# Actions Id Name Category Site Date Author Description
1
15057
Ownership Indicator crosshairs GHF 2016-11-03
2
15056
Ownership Indicator Custom Crosshair Fix GHF 2016-11-03
3
14873
Health Indicators GHF 2016-11-03
4
14605
Cattle Herder GHF 2016-11-03
5
14604
Cat Basket GHF 2016-11-03
6
14535
BM Cat Companions1 0 GHF 2016-11-03
7
13543
Tel Moonrar v1.0 Houses MMH 2009-04-06 Mercling Tel Moonrar v1.0
Design: Mercling
Email: Mercling@aol.com

-:-:- Installation -:-:-
Requires only morrowind
Extract these files into your MorrowindData Files folder. For example:
C:Program FilesBethesda SoftworksMorrowindData Files
It's that easy.

-:-:- What It Does -:-:-
Since I first a... more
Tel Moonrar v1.0
Design: Mercling
Email: Mercling@aol.com

-:-:- Installation -:-:-
Requires only morrowind
Extract these files into your MorrowindData Files folder. For example:
C:Program FilesBethesda SoftworksMorrowindData Files
It's that easy.

-:-:- What It Does -:-:-
Since I first acquired my telvanni tower at Tel Urvith I've aspired to make something larger more fitting and in a more suitable location and thus Tel Moonrar is born.
The first thing you should note is that there are no quests involved in this mod (that's not to say you can't have a bit of an adventure with it) it was primarily designed to be a tower mod and as so it includes individual chambered rooms which include:

Lower Tower
With guard post, entrance to dungeon, upper tower, trophy chamber and teleport crystal

Upper Tower
With bedroom and access to balcony and chambered rooms

Dungeon
With Dragons, loot ;) and exit to island

Trophy chamber
With manikin stands and trophy cases

Alchemy chamber
With many types of potted plants and complete with a set of alchemy baskets and alchemy gear

Spell craft chamber
With spell craft tome and Inscription

Library chamber
With lots of book space

Armory chamber
With manikin pods, weapon tables and a special set of amour

The tower is set on a new island which is NE of Sadrith Mora, it's quite large so you can't miss it, beware lowbie players the entrance is guarded by some small but powerful guards which you'll have to kill.

There is now a point to go down into your dungeon more often, the dragons down there have a tendency to horde precious items as well as large amounts of gold, the only problem is that you'll need to kill them to get at it ;)

-:-:- Thanks -:-:-
Ok so this is the bit where I heap thanks on all of those who helped me make this mod what it is, so here we go:

The DopeHatMan
Email: dopehatman@yahoo.com
l
Thanx for letting me use inscription, spell craft tome and the little bag of holding you released with Uvirith Inside
Wormgod
For the amazing dragon model, sorry I couldn't manage to get hold of you to ask permission.
Nazz
For the missing parts of the saviors amour
Chron Ventri
For the wonderful display cases
And everyone who was kind enough to help me on the Elder Scrolls Forums, you know who you are!!!!! :)
8
13535
D13_Stonehouse GHF Invitational Entrants Fliggerty 2011-07-24 Deathstalker13 new home just north of seyda neen. look inside for some extra equipment any imperial legionaire, or battlemage would be proud of.underworld catacombs, below the house. includes storage and sparring areas.new weapons, robes and helms to the house.a chance to get the wings of the queen of bats.
9
13503
Caius Cosades Better SpiritedTreasure Fliggerty 2012-11-11 Spirited Treasure I dedicate this mod to Dark Diva, who was my one and only fan when I was working on the Caius Cosades mod.
1.) Caius Cosades better 2.0
===Morrowind Only===
I am sick and tired of seeing Caius looking like a bum in a run down apartment. He is the Grand Spymaster of the Blades in Vvardenfell. ...
10
13501
SM101 Bound Weapons Replacer Sandman101 Fliggerty 2013-08-26 Sandman101 I couldn't find a Bound Weapons replacer that I liked so I made my own. Takes Ghostnulls "Daedric Weapons Enhancer (Non-Reflective Version)" meshes and textures and replaces the bound Daedric Weapons with his. I take no credit for the work. I just did a little CS work and relocated the meshes and...
11
13465
AltStart iamnone Fliggerty 2014-08-28 iamnone --- AltStart v3.0 ---
(former title: Bloodmoon Start)
(mod for TESIII: Morrowind)
by iamnone
This mod allows you to start a new game on the docks at one of eight locations and features quick character generation and assignment of equipment and spells based on skills.

