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1 | 15380 | Tales of the Bitter Coast | Quest | MMH | 2004-11-17 | A.P. Hilliard | This module adds around 10 new NPCs to Vvardenfell's west coast. For a complete
list see the end of this document. Otherwise just play the game and look for NPCs you don't recognize wandering around the west coast and in the towns of Gnisis, Seyda Neen, Hla Oad, Ald Velothi and Gnaar Mok. |
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2 | 15052 | One-Zillion Balmora Road | GHF | 2016-11-03 | ||||
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3 | 13411 | Yuanti dungeon 2nd version alpha | Dungeons | Fliggerty | 2013-11-20 | Quasidivine | A totally different take on my first mod based on suggestions made by SpiritHawke This mod hopefully illistrates the difference in skill level from when I just started to now.. Enjoy This action packed dungeon will have you fleeing for your life as an evil long lost daedra worshipping cult begin... |
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4 | 13368 | Dagoth Ur Fix | Bugfixes | Fliggerty | 2012-09-09 | hollaajith | Description : In Vanilla Morrowind, killing Ash Vampires does not weaken Dagoth Ur. This mods attempts to correct that. Now killing Ashvampire weakens him as Bethesda originally intended. Installation : Just copy the ESP into your Data Files folder and activate one of the ESP. Dagoth Ur Fix.es... |
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5 | 13354 | Erengard Mines-Morrowind Crafting Compatible | Denina | Fliggerty | 2012-09-18 | Denina | Graphite's Original Description: For quite some time I've been rather annoyed at the fact that there were hardly any legal ways to earn money other than going out and killing monsters for their loot. Therefore I decided to try build a mod that would allow the player to run a single mine, buyi... |
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6 | 13168 | Indoril Greaves + Unconsecrated Cuirass/Helm + Killings in Vivec Edit | Quests | Fliggerty | 2014-06-14 | abiel0530 | Adds the long lost Indoril Greaves to most of the Ordinators and adds a new helm, the Indoril Kabuto, as an open faced alternative. Also changes the Mysterious Killings at Vivec quest. | |
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7 | 13049 | The Two Lamps | DonnerGott | Fliggerty | 2014-04-19 | DonnerGott | An inn with a runaway slave problem; just an honest misunderstanding. East and North of the Telvanni Canton of Vivec, find a frustrated Imperial willing to sell his Inn & Pub. Talk to the patrons and others for an interesting distraction. Earn a weekly profit. Based upon the B79 Racer's Roost m... |
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8 | 12997 | One-Zillion Balmora Road | Houses | Fliggerty | 2011-08-11 | SamirA | One-Zillion Balmora Road By: SamirA aka Samir Al'Muhaada This mod is a simple house mod for alchemist role-players. It has a few goodies for such a player. The home is located on the Eastern bank of the river flowing through Balmora. This mod started as a simple showcase for Tamriel Rebuilt and ... |
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9 | 12760 | Curse of 1000 Fargoths | Fliggerty | Fliggerty | 2011-07-24 | Fliggerty | Have you ever felt bad for all that Fargoth has to put up with? Have you ever wanted to see him get his revenge? Fargoth has just become a very powerful individual...there's strength in numbers! Killing Fargoth is now a very bad idea. | |
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10 | 12492 | Craigor's 'Waterhouse' Tapestries | Resources | MMH | 2007-02-09 | CJW-Craigor | Craigor's 'Waterhouse' Tapestries - based on the paintings of John William Waterhouse - as requested by Mikuto Merrick This is a modders res... | |
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11 | 12477 | William Blake Tapestries | Resources | MMH | 2007-05-12 | Ironed Maidens | This is a modder's resource, I suppose. Not much, really, just eight paintings by William Blake put into tapestry form. I've tried to make sure they fit in with Morrowind by being a little on the darker side. You can use how you wish, in your next greatest housing mod, or ... | |
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12 | 12464 | Lore Friendly Libations | Resources | MMH | 2007-09-09 | Rougetet | [Screenshot of the 9 Soft Drinks available in this resource.] Screenshot of the 9 Soft Drinks available in this resource. Lore Friendly Libations adds 81 new beverages to the game - 22 Beer, 9 Soft Drinks, 10 Spirits and 40 wines (includes 3 "House" wines). This modder's resource was created to as... more | |
