarus lochnarus@yahoo.com Index: 1. Install... |
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9723 | 4740 | Fort Kummu | Buildings | MMH | 2005-05-29 | Indiana Bones | Did you ever wonder "Now I am a Knight of the imperial dragon, why can't I have my own fort and not Ebonheart cause you can't pick one of your possessions up".? Well now you can. The empire just built a fort near the Fields of Kummu to protect pilgrims and other... | |
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9724 | 4739 | Floating Nightclub | Buildings | MMH | 2005-08-21 | Ollie | This plugin doesnt really have a purpose, there are no quests (yet), for me, it was just something to do. | |
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9725 | 4738 | Fastighets Maklare | Buildings | MMH | 2009-04-06 | Chakolli, Legacy | Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ... |
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9726 | 4737 | Factor's Estate v1.1 | Buildings | MMH | 2013-09-18 | Matthew | The inspiration for this was a suggestion posted by one of the Morrowind Summit's moderators, but it was an appropriate suggestion. . .the Factor's Estate can only be described as butt-ugly (no offense Bethesda). I've used the same floorplan but completely refurnished the estate. I've... | |
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9727 | 4736 | Expanded Museum of Artifacts v0.9 | Buildings | MMH | 2013-06-12 | TheOtherFelix | ExpandedMoA.esp makes the following changes to the game: * The Museum of Artifacts in Mournhold will accept all items listed in the book "Famed Artifacts of Tamriel," which now also lists all items that the museum will accept. * The museum now has security ... |
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9728 | 4735 | Evermelt, The hot springs | Buildings | MMH | 2009-11-03 | Zereth | This is my first mod, and it adds a cave to the river near fort frostmoth, the cave has a living area(sleeping area), hot spring area and storage area, i hope you like it. Note there is no new meshes or textures, it uses base text and meshes, thus only thing you need is bloodmoon and morrowind. A... | |
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9729 | 4734 | Eponia Manor | Buildings | MMH | 2009-04-06 | Unknown | Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. -------------------- |
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9730 | 4733 | enhanced rethan manor | Buildings | MMH | 2009-05-12 | Lady_Galadriel | Enhanced Rethan Manor Readme.txt By Lady_Galadriel --------------- This mod requires Tribunal --------------- Installation: Simply unzip the files into the "Morrowind\DataFiles" directory. Files included: Enhanced Rethan... |
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9731 | 4732 | Ekul House | Buildings | MMH | 2014-10-06 | SnowOwl | Adds an eccentric player ownable home to Solstheim. Look for Morpo in Balmora to purchase Ekul House. There are three esp files. Ekul_House.esp - This is the main file. You must use this esp file. EH_CoM2.esp - Optional. If you use CoM2 this esp adds children to Ekul House.<... |
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9732 | 4731 | Ebonheart Gentlemen's Club | Buildings | MMH | 2004-09-05 | Rick Reed | Ebonheart Gentlemen.s Club pretends to be a place of "refinement and culture". It is actually a speakeasy tavern behind the Skyrim mission in Ebonheart. There is some adult content, here. It offers music, dancing girls and some interesting folks. ... | |
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9733 | 4730 | Ebonheart Docks | Buildings | MMH | 2003-07-27 | evelas | Adds on several ships to the Imperial dock at Ebonheart, along with a group of guards.. Talk to the Guard Commander, he will transport you to a Necromancer?s Castle on a nearby island There is a medium sized battle between the guards that are with you and a ... | |
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9734 | 4729 | Dresharii Temple V1.01 | Buildings | MMH | 2009-04-06 | Unknown | ||
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9735 | 4728 | Dresharii Temple V1.0 | Buildings | MMH | 2009-04-06 | Unknown | ||
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9736 | 4727 | Dresharii Temple | Buildings | MMH | 2004-07-16 | Slategrey | This is a Temple I've built for a larger Mod i'm working on. This MOD contains only the building itself. Use it as a house if you wish, but if you decide to include it in your own mod please move the location from where it is currently so as not to ... | |