Locations:
- Dag...
12
13437
You. Need. Another. Notoriously. Absolutely. Ridiculous. Mod (Y.N.A.N.A.R.) Dragon_Lance Fliggerty 2011-08-09 Dragon_Lance Name: You. Need. Another. Notoriously. Absolutely. Ridiculous. Mod
Version: 1.0
Date: 1/6/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
Just a crazy idea I picked up somewhere... Hope you enjoy it, I had a good laugh making it :P.
Location...
13
13436
Phoenix Round Shield Dragon_Lance Fliggerty 2011-08-10 Dragon_Lance Name: Phoenix Round Shield
Version: 1.0
Date: 3/22/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
The Phoenix Round Shield. Who created it? What was the intention when it was created? How does it exist still today? The legend of the Phoenix has been ...
14
13435
Nerevar's Blade Replacer Dragon_Lance Fliggerty 2011-08-10 Dragon_Lance Name: Nerevar's Blade Replacer
Version: 1.0
Date: 5/10/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
After seeing an excellent texture replacer for Trueflame, I gathered the incentive to make a whole new mesh for it. This is simply a replacer of mes...
15
13434
Hawkeye Scimitar Dragon_Lance Fliggerty 2011-08-08 Dragon_Lance Name: Hawkeye Scimitar
Version: 1.0
Date: 12/28/2008
Category: Weapons and Armor (aka. Modders Resource)
Author(s): Dragon_Lance
Source: PES
Requirements: GOTY
Description
This is a unique mesh based off of a picture that I found of an 'Eastern Scimitar' which was used in medieval ti...
16
13433
Fyr Axe Dragon_Lance Fliggerty 2011-08-10 Dragon_Lance Name: Fyr Axe
Version: 1.0
Date: 3/7/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
This
17
13432
Ebony Trident Dragon_Lance Fliggerty 2011-08-08 Dragon_Lance Name: Ebony Trident
Version: 1.0
Date: 1/1/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
This is a custom trident mesh designed to fit in with ebony armor in the game (More specifically with Hedgehog12's Ebony armor replacer).
This is a sheathable...
18
13430
Dragon_Claw Spear Dragon_Lance Fliggerty 2011-08-09 Dragon_Lance Name: Dragon_Claw
Version: 1.0
Date: 8/29/2008
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
This spear is designed (one hand version) with the ability to be wielded as a longblade, but rather than enhancing strength and longblade skill, the script enhan...
19
13429
Dragon Uchigatana Dragon_Lance Fliggerty 2011-08-10 Dragon_Lance Name: Dragon Uchigatana Set
Version: 1.0
Date: 1/25/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
There are seven different versions of this unique weapon. Each with a script attached for different sheathing styles identified by it's own color. The ...
20
13428
Dragon Fist Dragon_Lance Fliggerty 2011-08-09 Dragon_Lance Name: Dragon Fist
Version: 1.0
Date: 1/11/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
This is a custom hammer mesh.
This is a sheathable
21
13427
Bound Longbow Arrow Replenisher Dragon_Lance Fliggerty 2011-08-10 Dragon_Lance Name: Bound Longbow Arrow Replenisher
Version: 1.3 (Update)
Date: 2/25/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Dependant on GOTY
Description
I took on this challenge because of my interest in weapons and also enjoying forging new ideas for the weapons tha...
22
13426
Bloodletter Sword Dragon_Lance Fliggerty 2011-08-08 Dragon_Lance Name: Bloodletter Sword
Version: 1.0
Date: 8/21/2008
Category: Weapons
Recommended: Tribunal and Bloodmoon (will not work without)
Author(s): Dragon_Lance
Description
This sword is an art in itself and took much time to implement. Enjoy! This sword was made in order of popular deman...
23
13425
Blood Seeker Dragon_Lance Fliggerty 2011-08-08 Dragon_Lance Name: Blood Seeker Sword
Version: 1.0
Date: 9/19/2008
Category: Weapons
Recommended: Tribunal and Bloodmoon (will not work without)
Author(s): Dragon_Lance
Description
This sword is an art in itself and took much time to implement. Enjoy! This is a personal endeavor of 3D artistry, ...
24
13391
Ruby Inn 1.0 Buildings Fliggerty 2011-10-26 Crankgorilla Designed for Vos to be a little bit crazy, a crossroads of all peoples going to and from destinations. Many customers to interact with. The bar is stocked up with an excellent variety of beverages. It meant to be humourous and rough, like a location of this type would be. You get your own room if...
25
13373
Ownership Indicator Custom Crosshair Fix Bugfixes Fliggerty 2011-08-12 MrSmit Name: Ownership Indicator Custom Crosshair Fix
Version: 1.0
Date: 6/9/2011
Category: Models and Textures
Author: MrSmit
Description

