# Actions Id Name Category Site Date Author Description
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13530
Dynamic game settings MWE, MWSE, MGE Fliggerty 2014-09-12 qqqbbb Dynamic game settings v1.0
This mod dynamically changes various game settings.
MGE XE is required.
FEATURES:
PC constantly loses stamina when in water. Argonians are not affected.
When swimming PC loses stamina faster than when running. Argonians are not affected.
Argonians swim 60% faster than...
2
13487
Daedric Tweaks Creatures Fliggerty 2013-06-16 hollaajith Tweaks the the various Daedra to make them tougher.All the daedra have their stas modified. Now daedric shrines are indeed tougher than before. Tweaks the stats of each daedra to be more suitable.
-Now Dremora are much stronger and Dremora Lord are stronger than Golden Saints.
-Added stronger...
3
13422
Westly Presents: Unique Corprus Stalkers Westly Fliggerty 2012-11-15 Westly This mod adds a bit of variety/uniqueness to the models used for the various instances of the Corprus Stalker creature in game. Most of these occurances have been altered using a unique BB model ("Elven", a bit more human, and "Orcish", supporting both male and female counterparts).

Enjoy!
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13410
Yuanti Dungeon Dungeons Fliggerty 2013-11-11 Quasidivine Hello Every one! This is my first ever upload, and mod!. It features a dungeon of large size, full of Yuanti critters. It also features new armor, staff and various other
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13356
Gnaar Mok Shack v1.0 Denina Fliggerty 2013-02-03 Denina While hunting/exploring the Bitter Coast region, I found myself encumbered with ingredients and loot, but not yet ready to leave the region to head back to the city and found myself with no place to store stuff until I finished my Bitter Coast excursion. Wishing to find a house, I checked various...
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13353
Denina's Household Resources v1.0 Denina Fliggerty 2013-09-07 Denina Since 2012, various folks have made me stuff for my house mods or tweaked Bethesda's meshes by putting different textures on them. In time I learned to use Nifskope a little and retextured some existing stuff either with Bethesda's textures or with those by others, as listed. I've packed this res...
7
13352
Denina's Hot Beverages Denina Fliggerty 2013-01-29 Denina This simple mod adds coffee, hot chocolate and tea, sold by the mug, on various publicans/traders. There is no new dialogue or anything added to the leveled list in the interest of minimizing conflicts. My thanks to Kiteflyer61 for making the meshes and textures that made this mod possible as I'v...
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13350
Wyrmhaven Landmasses Fliggerty 2013-12-09 Neoptolemus Wyrmhaven is a tiny island far to the west of Solstheim, claimed at various times by a clan of Chimer fleeing the wars with the Dwarves, a fire-breathing dragon, a band of Nordic exiles, the Breton Kingdom of Farrun, and the Septim Empire. The closing years of the Third Era see a rich trading por...
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13302
Pearls Enhanced Alchemical Fliggerty 2015-09-01 Melchior Dahrk Pearls Enhanced
by Melchior Dahrk
Description
Makes pearl diving more exciting by adding nine new varieties of pearls to find in your submarine travels! Now when you open up various kollops you have a chance to find one of the 7 new qualities of pearls or 1 of 2 rare types. T...
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13296
Object Duality Items Fliggerty 2012-02-11 Trainwiz This mod is your tradiontal treasure hunt mod. It adds various powerful or otherwise semi-useful Weapons and armors, and places them in random locations throughout Vvardenfell.
Except there's a twist. All of the artifacts suffer from 'Object duality', in other words, they look like something use...
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13276
Pelagiad Provisions 1.52 Stores and Merchants Fliggerty 2014-03-27 Crankgorilla A store in the Pelagiad main street offering an excellent selection of high quality goods. Presented in a high detail environment, armour, Weapons and various items are for sale. Pelagiad Provisions 1.52 is designed to be an enticing stop for equipment armour weapons and items, a place you will...
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Pelagiad Provisions 1.41 Stores and Merchants Fliggerty 2012-10-11 Crankgorilla A store in Pelagiad that buys and sells armour and weapons. On show are many items of custom content.
stats have a particular balance and formula that will enhance combat. Various patrons of the store offer special items for sale and general conversation. Detailed environment. Subtle place...
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13265
Staff Agency Danae123 Fliggerty 2014-09-07 Danae The player can hire various staff through a new NPC in Ebonheart great hall.

To recruit your new staff, you will either need gold or items.
For example, to recruit a fisherman, you will need a fishing rod while to recruit a guard, you will need 600 septims.