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13 | 11870 | Lurlock's Billiards Table v1.0 | Resources | MMH | 2012-08-04 | Lurlock | Adds a working Billiards table to the game. To visit it, go to Shenks Shovel in Caldera, or just open the console and type: coc Billiards Room Note that this is a modders resource, not an actual mod, per se. The table functions, but theres nothing else in the room. | |
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14 | 11765 | Djangos Rugs and Tapestries v1.3 | Resources | MMH | 2013-09-03 | Von Djangos | There are a few rug and tapestry mods out there, but most are either the authors favourite artist, or the old persian rugs for Dunmer and william morris tapestries for the Imperials. Nothing wrong with either of those - but in my mind the Dunmer are more Native American weave, and the... | |
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15 | 11610 | Tough Skeleton Key | Tweaks | MMH | 2007-11-21 | Ziana | Makes the Skeleton Key (Thieves Guild reward) much tougher. (One million uses.) This is for anyone tired of juggling their lockpicks and having to keep replenishing them. For purists, does this go too far? As I see it, by aquiring the Skeleton Key... |
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16 | 11609 | Tough Justice, Hard Times v0.1B | Tweaks | MMH | 2009-04-06 | BlindEye | Makes money a little more difficult to accumulate. There are numerous changes made by this mod. Here are a few: Mages guild travel is 10x as expensive, merchant gold will take 1 week to resupply, and crime penalties are 9,000 killing;4,000 attacking;1,000 pickpocketing. | |
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17 | 11576 | Talk to Me | Tweaks | MMH | 2009-03-22 | Nextmastermind | Do you hate not being able to talk to people as a vampire? Well, this rather simple mod makes it so the majority of people are willing to talk to you. NOTE: This may not be compatible with other vampire mods. (No Readme, sorry) ... |
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18 | 11488 | RacerFear | Tweaks | MMH | 2008-11-15 | Nogi.Fox | RacerFear puts fear into the annoying cliff racers found all over Vvardenfell. By killing over a hundred of them, the cliff racers will know the player's scent and flee rather than attack. Unless of course they're diseased or blighted. --- <... |
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19 | 11196 | erin's_improved_weather | Tweaks | MMH | 2008-09-16 | Dirges | Changes severe weather to do damage and add appropriate spell effects. Also adds blight diseases during blight storms and stops all blight storms after killing Dagoth Ur. [b]Changelog:[/b]0.1A: First released version. Untested but should work. 0.1C:... |
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20 | 11181 | Economy Adjuster | Tweaks | MMH | 2007-04-22 | HotFusion | This is a series of modular plug-ins designed to reduce to amount of cash available in the game. Morrowind's economy is out of control. It is very, very easy to make money (people frequently obtain millions of gold coins during the course of the game). Worse, ... |
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21 | 11180 | Ebony Tweak | Tweaks | MMH | 2007-05-30 | Nintendofreak103 | Changes ebony armor into a medium armor and changes armor rating from 60 to 70 filling the gap of a powerfull medium armor If there is anything wrong please tell me this is my first mod so there is a chance that it will not work |
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22 | 11134 | Dagoth Ur's Soul | Tweaks | MMH | 2006-09-07 | Counciler | Gives Dagoth Ur 1000 soul points (The same as Vivec). This allows good aligned characters to capture a super-soul without killing a rather passive poet-god. Only the first Dagoth Ur in the cave is affected. NOT the invincible one in the Akulakhan chambers. This is done so... |
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23 | 11087 | Carry More, or Less | Tweaks | MMH | 2009-09-16 | Illiotibial | null | |
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24 | 11065 | Bigger Old Blue Fin | Tweaks | MMH | 2009-09-17 | Illiotibial | This mod increases the size of the legendary slaughterfish Old Blue Fin by 50% because the original is, well, disappointing. | |
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25 | 10984 | Advent Children Sword tweaks | Tweaks | MMH | 2007-01-12 | edison12345 | This mod makes it so you can break or put back together the "advent children cloud's weapon." It now has the abillity to go onehanded and twohanded for the 2nd and 3rd biggie swords. [b]Changelog:[/b]1.0: Base split and attach system 1.... |
