# Actions Id Name Category Site Date Author Description
1
15047
Oblivion-Style Spellcasting GHF 2016-11-03
2
13539
Magicka Autocast Magic and Spells Fliggerty 2013-04-18 Ortorin Dependances: MWSE, MGE, MCP "swift casting"
Welcome ladies and germs to Ortorin's first mod release.
This mod has one simple function, it casts for you! For as long as you hold the "R" key down you will keep casting your spells as fast as they can be. This makes "studying" (fast leveling) your ...
3
13520
Correspondances of Morrowind Books Fliggerty 2017-02-11 Cliffworms Correspondances of Morrowind adds new reading content to your game by placing around 190 new documents around Vvardenfell’s, Mournhold’s and Solstheim’s cities and dungeons. These new documents include correspondances between people, interesting potion recipes, special instructi...
4
13456
Cali's Clothing Calislahn Fliggerty 2011-08-25 Calislahn Cali's Clothing v1.2 by Calislahn
The original Cali's Clothing mod had a couple of minor bugs which i fixed with a seperate update esp. This is just those two mods combined :)
This mod contains five new colour co-ordinated female outfits consisting of:
Extravag...
5
13371
MGSO v3 Temporary Patch 5 Bugfixes Fliggerty 2012-10-19 john.moonsugar Note! Please proceed with caution, as I rely on others to do most of the testing of this patch.
This is an unofficial temporary patch for MGSO version 3 to provide quick fixes to problems noted by forum users.
To install, please first unpack in a temporary directory and review the contents and ...
6
13353
Denina's Household Resources v1.0 Denina Fliggerty 2013-09-07 Denina Since 2012, various folks have made me stuff for my house mods or tweaked Bethesda's meshes by putting different textures on them. In time I learned to use Nifskope a little and retextured some existing stuff either with Bethesda's textures or with those by others, as listed. I've packed this res...
7
13346
Tamriel Rebuilt Alpha Release Landmasses Fliggerty 2014-01-05 Tamriel Rebuilt NOTE: this is an old version. As of 2017, the up-to-date alpha file is called TR_Preview.esp and is part of the main TR downloads.
Tamriel Rebuilt: Alpha, 7 January 2014
This is a snapshot of some of the work in progress by the Tamriel Rebuilt team. It contains a significant portion of the western h... more
NOTE: this is an old version. As of 2017, the up-to-date alpha file is called TR_Preview.esp and is part of the main TR downloads.
Tamriel Rebuilt: Alpha, 7 January 2014
This is a snapshot of some of the work in progress by the Tamriel Rebuilt team. It contains a significant portion of the western half of Mainland Morrowind, and is still far from being release-ready, but can already be played and explored. Exteriors are finished (but not always border-matched), but only some of the interiors and NPCs have been done. It goes without saying that this content comes with no warranties. Backup your savegame before you load this mod, and prepare to play the actual Heartland (once it is released) with your old save.
In terms of exteriors only, this alpha encompasses parts of our (future) Almalexia release (but not the city itself), all of Heartland, and the southern parts of Véloth. Over time, we will probably be adding more content to this as we finish.
This release is self-contained and does not conflict with the Sacred East v1.5 release (which contains all of our *finished* content as of August 2013). If you intend to play the Alpha together with Sacred East, ensure that you first install Sacred East and then the Alpha, since the Alpha has a newer version of the Data files. (Also, ignore the One or more plugins could not find the correct versions of the master files errors you get when you start the game.)
Please report bugs and inconsistencies on our beta testing thread.
Tamriel Rebuilt team
http://www.tamriel-rebuilt.org/
8
13335
Ulvanis NPCs Fliggerty 2011-08-09 praiseargonia Ulvanis, by praise argonia.

I don't feel like writing a long readme so go to the seyda neen light house. Be ready, becuase you need to be at least level 50 to survive.
Thanks to grimmy for suggesting it.
What more do you want? A freaking cookie?
9
13207
Prison Moon Enhanced II Gameplay Fliggerty 2013-11-11 Spirithawke Complete remake of the original Prison Moon Enhanced by Nahtaivel. Makes the Ministry of Truth in Vivec more interesting by adding a number of rocks that orbit the Ministry of Truth itself.
Things changed from the original and the reasons why:
The original had some issues when I tried it out. I ...
10
13202
Magicka Regen for NPC's Gameplay Fliggerty 2013-10-04 Kalamestari_69 Did you ever find it annoying that NPC spellcasters were too...easy? After running out of their magicka, they were nearly defensless.
This mod adds magicka regen ability to all races of Tamriel. Making the game slightly harder because now they can keep casting their spells at you.
There is also...
11
13191
Animation Compilation v0.32 Gameplay Fliggerty 2011-09-09 Dirnae, Hrnchamd, thug, qwerty, Artaios Name: Animation Compilation
Version: 0.32
Date: 9/8/2011
Category: Animation
Authors: Dirnae, Hrnchamd, thugqwerty, Artaios
Description