Additionally, all staff members will hav... more
The player can hire various staff through a new NPC in Ebonheart great hall.

To recruit your new staff, you will either need gold or items.
For example, to recruit a fisherman, you will need a fishing rod while to recruit a guard, you will need 600 septims.

Additionally, all staff members will have a monthly wage (200-400 gold) and will refuse to perform services until they are paid (they will stay where you put them though)
Once you have recruited someone, they will
follow you (to your home, presumably)
perform daily services
perform improved services after a pay raise.
carry and hold tools of their trade.
share lore related to their trade.

As an example, to hire an alchemist, you need a mortar. The alchemist will then hold a mortar and give you a selection of potions daily. After a pay raise (from 200 to 400 monthly) the potions will have a greater quality. He will tell you about the alchemical properties of plants.


Other remarks:

each employee actually carries a number of tools, some of them set up as a shield, or as a light (those will be used in darker rooms), remove the items you do not want them to use from their inventories.
you can fire your employees at any time.
you can hire any number of the same type of employee
you can lower their wages back if you do not like their improved service.
the names of classes have not been changed: your staff is compatible with Archimaestro Antares's Bigmod (highly recommended).

Services:


Alchemist: gives a selection of potions.
Mage: spellmaking, travel to Mage guilds, random soul gem or scroll.
Necromancer: restores magicka
Smith: repairs, give a hammer
Healer: heals, cures and restores
Merchant: has 2500 gold to trade
Guild guide: offers travel to Gnisis, Molag Mar, Fort Frostmoth, Mounrhold
Ashlander scout: offers travel to the 4 Ashlander camps. Fully fledged companion.
Butler: gives a drink of your choice
Cook: gives food.
Maid: grooms the player (personality buff)
Farmer: gives a variety of crops
Miner: gives a variety of ores and gems
Housekeeper: adopts cats and kittens
Fisherman: gives scales and dreugh wax.
Dancer: is a ballerina.
Bard: plays songs
Gardener: gives potted flowers (harvestable)
Librarian: gives a random book
Courtesans: massages (restore fatigue, fortify endurance)
Herder: breeds guars, possibly a pack guar.
Hunter: gives meat and hides
Sailor: updates world map with port towns, sings for a beer.
Agent: fully fledged companion
Seamstress: gives shirts, creates new (female) outfits.
Magician: trades an empty soul gem for a filled one, enchanter service, fully fledged companion.
Trainers: ... Train.
Guards: ... Guard, companions

Install

Unzip in you Data Folder. You will be prompted to overwrite the meshes, textures and icons folders. Do so.

Incompatibility

None I can think of, no cell has been changed.
The items, dialogue topic have their own IDs
No ingame npc or object has been modified.

Contact

You can contact me (Danae) over at the Bethesda Official forums, at Great House Fliggerty, at the Nexus and at Wolflore.
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13264
POTD Paintings Danae123 Fliggerty 2012-04-08 Danae Adds 70+ unique paintings, each of them in 2 different sizes in various shops of MW
The regular paintings can be placed / rotated / moved
The miniature paintings can be placed on shelves and tables.
The paintings are screenshots taken by the community (see credit section for details) and were or...
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13263
MTC: Morrowind Trading Cards Danae123 Fliggerty 2012-04-08 Danae This mod adds 100+ cards to collect, each of them representing various creatures found in Morrowind, Tribunal and Bloodmoon as well as some items or places
The cards can be found in various containers except for the rarest and unique ones: for these unique cards, you will need to quest, explore...
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13256
Adventurer's Backpacks Danae123 Fliggerty 2014-08-01 Danae Adventurer's Backpack:Add 2 wearable backpacks to the game.They both have a feather enchantment, and a script: when the backpacks are dropped and activated, you receive various equipment if you asked a trader to fill...
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12996
Necromancer's Abode Houses Fliggerty 2015-07-01 LadyPhoenixFireRose This is an Alpha version of my necromancer house mod. As of right now it just the base structure of the house, there has not been much detailing done, and no furniture or decorating has been added. With future releases I will be adding those things, as well as various new features to it. The purp...
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12974
UC: Nature Models and Textures Fliggerty 2011-10-20 Knots UNIFICATION COMPILATION: NATURE
by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots.

FEATURES:
-... more
UNIFICATION COMPILATION: NATURE
by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots.