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26 | 10957 | William Wallace Sword Mod | Weapons | MMH | 2009-05-12 | Kagz aka Kagrenac | Alright this mod brings the William Wallace sword to the game. I have made two versions, a silver and a gold sword. Travel to " Kill A Rat", to find the weapons. You dont need any more clues than that, lol. | |
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27 | 10932 | Void Sickle | Weapons | MMH | 2007-05-04 | Kieve | Adds the Void Sickle, an off-hand version, and the necessary components for retail in Mournhold's Great Bazaar. -The .ESP is dependant on Void Gear 2.1, however the mod itself [can] be used independantly, if the player is willing to place the items in-game elsewhere. With... |
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28 | 10644 | Killer Of The Gods | Weapons | MMH | 2009-05-12 | Unknown | It's hard to defeat Dagoth Ur. Why not do it the easy way! Simply run up and give him a little smack with this beauty! He's dead! After that, everyone will love you for killing him! (in other words it has scripting that makes it so that after you kill that certian character, it will boost your pe... | |
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29 | 10460 | Daedric Longbow revamped (more endurance) | Weapons | MMH | 2004-08-27 | David Mayeux | All this does is increase the endurance of the Daedric Longbow. I did this because while I was killing some animals I noticced that I was needing to repair every 10 min. or so. Therefore I increased the durability. | |
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30 | 10442 | Clear Ice Equipment v1.1 | Weapons | MMH | 2013-10-17 | Milling_hordesmen | This Plugin Adds: Ice weapon meshes now contain translucent ice components The Raw Stalhrim ingredient also has some translucency Ice shield now added Version History: v1.1 Ice shield added Using texture transparency instead of material transparency v... |
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31 | 10441 | Clear Ice Equipment v1.0 | Weapons | MMH | 2009-04-24 | Milling_hordesmen | This Plugins Adds: Ice weapon meshes now contain translucent ice components The Raw Stalhrim ingredient also has some translucency Version History v1.0 Initial Rev |
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32 | 10090 | Theurgist | Quests | MMH | 2009-05-12 | NarkyBark aka Damon Psarris | A crazy old Telvanni Theurgist has left the House, and now lives as a hermit among his summoned creations. Although a bit of a loon, he has mastery over the elements and is willing to pass on his knowledge and gear to someone who will do his bidding A very mage-orientated... |
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33 | 10068 | The Mystic's Path | Quests | MMH | 2003-06-29 | A.P. Hilliard | Adds a series of quests to Morrowind. A new NPC named Vexa Larksong, located in the Temple atop St. Olms in Vivec needs your assistance in locating a Master of the Mystic Arts. | |
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34 | 10034 | Tales of Tel Branora | Quests | MMH | 2003-05-31 | A.P. Hilliard | This plug-in adds around 10 new NPCs and associated quests to the village of Tel Branora. Like Tales of the Bitter Coast, the quests do not offer over-powered loot or the chance to become a new god. They are designed to add some color and life to what was previously a f... | |
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35 | 10033 | Tales of Seyda Neen | Quests | MMH | 2006-12-27 | Denunci | Introducing the first chapter of my mod, Tales of Morrowind, The Tales of Seyda Neen! Now on version 1.1! The Tales of Seyda Neen was inspired by A.P. Hilliard's Tales of the Bitter Coast and Tales of Tel Branora. It was designed to give more quests for the ad... |
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36 | 9948 | ME_TTWM (The Trouble with Millie) | Quests | MMH | 2017-10-02 | MentalElf |
============= The Trouble With Milie V2.05 11/30/2004 Tribunal & Bloodmoon required. by MentalElf (Barney Blankenship) email: blankensb001@hawaii.rr.com Thanks to Cenobyte, for testing! ===========... |
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37 | 9560 | Balmora More Npc Pack | NPCs | MMH | 2012-07-25 | William01833(Me) | This Small Npc Pack adds An Orc Merchant, An Imperial Legion Agent A Guard Captain and many more! put in your Morrowind Data Folder and this should work. If you want more npc packs for Balmora or another town just ask in the comments TO INSTALL AFTER YOU CLICK DOWNLOAD AND IT IS DONE GO TO ... | |
