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7151 | 7312 | wine rack | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7152 | 7311 | Wilderness 2.0 | Gameplay | MMH | 2009-04-06 | The Puma Man | Readme: Wilderness 2.0, (lite) Requires Tribunal and Bloodmoon expansions This will hopefully increase framerates in the towns and cities Well not much to say about this, is simply the Wilderness 2.0 esm, with the Pet Crime Scripts, The Invisible Pet Security Guar... |
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7153 | 7310 | WhiteCloak-Persuasion IndorilGreaves | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7154 | 7309 | Werewolf Package | Gameplay | MMH | 2009-04-24 | GlassBoy | Archive contains: TWO MODS: Werewolf Warning, and Werwolf at will. --------- WEREWOLF WARNING.ESP: --------- This mod warns you at 7pm, and 8pm that you're going to change into a werewolf. |
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7155 | 7308 | Werewolf Forget II | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7156 | 7307 | Werewolf Evolution10 | Gameplay | MMH | 2009-04-24 | Cortex | Version 1.0 Makes werewolf attributes and skills depend on their value in human form plus a bonus. The bonuses are calculated so that a person with 50 in each of his human stats will become a standard werewolf. |
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7157 | 7306 | Werewolf Evolution 1.0 | Gameplay | MMH | 2009-04-06 | Cortex | WEREWOLF EVOLUTION Version 1.0 Requires Bloodmoon Author: CORTEX To install the plugin, unzip the files into the Morrowind/Data Files directory. From the Morrowind Launcher, select Data Files and check the box next to the Werewolf_Evolution.esp... |
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7158 | 7305 | Weather Transitions-V2 | Gameplay | MMH | 2009-04-06 | Unknown | Fantasy--Explanation 1. The creative imagination; unrestrained fancy. 2. Something, such as an invention, that is a creation of the fancy. 3. A capricious or fantastic idea; a conceit. 4. Fiction characterized by highly fanciful or supernatural elements. 5.... |
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7159 | 7304 | WeaponsandArmorBalanceModv.1.3 0808 | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7160 | 7303 | WeaponFix v1.1 | Gameplay | MMH | 2009-04-24 | Varg 'Euthanasiologist' Axenov | WeaponFix 1.1 This plugin corrects the weight of weapons in Morrowind, making it is similar to real world prototypes'. Hi-end weapons are a bit lighter. This version also gives "normal weapon immunity" creature ability wider effect (see weaponfix.txt). |
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7161 | 7302 | Weapon Rotate v1.1 | Gameplay | MMH | 2012-07-24 | Cydine, Maboroshi Daikon, Erstam | Weapon Rotate is a mod that provides an easy way to arrange your weapon collection tidily. If features various beautiful weapon racks you can buy from several vendors. Unlike other mods that allow for objects being rotated, you don't have to go through a menu every time you place (or pick up) a w... | |
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7162 | 7301 | Weapon Rotate v1.0 | Gameplay | MMH | 2009-04-24 | Cydine, Maboroshi Daikon, Erstam | Weapon Rotate is a mod that provides an easy way to arrange your weapon collection tidily. If features various beautiful weapon racks you can buy from several vendors. Unlike other mods that allow for objects being rotated, you don't have to go through a menu every time you place (or pick up) a w... | |
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7163 | 7300 | WakimsGameImprovements9bIntelligentsia | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7164 | 7299 | W3RuneMod | Gameplay | MMH | 2013-02-11 | MasterW3 | This adds about 26 Runes and a few Gems to the game. There is an Alchemist in Sadrith Mora that has a few of them for display purposes. If you find these new items anywhere in the game, it was from randomization, they are not sold anywhere specifically. The Runes are treated ... |
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7165 | 7298 | Vvardenfell Travel Agency v1.2 | Gameplay | MMH | 2009-05-12 | Emma | VTA TRAVEL AGENCY ver 1.2 - makes travelling with companions a lot easier by Emma9158@hotmail.com --------- This zip-file includes three esp-files: VTA_TravelBM+Trib - with totally... |
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7166 | 7297 | Vvardenfell Travel Agency v1.1 | Gameplay | MMH | 2009-05-12 | Emma | VTA TRAVEL AGENCY ver 1.1 - makes travelling with companions a lot easier by Emma9158@hotmail.com --------- This zip-file includes three esp-files: VTA_TravelBM+Trib - with totally... |