This mod combines the Almalexia casting animations with Dirnae's running animations and fixes the notorious errors that were usually accompanied wit...
12
13190
Animation Compilation v0.21 Gameplay Fliggerty 2011-08-11 Dirnae, Hrnchamd, thug, qwerty, Artaios Name: Animation Compilation
Version: 0.21
Date: 2/28/2011
Category: Animation
Authors: Dirnae, Hrnchamd, thugqwerty, Artaios

Description

This mod combines the Almalexia casting animations with Dirnae's running animations and fixes the notorious errors that were usually accompanied w...
13
13152
ST Smith & Crafting Resource Stuporstar Fliggerty 2014-07-18 Stuporstar This mod originally started as a lavaforge resource, but I've since expanded it to include many of my new blacksmithing-related meshes and fireplaces. This mod is a resource only, though you can find all the stuff in a cell called ST_Smith_Testcell for easy copy/pasting.
This resource will event...
14
13122
Sewer Canal Bridges Tweaks Fliggerty 2015-08-01 starwarsgal9875 Uses a plugin to replace all instances of "in_sewer_canal00.nif" with a version that has bridges. Should make exploring Vivec and Molag Mar's Underworks much more convenient.
I made sure to delete any existing objects that intersected with my new mesh, and cleaned the plugin of GMSTs.
15
13071
More Gondoliers Miscellaneous Fliggerty 2015-11-21 TwilotSpankle Adds a gondolier to the cantons that did not previously have them, and also gives each existing gondolier an extra location to take you to
16
13049
The Two Lamps DonnerGott Fliggerty 2014-04-19 DonnerGott An inn with a runaway slave problem; just an honest misunderstanding.
East and North of the Telvanni Canton of Vivec, find a frustrated Imperial
willing to sell his Inn & Pub. Talk to the patrons and others for an
interesting distraction. Earn a weekly profit.
Based upon the B79 Racer's Roost m...
17
13032
Inverted Hlaalu Exteriors DonnerGott Fliggerty 2015-08-12 DonnerGott Modders resource consisting of 26 inverted Hlaalu building exteriors.
Includes an ESP with the model in an interior Demo cell.
18
13020
Bedroll and Straw Beds DonnerGott Fliggerty 2013-03-22 DonnerGott This is a modder's resource that adds 6 variations of the vanilla bedroll
The modified bedroll and mattresses have bottoms, now
1 - Just the bedding, with the straw tick base removed
2 - A straw mattress with no bedding
3 - A straw bed, consisting of bedrool bedding on a straw mattress
4 - A ...
19
13013
Western Lookout 1.0 Houses Fliggerty 2011-10-04 Crankgorilla Travel to the House of Earthly Delights in Suran to meet with a Knight who has an interesting proposal.
A small pod house mod on the cliffs above a Daedric ruin. Features a unique crystal transport system that goes to many locations around Morrowind.
20
12930
Carts and Wagons Resource Models and Textures Fliggerty 2015-11-02 Neoptolemus Adds three new meshes to Morrowind: one wooden hand cart, and two variants of a larger twin-axle wagon - one with a canopy and one without. All were pieced together in NifSkope out of existing Morrowind meshes and textures.
Included is a simple demo mod adding some of the new meshes to various p...
21
12800
Oblivion-Style Spellcasting Fliggerty Fliggerty 2011-07-24 Fliggerty You are now able to cast spells while your
22
12774
Fliggerty's Armor Project Fliggerty Fliggerty 2011-07-25 Fliggerty This mod combines 90 armor mods into one. But rather than keeping the original quests or shops, I have put them all into new and existing levelled lists. You will find these armors in various smuggler, bandit, and other loot lists. They have also been added to every merchant in the game. All smi...
23
12686
Ingrediant Prices Addon Midgetalien Fliggerty 2011-08-24 Midgetalien This is an atempt to change the alchemy trade by boosting prices so hunting animals and treasures becomes a profitable business.
This addon increase the prices of more Ingrediants. Namely Gems and lichen.
Here is a full list of what this mod does:
Increases the prices of:
Diamonds 275gp
...
24
12636
Book Casting Midgetalien Fliggerty 2011-08-15 Midgetalien
WHAT THIS MOD DOES:

Adds a book to the CS that can be carried like a light in front of the player
and adds fireballs to the players inventory while equipped, giving the feel
of casting spells from...
25
12603
The Imperial Meshes Pack Resources MMH 2004-07-07 Alcar Here are some meshes in imperial style. This pack adds 51 new meshes for imperial castles like a drawbridge(with script and lever), interior and exterior windows, interior stair, exterior illuminated windows and some other interesting meshes. There are some examples in ...
26
12579
Clothing Change Resources MMH 2005-07-25 Geofizz A modders resource consisting of several scripts allowing an NPCs or mannequins clothes/armor to be changed on the fly by a player in game.
27
12560
Hoss' Armor Display Case Resources MMH 2005-12-18 Hoss One display case, consisting of two parts: Glass and Case. Made with swirlwood texture and my glass texture. You are free to use it in your mods. The way I used them (might be a better way, i guess...): Put both parts as static and arranged them together...
28
12450
Mod Testing CharGen Resources MMH 2008-02-25 Trunksbomb This mod simply alters the script during chargen. Instead of going through the usual chargen, you'll be placed in Seyda Neen, right next to your favorite character in the game. Your attributes and skills will all be set to 100, and you'll have a Daedric Longsword in your i...
29
12421
Elthar's Seamless Texturing Pack: Chainmail Resources MMH 2008-11-24 Elthar This is a texture resource that can be used in whatever mods you see fit.
chainmal textures - 6 damaged and 6 new. Perfect for creating a new set of armor or for a reskinning of the existing ones. All textures are high quality ...
30
12399
Defiance of Subtlety Resources MMH 2009-03-17 Phaedrus AtrociouslyGoodWitch asked if someone could make a dagger on the Bethesda Forums. The picture provided was ... interesting, to say the least. I couldn't resist the challenge, so here it is. This resource contains three meshes, for a dagger, a longsword, and a shortsword. &...
31
12269
Dark Telvanni Construction Set v1.0 Resources MMH 2009-04-06 Kieve Nothing was added to the game world itself. Four "Demo" cells were created for testing purposes: they show "Tel Branora" and "Tel Mora" done in DT units. The interior pieces, doors, and custom flora are laid out in two other cells. All meshes are original MW Telvanni units (barring...
32
12157
Common Rich Hallway Pack Resources MMH 2009-05-12 Baratheon79 This mod (hopefully) completes the common rich interior tileset by adding in the missing hallway pieces. I created this because I needed the pieces for another project, and I figured someone else might be able to make use of it. I reskinned the existing plain common hall pieces using N...
33
11985
Bone Golem Resources MMH 2011-06-23 CaptainZaltan I created this guy for the lost WI expansion. Hes a composite of several pieces of the skeleton that shipped with Morrowind, worked into a new shape and with new animations added. The fact that hes made from existing MW parts just makes him look all the cooler in game...like he belongs there. I h...
34
11982
Obilisk The Undying Resources MMH 2011-06-23 CaptainZaltan And here is the star of the show, so to speak. Obilisk the Undying, a major villain from the main dungeon of my lost mod. This guy is massive, and pretty cool looking to boot. Hes best suited to spell casting due to his large size. He may not take too kindly to being portrayed in anything short o...
35
11975
MJY's Resources Resources MMH 2011-10-06 Mighty Joe Young This is a compilation of all of mighty joe young's resources from ElricM.com consisting of 109 sub archives in the compilation archive: mjy buildings pack #1.rar, mjy buildings pack #2.rar, mjy buildings pack #3.rar, mjy buildings pack #4.rar, mjy buildings pack #5.rar, mjy buildings p...
36
11951
Foliage Resource Pack 1: Ferns and Bushes Resources MMH 2011-10-24 Korana Included are: bushes, mostly of the tropical nature ferns with new textures small fern variants. fern variants that use the existing bitter coast fern textures ,fern varaint that mimicks the slough fern
37
11917
Rugs and Tapestries Resources MMH 2011-12-24 TextureFreak aka Texture Freak I made this mod to create more diversity. These are no new meshes. I just retextured existing textures.
38
11806
KRS_WSen 1.3 Resource Resources MMH 2013-04-25 Kieve This is a Resource-Only mod. The files necessary for testing and retexturing are provided, but are not set up for extraction. For those unlearned in the ways of TESCS: .NIF - these files go in your meshes directory .DDS - these go in the textures directory .BMP - th...
39
11742
Lurlock's Missing Cave Pieces Resources MMH 2014-01-09 Lurlock Strictly a modder's resource. Fills in the gaps for cave pieces in the Bloodmoon cave set. (And one missing piece in the Bonecave set.) Should fit in seamlessly with the existing in_BM_cave and in_bonecave sets. (I also noticed that the in_bonecave_stalXX pieces are missing from the CS, but the m...
40
11678
Wine Rack Tweaks MMH 2009-04-24 Maboroshi Daikon Mod for Morrowind that allows you to place Alchoholic potions and empty bottles horizontally in the game. Perfect for populating the existing wineracks in your house mod.