This mod makes Yacoby's Ownership indicator compatible with two custom crosshairs.

You must have Yacoby's Ownership Indicator installed (requires MGE)...
26
13364
West Gash Retreat Denina Fliggerty 2012-09-17 Denina This is an empty house built with plain/common architecture located in the West Gash region on the old Ald-ruhn Road. Visit the Rat in the Pot in Ald-ruhn where a Dunmer woman is eager to sell.
This was a personal mod I made years ago that I never released and only am doing so on request from pe...
27
13351
Denina's Empty Homes Denina Fliggerty 2013-12-29 Denina In anticipation of Morrowind Crafting 3.0 in the works, I decided to make a few new empty homes to be furnished.

There are 3 .esp files, one for each house. You can load all 3 .esp files at once. They were designed to not conflict with each other. All cleaned with TES3cmd.

ESPs:

Ald-ruhn, Hut Hom... more
In anticipation of Morrowind Crafting 3.0 in the works, I decided to make a few new empty homes to be furnished.

There are 3 .esp files, one for each house. You can load all 3 .esp files at once. They were designed to not conflict with each other. All cleaned with TES3cmd.

ESPs:

Ald-ruhn, Hut Home - Home located in front of Morvayn Manor.

Sadrith Mora, Mushroom Abode - Home located in front of Llaalam Madalas: Mage.