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7167 | 7296 | Vvardenfell Travel Agency | Gameplay | MMH | 2009-05-12 | Emma | VTA TRAVEL AGENCY - makes travelling with companions a lot easier by Emma9158@hotmail.com --------- This zip-file includes three esp-files: VTA_TravelMW - with totally 20 locations... |
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7168 | 7295 | Vivec Signposts | Gameplay | MMH | 2009-04-06 | Reznod |
The Elder Scrolls III MORROWIND: Vivec Signposts Plug-in V 1.0 *******... |
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7169 | 7294 | Vivec Signposts | Gameplay | MMH | 2009-04-24 | Reznod | This plug-in was designed to help navigate the almost identical cantons of Vivec. Now there are signposts to every canton at every bridge between the cantons. The signpost where placed in a way that should not interfere with other plug-ins or movement. | |
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7170 | 7293 | Vertical limit 1.02 | Gameplay | MMH | 2009-04-24 | GhanBuriGhan | This mod adds the ability to climb. You first have to obtain climbing equipment (available e.g. at Arrille's in Seyda Neen). To climb, you need to run into the wall you want to climb and then equip the climbing equipment. See readme for details. | |
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7171 | 7292 | Various Game Settings | Gameplay | MMH | 2018-09-17 | qfqf | 9/18/2018 Food needs Magicka regen spells Game setting changes Auto leveling |
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7172 | 7291 | Vampire Werewolf12 | Gameplay | MMH | 2009-04-24 | Cortex | Version 1.2 Allows vampires to become werewolves. Allows werewolves to become vampires. Fixes the vamp werewolf head bug. 4 different heads chosen by typeing set vampw_option_head to number |
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7173 | 7290 | Vampire Werewolf 1.1 | Gameplay | MMH | 2009-04-24 | Cortex | Version 1.1 Allows vampires to become werewolves. Allows werewolves to become vampires. Fixes the vampire werewolf head bug. Does nothing else. |
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7174 | 7289 | Vampire Rebirth 20040325 | Gameplay | MMH | 2009-04-06 | Lucypher | Fist I would like to thank LadyE for her Coffins. And for the help I get on the Main Forums with my scripts. Well what do this mod do? Adds a few script so that when the player becomes cursed with Vampirism and the third day comes around the player falls dead and awakes in a... |
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7175 | 7288 | Vampire Realism II v2.2 | Gameplay | MMH | 2009-04-24 | Jaxalot | This plugin is dedicated to StoneDrake, a great friend and regular on the #Elderscrolls IRC channel, who has sadly left this world. Vampire Realism is an ongoing project of mine to improve vampires in Morrowind. And rather than focusing on a single larger feature, it is basically a lar... |
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7176 | 7287 | Vampire Embrace22 | Gameplay | MMH | 2009-04-24 | Cortex | Vampire Embrace 2.2 A balanced roleplaying mod for vampires. NPC's talk and serve you at very high dispositions. Convince NPC's to accept the embrace or become blood donors. Embrace NPC's converting them into vampires who will follow and fight for you |
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7177 | 7286 | Vampire Embrace v2.4 | Gameplay | MMH | 2012-09-24 | CORTEX | Embrace NPC's converting them into vampires who can follow and fight for you. Three different ways you can embrace people: 1. Convince NPC's to accept the embrace through dialog, and getting them addicted to giving you blood. 2. Take them by force through combat using the vampire bite c... |
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7178 | 7285 | Vampire Embrace 2.1 | Gameplay | MMH | 2009-04-24 | Cortex | Vampire Embrace 2.1 A balanced roleplaying mod for vampires. NPC's talk and serve you at very high dispositions. Convince NPC's to accept the embrace or become blood donors. Embrace NPC's converting them into vampires who will follow and fight for you |
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7179 | 7284 | Vampire Concealment | Gameplay | MMH | 2011-10-08 | Adam Zsoldos | +
------+ | Vampire Concealment | | ... |
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7180 | 7283 | vampfix 0602 | Gameplay | MMH | 2009-04-24 | Lykan | Ok, this should work for you folks. I apologise to anyone who came up with this solution before me, but I am making this public for all the peoples on the afterdark forums, because I personally haven't come across a mod like this before. | |