FEATURES:
-Replacement high res textures for all ground textures
-Replacement high-poly meshes and high-res textures for all trees and most rocks & plants
-Signy Signposts, Diverse Ore Veins, Texture Fix and Bloodmoon Landscape Overhaul built in

DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best landscape replacers/retextures for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. With the included mods applied, every single region on Vvardenfell and Solstheim gets a facelift with high resolution textures and high poly mesh replacers for most trees, rocks, and plantlife.

While most of the mods included in this pack are pluginless by definition, it is still heavily recommended that you use the included plugin file. The .ESM includes texture seam fixes for Vvardenfell and Landscaping for Solstheim by Slartibartfast and tree placement fixes for the Grazelands & Bittercoast by Vurt that should ensure that his new meshes (included in this pack) look proper. The .esm is also required for Earth Wyrm's Signposts and CJW-Craigor's Ore Veins to work properly.

This is the second of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
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12973
UC: Interface Models and Textures Fliggerty 2012-01-27 Knots -UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: INTERFACE
by Alaisiagae, Anonymous, Hrnchamd, Knots, Marbred, Papill6n, Sir ßob, & Vurt. Compiled by Knots.

FEATURES:
-A dark red leather pattern for all modules, with a main menu intro to match
-A high resolution replacement for ... more
-UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: INTERFACE
by Alaisiagae, Anonymous, Hrnchamd, Knots, Marbred, Papill6n, Sir ßob, & Vurt. Compiled by Knots.

FEATURES:
-A dark red leather pattern for all modules, with a main menu intro to match
-A high resolution replacement for the original font
-A new crosshair modeled after TES4's
-A smaller/cleaner player posistion marker for the map and minimap
-High resolution replacements for the journal, books, and scrolls
-Crisper textures for every icon in the game
-Less busy enchantment icon indicators

DESCRIPTION & INFO:
This is a compilation that includes most (if not all) of the more popular interface enhancements created for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. With the included mods applied, every aspect of Morrowind's interface gets a facelift!

Some of the changes made I realize are subjective. If you don't like the dark red leather background of this version, you may prefer the version of this mod with only the basic changes, called ALT

This is the third of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
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12972
UC: Armory Models and Textures Fliggerty 2011-10-14 Knots -UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Repl... more
-UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Replacement, high res textures for all weapons and armor
-Replacement, high poly meshes for most armor and some weapons including Wraithguard!
-Many weapons and armor now have bump, environment, and glow maps where appropriate
-Several weapons and pieces of armor that previously had unique names/enchantments but not unique meshes now look distinctive.
-Glass shields and weapons are now transparent on the 'glass' bits

DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best weapon and armor replacers for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. Each modder showcased in this package shows an eye for detail and an apreciation for the game's original look and feel; each weapon and piece of armor should be familiar to a veteran player of the vanilla game, while at the same time having been lent the ability to sparkle and shine (sometimes literally!) on today's high resolution displays.

Optionally, some weapons that previously had not unique meshes but were uniquely named/enchanted have become visually unique. You will need to use UCArmoryUnique.esp for these changes to become apparent in your game.

The items made unique by use of the .esp are the following:
Banhammer, Bonebiter Bow of Sul-Senipul, Boots of Blinding Speed, Conoon Chodala's Axe, Conoon Chodala's Boots, Dagger of Symaccus, Dreugh Cuirass, Ebony Spear, Erur-Dan's Cuirass, Erur-Dan's Spear, Karpal's Friend, Light of Day, Mountain Spirit, Seasplitter, Spirit Eater, Staff of Carnal Channeling, Stormforge, Temreki, and Trebonius' Staff

In addition to the above effects, this pack contains Plankye's enchantment glow remover (pluginless noglow). If you use anything that modifies the enchantment glow, you may want to take care to make sure the relevant files are not replaced. Keep in mind however that many of the rare artifacts that would generally have a glow now have bump and environment maps, and that the vanilla glow or any replacements for it besides a remover like the one included will diminish or completely override the effect of the new detail.

This is the first of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
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12969
Swiveller's Soils: Bitter Coast Models and Textures Fliggerty 2014-05-18 Mr. Swiveller Swiveller's Soils: Bitter Coast