When you first drop a bottle, it will appear horizonatally with the neck of the bottle pointing towards you. If you...
41
11667
Weather Mod: Blight Storms Tweaks MMH 2009-12-07 tornadominds This simple mod makes the blight storms a bit more interesting.  
 
If you are caught in a blight storm, your health will not be able to go above 100, and you will have severely stunted fatigue.  
 
You may pass out if you run out of fatigue, and may also...
42
11632
Unofficial Morrowind Comes Alive - City Attack Patches v1.0 Tweaks MMH 2013-03-20 Ninjakreborn This is a very simple "fix" for a currently existing mod that was developed by someone else. The very famous" Morrowind Comes Alive". I read through a lot of complaints there about the bandits and footpads attacking people in the city. I saw a few people attempted to tell people how to fix there ...
43
11631
Unofficial Morrowind Comes Alive - City Attack Patches Tweaks MMH 2009-08-15 ninjakreborn This is a very simple "fix" for a currently existing mod that was developed by someone else. The very famous" Morrowind Comes Alive".  I read through a lot of complaints there about the bandits and footpads attacking people in the city.  I saw a few people attempted to tell people how t...
44
11625
Tweaks, Sneaks and Better Freaks Tweaks MMH 2007-01-15 mithblades Several improvements to the basic game, should make the game more interesting.  
 
Edited prices of several items - changed basic stats - recharging magicka - better drops, and bundles of arrows and bolts.  
 
Also, changed chests and such to replenish a...
45
11595
The Fyrryman Tweaks MMH 2006-10-29 Ershatz Ever looked at the useless boat at Tel Fyr and been annoyed? Well, no more as the Fyrryman (not a spelling mistake, just a bad pun) is here to help. He will take you to Tel Aruhn and Vos (the existing Boat people will take you there).  
 
The Fyrryman has custom dialogue, a h...
46
11563
Stat Burning & Boosting v1.0 Tweaks MMH 2010-11-30 Era Scarecrow Ever gotten your character's stats or skills to 100, and you would love to keep improving but the game's limited you? Or have you wanted to drop your skills to a lower level to challenge yourself, or allow you to keep leveling when you've maxed your Major/Minor skills?

This is the m...
47
11555
Spell Target Speed Mod Tweaks MMH 2003-02-22 Fredrik Edberg This plugin modifies the speed of targeted spells to slightly above that of an arrow. This makes it much more interesting for mages casting spells and also when you battle enemy mages, since it is ridiculously easy to evade spells with the default value.
48
11551
Spell Cast Reduction Tweaks MMH 2009-08-25 Aragon This mod reduces the casting cost of a spell based on your skill level in   the corresponding magic school (destruction, mysticism, etc). It allows you to develop your mages more satisfactory at higher levels.  
  
The spell costs will not be lower in the spell men...
49
11504
Regional Mana Tweaks MMH 2006-07-14 Wildman Regions of wilderness have their own mana properties. in areas of high mana, you will have increased magicka but also increased weakness to it. In areas of lower mana you will have more difficulty casting spells but are more resistant to magicka.
 
 Now with optional Magick...
50
11443
Nox Vampire Tweaks MMH 2002-05-28 S. Patrick Gallaty This mod completely restructures the Vampire experience in morrowind, making the game interesting and playable to the vampire character.  Over 30 hours of design work and 148k worth of new content added to morrowind for your vampiric enjoyment!    This is the final be...