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9737 | 4726 | DragonVille | Buildings | MMH | 2005-05-07 | Predator | A new town called Dragonville resides east of Gnisis. It has a long dark history. Features a new way of questing, new buildings, dungeons and three secret items forged ages ago, as well as a dark secret. | |
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9738 | 4725 | Djupsgaard - Hidden Halls 1.5 | Buildings | MMH | 2009-04-06 | Polycrates |
Djupsgaard - the Hidden Halls v1.5 by Polycrates polycrates2@hotmail.com This mod requires both Tribunal and Bloodmoon. Sorry. Designed for the 1.6... |
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9739 | 4724 | Display House v1.2 | Buildings | MMH | 2004-05-23 | DarkOneVenzar | This is just a good sized house for storing and displaying items. There is just one hostile NPC inside (about lvl 10) and gives some good stuff. One item I think might be a bit unbalancing but I hope not. There is fast travel to and from the house, since it is in an odd place. More in the readme.... | |
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9740 | 4723 | Desert buildings | Buildings | MMH | 2009-04-06 | Unknown | ||
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9741 | 4722 | Deaths Doorstep V3x | Buildings | MMH | 2009-05-12 | Rogue_Shadow, Phijama | -------------------- Death's Doorstep V.3 ... |
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9742 | 4721 | Deaths Doorstep Addon Patch | Buildings | MMH | 2017-07-30 | Rogue Shadow, Phijama |
----- Death's Doorstep Add-on ----- By: Rogue Shadow & Phijama This mod has been cleaned with TESAME, and packed with TESmu 2 ----------- &___gt___;Index ----------- I. What does this mod d... |
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9743 | 4720 | Death's Doorstep Add-on patched | Buildings | MMH | 2012-09-17 | Rogue Shadow, Phijama | This mod adds the ruins of Kal-Datha, an ancient Aldmeri city west of Gnisis. Inside, you will encounter the trapped dead of the city, and be able to do quests, explore a ruined city to new music, and get all the evil wares you'll need. The shop includes many, many new weapons, armor... |
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9744 | 4719 | Dave's Furniture Store Plug-In v2.0 | Buildings | MMH | 2009-05-12 | Dave Humphrey | . ... |
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9745 | 4718 | Dave's Furniture Store Plug-In v1.6 | Buildings | MMH | 2009-05-12 | Dave Humphrey | . Dave's Furniture Store Plug-In v1.6 for TES: Morrowind - May 2003 Dave Humphrey - uesp@m0use.net http://www.m0use.net/~uesp/ This plugin adds over 250 furniture items that you can pick up and move, allowing you to completely alter your own house layout wh... |
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9746 | 4717 | Daedra Fortress | Buildings | MMH | 2004-03-01 | DracoDraKonis | A Mysterious Daedra Cult has built a remote Daedra Style Fortress in the Molag Amur Region (E of Uvirith's Grave). Are you strong enough to rid Vvardenfell of this new menace and claim the fortress for yourself? Staightforward Hack 'n Slash, no respon for fortre... | |
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9747 | 4716 | Créhange Guard Towers v1.0 | Buildings | MMH | 2005-05-29 | ReflectioN | This mod is version 1.0 of the Créhange Guard Towers mod. It can be considered an expansion for my Créhange Manor mod version 1.1. It adds two guard towers to the Créhange Manor near Suran. One on the other side of the rope bridge, and one further north which gives an excelle... | |
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9748 | 4715 | CRN ARM T | Buildings | MMH | 2009-05-12 | Carnithus | ||
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9749 | 4714 | CRN ARM ADD ON I | Buildings | MMH | 2009-05-12 | Carnithus | Title: Carnithus’ Armamentarium Add-On I Author: Carnithus Requires: Tribunal/Bloodmoon/Carnithus’ Armamentarium ... |
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9750 | 4713 | CreepersClub | Buildings | MMH | 2009-05-12 | EyeCue | Creepers Pad V1.0 By EyeCue EyeCue@Hotmail.com aka. The Stinge ===== Creeper, our favourite scamp, has opened a night club under a crate on the streets of Balmora. You will r... |