V 1.0

This is a high-res texture pack for Bethesda's computer game Morrowind. It replaces ground- and bark textures used in the Bitter Coast region. Note that if you have Vurt's Bitter Coast trees installed it will replace various of their textures too.
Most ...
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12966
Ships of the Imperial Navy Models and Textures Fliggerty 2015-11-06 Neoptolemus This mod places galleons crewed by Imperial sailors in various places around Morrowind. You will see galleons at Ebonheart, Wolverine Hall, Dagon Fel, Seyda Neen and Fort Frostmoth. All sailors are scripted to disappear at night. Two galleon models have been used: the Elizabethan galleon by dongl...
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12930
Carts and Wagons Resource Models and Textures Fliggerty 2015-11-02 Neoptolemus Adds three new meshes to Morrowind: one wooden hand cart, and two variants of a larger twin-axle wagon - one with a canopy and one without. All were pieced together in NifSkope out of existing Morrowind meshes and textures.
Included is a simple demo mod adding some of the new meshes to various p...
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12909
DGL - Weapons, Swords Dongle Fliggerty 2011-10-13 Dongle
Sword Weapons Pack
from dongle

Some sword meshes for use in Morrowind mods

An assorted collection of swords which were made for various mod teams.
Scimitar_Tribal_01
A nicely made wickedly curved scimitar.
Sword_Ce...
25
12908
DGL - Weapons, Spears Dongle Fliggerty 2011-10-13 Dongle
Spear Weapons Pack
from dongle

Some spear meshes for use in Morrowind mods

An assorted collection of spears which were made for various mod teams.
Spear_Celtic_01
A classic leafblade Celtic two-handed spear with gol...
26
12907
DGL - Weapons, Axes Dongle Fliggerty 2011-10-13 Dongle Axe Weapons Pack
from dongle

Some axe meshes for use in Morrowind mods

An assorted collection of axes which were made
for various mod teams.
Axe_Tribal_01
A rustic, yet deadly, one-handed waraxe.
Axe_Viking_01
A Vi...
27
12906
DGL - Weapons, Arrows Dongle Fliggerty 2011-10-13 Dongle Arrow Pack
from dongle

Some arrow meshes for use in Morrowind mods

An assorted collection of arrows which were made
for various mod teams.
Arrow_Blight_01
Arrow_Frost_01
Arrow_Spark_01
Some stock game arrows with ad...
28
12853
NPC Schedules (beta2) Emma and Grumpy Fliggerty 2011-07-28 Grumpy UPDATED VERSION - THIS VERSION INCLUDES A 'FARGOTH-CORRECTION MADE BY TESPIS!!

NPC Schedule (Beta) ReadMe
This is a fairly simple mod that basically disables NPCs at various times of the day (mostly night).
Ambiance only. Don't ...
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12847
Grumpy's Packguar Emma and Grumpy Fliggerty 2011-07-28 Grumpy
README - GRUMPY'S PACKGUAR 1.0
- requires Tribunal!