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38 | 9553 | Ashlander Caravan | NPCs | MMH | 2003-04-12 | Brother Juniper | An Ashlander Caravan, with trading posts around the more settled areas, is willing to take you with them (fast travel) to the Ashlander camps. One of the traders (one of several colorful NPCs) is a fortune teller, who may guide you on your quest. | |
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39 | 9126 | Smoother/Rounder Potion Meshes | Models and Textures | MMH | 2009-10-25 | Illiotibial | Replaces the stock potion meshes with new, smoother ones. Alternate file reduces potion sizes by 50%. | |
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40 | 8564 | Djangos Rugs and Tapestries v1.2 | Models and Textures | MMH | 2013-10-02 | Von Djangos | There are a few rug and tapestry mods out there, but most are either the authors favourite artist, or the old persian rugs for Dunmer and william morris tapestries for the Imperials. Nothing wrong with either of those - but in my mind the Dunmer are more Native American weave, and the Imperials s... | |
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41 | 8563 | Djangos Rugs and Tapestries v1.1 | Models and Textures | MMH | 2013-09-03 | Von Djangos | There are a few rug and tapestry mods out there, but most are either the authors favourite artist, or the old persian rugs for Dunmer and william morris tapestries for the Imperials. Nothing wrong with either of those - but in my mind the Dunmer are more Native American weave, and the Imperials s... | |
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42 | 8477 | Clear Ice Equipment v1.1 | Models and Textures | MMH | 2013-03-12 | millinghordesman | This Plugins Adds: Ice weapon meshes now contain translucent ice components The Raw Stalhrim ingredient also has some translucency Ice shield now added |
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43 | 8476 | Clear Glass Equipment v1.0b | Models and Textures | MMH | 2005-03-02 | millinghordesman | Glass weapon and armor meshes now contain translucent blades and details. The Raw Glass ingredient now also has translucency. | |
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44 | 8475 | Clear Glass Equipment v1.0b | Models and Textures | MMH | 2009-04-06 | Milling_hordesmen | This Plugins Adds: Glass weapon and armor meshes now contain translucent blades and details. The Raw Glass ingredient also has some translucency |
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45 | 8474 | Clear Glass Equipment v1.0b | Models and Textures | MMH | 2009-04-06 | Milling_hordesmen | This Plugins Adds: Glass weapon and armor meshes now contain translucent blades and details. The Raw Glass ingredient also has some translucency |
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46 | 8352 | Better armor (rev3_Ebony) | Models and Textures | MMH | 2007-09-17 | HedgeHog-12 | It`s Actually replacer Ebony armors. New Meshes (new textures) with BumpMap, GlowMap, ReflectMap and other maps effects. ***** Are changed: all Ebony armour. Sarano Ebony Helmet is made opened, it from it not, but now nobody filling became easier than ... |
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47 | 8332 | Azura's Coast & Sheogorath - Grass Mod v1.4 | Models and Textures | MMH | 2012-11-16 | Muspila, Worsas | This mod initially started as a part of an undertaking that was just getting my game ready for the actual playing. You know, downloading zillions of mods, installing MGE, extracting BSA-files, fighting incompatibilities and whatnot.. I got hold of a piece of wonderful decadence.... |
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48 | 8300 | Angry Sun | Models and Textures | MMH | 2012-05-03 | Necrod, etmorrowindb | Angry Sun The Sun of Nirn suddently become self-aware and understood it has two reasons to exist: 1- killing the Nerevarine; 2- warm up the planet Nirn so it can sustain life. Unfortunately it has no idea of obtain point 1 without tampering with point ... |
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49 | 8239 | Warrior vs Mage vs Thief Mod | Miscellaneous | MMH | 2009-04-06 | Raving Riddler | A scamp NPC located near the silt strider in Balmora offers tickets and provides transportation to the PC willing to watch a fight opposing a mage, a warrior and a thief. The fights take place in a secret arena which is guarded by high level orc guards and archers. From the ... |
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50 | 8222 | Vampires are Better- Blood Magic | Miscellaneous | MMH | 2003-03-17 | The Chooser of the Slain | My Mod adds 2 new powers to each of the vampire clans and about 5 new spells. Vampires have now learned to use the potent energies of thier blood to perform even greater acts of killing etc Will you help fight the rulers of the night or will you join ... |