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7181 | 7282 | ValueRevision 0812 | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7182 | 7281 | ValenvaryonCandle1.1 | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7183 | 7280 | unskillbooks | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7184 | 7279 | Underground | Gameplay | MMH | 2009-04-06 | pogo (PtM) | new drugs, buy them in suran's house of earthly delights. Watch out for 'X' and 'moonmeeter', things get a little............bright. Enjoy :-D | |
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7185 | 7278 | Unboarable Rieklings | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7186 | 7277 | Unboarable Rieklings | Gameplay | MMH | 2009-04-06 | Neoptolemus |
-------- Unboarable Rieklings by Neoptolemus - Bloodmoon Required -------- Ever wanted to knock one of those damn Rieklings off his bo... |
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7187 | 7276 | True Unleveled Creatures | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7188 | 7275 | true lights and darkness 0.5 | Gameplay | MMH | 2009-04-24 | Cool Demon | True Lights & Darkness This Mod make the effects of light behave much more realistic. Next time ig you enter a cave, be sure you bring allong some light |
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7189 | 7274 | Trigger Dark Brotherhood Attack | Gameplay | MMH | 2017-09-28 | Cyrano | This adds a short quest that creates the pretense for making the player a target for assassination. Since the quest is a condition for the Dark Brotherhood attacks it effectively delays the start of the Tribunal main quest until the player decides it is appropriate. The quest is not available unt... | |
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7190 | 7273 | Tribunbalance | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7191 | 7272 | Tribunal - Revised Dark Brotherhood Assassins | Gameplay | MMH | 2018-05-10 | ladyonthemoon | I made this mod because I was tired that my player be attacked by Dark Brotherhood assassins wearing full uber armour at low levels. This was fun breaking for me. To keep the challenge interesting, all of them will be wielding enchanted weapons, short blades, and throw the usual ebony darts.... |
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7192 | 7271 | Traveling Mortal | Gameplay | MMH | 2009-04-06 | Shanjaq | first credit goes to all who made the two mods I've combined and enhanced. My Primary Needs 1.4 by Balor & Deepnight CampMod by Deepnight I really liked these mods, they added a sense of identification with the player's needs never before seen in any game. I'm also a huge fan o... |
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7193 | 7270 | TRAVEL TIME | Gameplay | MMH | 2009-04-24 | Gwilym | ::::: ::: TRAVEL TIME ::::: ::: A collection of mods that tweak the length of the time-lapse that happens when you travel on a boat or silt strider. ...That wasn't a sentence. By default, the game does a decent job of having you arrive at a sensible tim... |
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7194 | 7269 | Trade Route | Gameplay | MMH | 2009-04-24 | Johnny B | A new transportation option that travels between Pelagiad, Ft. Buckmoth, Urshilaku Camp, Zainab Camp, and Erabenimsun Camp via a trader's cart ride. v 1.2 file version v 1.0 mod version |
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7195 | 7268 | TimeMod 0531 | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7196 | 7267 | ThunderGR Plugins | Gameplay | MMH | 2009-04-24 | Thunder_GR | A combination of Player_Hunger_Thirst v1.2 and smith v1.1 It allows both mods to be played together, adds fishing, the ability to eat the fishes you catch, allows to fill the pitchers with brandy and fixes some bugs in both mods! This is v1.0 |
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7197 | 7266 | thiefreqV1 1 | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7198 | 7265 | thiefreq | Gameplay | MMH | 2009-04-24 | Unknown | ||
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7199 | 7264 | Thief Experience Overhaul 1.3 | Gameplay | MMH | 2012-08-14 | LDones | This mod was created in an effort to give thieves and stealth-skilled characters a more interesting and rewarding experience in-game. See below for a full description of changes. i. Improved Lockpicking a. Alters lockpicking settings to s... |
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7200 | 7263 | TheBurningLiches Game Improvements | Gameplay | MMH | 2009-04-06 | TheBurningLich | The Burning Liches Game Improvements; first off, this IS a master file, have a backup of your save before you use this. it is a master file because it is now a PART of the game. it is also made to be a master file because that way your mods will be upgraded with this, i apologise to anyone ... |