Dear MW-players,
Shortly before Grumpy passed away on June 175h 2005, he sent me all of his WIP-material. Among the dozens of WIP-companions with various scripts, there was one m...
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12774
Fliggerty's Armor Project Fliggerty Fliggerty 2011-07-25 Fliggerty This mod combines 90 armor mods into one. But rather than keeping the original quests or shops, I have put them all into new and existing levelled lists. You will find these armors in various smuggler, bandit, and other loot lists. They have also been added to every merchant in the game. All smi...
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12772
Fliggerty's Artifacts Fliggerty Fliggerty 2011-08-01 Fliggerty These are various scripted artifacts that I have been working on creating and collecting for the past several years. These are the artifacts: * Wand of Wonders: Every time you swing it a spell is cast at your opponent. One of 20 random effects will then happen; these may affect your opponent, you...
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12705
Nord Amulets Midgetalien Fliggerty 2011-10-10 Midgetalien This mod adds various Nord amulets around Solsthiem via Levelled lists, hand placed in game or on NPC's.
some are unenchanted while some are magical. There are also unique amulets placed on various NPCS.
-Magical:Amulets of Frost, Fire and Shock ( each has its elemental shield, 15pts for...
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12695
Midgetalien's Gondor Armor Midgetalien Fliggerty 2011-08-24 Midgetalien This mod adds various new Gondor influenced/inspired armor from lord of the rings to a merchant
who can be found in the Balmora fighters guild, in the training area.
The armors include:
Gondor Heavy Plate (heavy armor)
Gondor Mail Shirt (medium armor)
Gondor Full SHirt (medium armor)
Go...
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12481
Vampire Claws Resources MMH 2007-03-31 Harborgolfer Resource pack containing (five) 3rd person and (one) 1st person nif files replacing the standard Better Body hands with various long nailed ones. Several sample textures and a PSD file with UV maps and saved textures to use or re-tint are also included.
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Imperial Castle Meshes Resources MMH 2009-03-16 ghostnull Resource adding meshes for use with Imperial castles. Various arrowslit meshes, mainly for aesthetics Big 4Way to create larger halls A simple, round platform mesh,Two brazi...
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12386
Middle Eastern Tapestries Modder's Resource Pack Resources MMH 2009-04-06 lochnarus This is a modders' resource; nothing has been added to the game. In this pack you will find 8 completely different Middle Eastern styled tapestires culled from various sources (internet mostly, but not entirely) and tweaked or altered to fit the mesh. Middle Eastern Tapestries Mo...
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12336
Furniture Resource Resources MMH 2009-04-06 lochnarus [Table with Drawers] Table with Drawers peices of new furniture models, culled from various websites... A few tables, a cupboard, 3 shelves, dresser drawers, and a higher poly chair. Free for the use in mods, and retexturable.
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12234
NioLiv Clothing Collection Expansion I Resources MMH 2009-04-23 Plangkye Vol. I: Dresses These are several variants of NioLiv's dress models with sleeves transplanted from her various shirts and other dresses. I have tried to make as many sleeve/body permutations as I can with this. Credit goes to NioLiv for the original models. The UV textur...
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12207
Weapons Pack Resources MMH 2009-04-24 dongle Some melee weapons for use in Morrowind mods An assorted collection of arrows, axes, spears, and swords which were made for various mod teams. The oldest and simplest, the yari spear, was made almost two years ago in May '03. The newest ...
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12184
Crystals Resources MMH 2009-04-26 Qarl Various forms and sizes of crystals for modders. Placed in the CS but not in-game. All models are translucent and reflection-mapped.
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11996
Chascoda's Traps Resources MMH 2010-12-20 Chascoda This mod adds various traps for objects. Nothing is placed in-game, but this includes an ESP file which has all the scripts in it.
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Extra Ingredients Resource Resources MMH 2011-01-08 Alaisiagae Modder's resource only. Includes meshes and icons for extra ingredients. MODDER'S RESOURCE ONLY. Included are the meshes and icons for various new ingredients. Also included are meshes for species-specific wolf and bear
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11960
Mineral Containers Resources MMH 2011-10-16 kittybrod aka PawPrintExpress aka Catherine Kittybrod's Mineral Containers This is Kittybrod's various Mineral Container Packs merged into one 7z file. They are still separate, you'll have to unzip each, but this way you'll only have one download.
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Complete Guide to Tamriel Lore Resources MMH 2012-09-16 Mortis The Complete Guide to Tamriel Lore is a resource that I hope everyone will find useful, be they an old Scholar, an over worked Modder or someone experiencing the World of The Elder Scrolls for the First time. Almost all of the information in this document has been collected from the various lore ...
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11808
Sleds meshes - modders resources v1.0 Resources MMH 2013-04-15 Lord Berandas Set of various sleds originally created for SHotN project. Feel free to use them in your mods.
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11757
Weather Helper Resources MMH 2013-11-29 ashiraniir [Weather, Clear] Weather, Clear Helper to tweak the Morrowind.ini [weather] section. These images contain the default (+darker nights) colors of the various Morrowind weathers. You can replace squares with your new colors, save as a new file, then grab the RGB values at your leisure to plug into... more
[Weather, Clear] Weather, Clear Helper to tweak the Morrowind.ini [weather] section. These images contain the default (+darker nights) colors of the various Morrowind weathers. You can replace squares with your new colors, save as a new file, then grab the RGB values at your leisure to plug into Morrowind....
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Pirate Compilation Resources MMH 2013-12-19 Korana Enclosed is a small treasure trove of random things I had made many years ago for a pirate mod. While working on it, I quit modding. There are various clothes, weapons, and items. Feel free to use them at your own discretion. Many are in an unfinished state. There are no icons, GNDS, et...
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Lellie Collection Resources MMH 2013-12-30 Kathryn Lellie the Robot personally approved of this vast collection of female attire. Meshes and Textures for various clothes.
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Brannoran Architecture Resource Pack 1.2.1 Resources MMH 2015-08-05 MuzikMan A new tile set for modders The various meshes in this package are: _br_door1 A somewhat cheesy door. _co_br_dsk A small basic desk. _ex_br_bri_1 A bridge end section. _ex_br_bri_2 A bridge...
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11681
WulfvenAngel's Minor Fix Compilation Tweaks MMH 2008-01-20 WulfvenAngel aka Anthroplayer My Minor Fix Compilation contains various fixes mainly improving the guards as well as altering misc. items weight.  
 
I also added 4 other mods into this compilation because they were so awesome that I couldn't resist.  
 
Credits:  
WulfvenAn...