Vivec-Ebonheart Road Home - This one is not in a town. Go to Vivec, Hlaalu canton and enter Ascadian Isles from there. Turn right and head north along the path. At the crossroads where it turns into the Bitter Coast, look north. You should be able to see the Hlaalu structure from there.
28
13338
Castle Wars Landmasses Fliggerty 2011-08-11 Falador Wiz1 Name: Castle Wars Version: 1.0 Date: 10/31/2010 Category: War/Strategy Author(s): Falador wiz1 aka Alex Source: http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8685 Forum: http://forums.bethsoft.com/index.php?/topic/1117363-castle-wars/ Homepage: http://www.tesnexus.com/downloa...
29
13325
Cattle Herder NPCs Fliggerty 2011-08-09 Grimspire Cattle Herder V 0.5 - Grimspire
ABOUT THE MOD:
This mod adds four cattle herders - similar to the mercenary representative of
ARJAN's A Lords Men but he brings you a victim to devour instead of a mercenary and
y...
30
13298
Ultimate Knight Shop Leveled 1.0 Items Fliggerty 2014-03-30 Crankgorilla Ultimate Knight Shop Leveled
Version 1.0
All items will appear randomly throughout your quests, as would regular items in chests and appropriate locations.
Required Mod Dependancy - Ultimate Knight Shop by Orry, aka "The Hand of God"
Download - http://mw.modhistory.com/download-71-7155 or by ...
31
13296
Object Duality Items Fliggerty 2012-02-11 Trainwiz This mod is your tradiontal treasure hunt mod. It adds various powerful or otherwise semi-useful Weapons and armors, and places them in random locations throughout Vvardenfell.
Except there's a twist. All of the artifacts suffer from 'Object duality', in other words, they look like something use...
32
13286
Better Picks'n'Probes Items Fliggerty 2012-01-11 Lexa, HG-12, Sister This modification is a mesh and texture replacer for lock picks and probes. You may use it as esp-free replacer but you can also use the plugin data file which offers different meshes for the apprentice and the bent probe.
This mod does three things:
-It corrects the meshes of the picks and...
33
13280
Two Birds Outdoor Bakery v1.1 Stores and Merchants Fliggerty 2013-04-22 Crankgorilla This mod places a Baker in the foreign quarter of Vivec. He sells pies, has some dialog and is there to make the place look nicer. He is in an outside location on the ground floor of the canton.
Version 1.1 Update - Makes the foods into slow leaching alchemy, at a decent price. Stock up when pas...
34
13279
Suran Supplies 1.1 Stores and Merchants Fliggerty 2012-01-20 Crankgorilla A custom store that specializes in exclusive potions. Consider stopping to Barter at Suran Supplies next time you visit the township.
Features
Games that require heavy potion use will find this useful.
Suran Supplies location is descreet and made to be compatable with any other mod running in ...
35
13265
Staff Agency Danae123 Fliggerty 2014-09-07 Danae The player can hire various staff through a new NPC in Ebonheart great hall.

To recruit your new staff, you will either need gold or items.
For example, to recruit a fisherman, you will need a fishing rod while to recruit a guard, you will need 600 septims.

Additionally, all staff members will hav... more
The player can hire various staff through a new NPC in Ebonheart great hall.

To recruit your new staff, you will either need gold or items.
For example, to recruit a fisherman, you will need a fishing rod while to recruit a guard, you will need 600 septims.

Additionally, all staff members will have a monthly wage (200-400 gold) and will refuse to perform services until they are paid (they will stay where you put them though)
Once you have recruited someone, they will
follow you (to your home, presumably)
perform daily services
perform improved services after a pay raise.
carry and hold tools of their trade.
share lore related to their trade.

As an example, to hire an alchemist, you need a mortar. The alchemist will then hold a mortar and give you a selection of potions daily. After a pay raise (from 200 to 400 monthly) the potions will have a greater quality. He will tell you about the alchemical properties of plants.


Other remarks:

each employee actually carries a number of tools, some of them set up as a shield, or as a light (those will be used in darker rooms), remove the items you do not want them to use from their inventories.
you can fire your employees at any time.
you can hire any number of the same type of employee
you can lower their wages back if you do not like their improved service.
the names of classes have not been changed: your staff is compatible with Archimaestro Antares's Bigmod (highly recommended).

Services:


Alchemist: gives a selection of potions.
Mage: spellmaking, travel to Mage guilds, random soul gem or scroll.
Necromancer: restores magicka
Smith: repairs, give a hammer
Healer: heals, cures and restores
Merchant: has 2500 gold to trade
Guild guide: offers travel to Gnisis, Molag Mar, Fort Frostmoth, Mounrhold
Ashlander scout: offers travel to the 4 Ashlander camps. Fully fledged companion.
Butler: gives a drink of your choice
Cook: gives food.
Maid: grooms the player (personality buff)
Farmer: gives a variety of crops
Miner: gives a variety of ores and gems
Housekeeper: adopts cats and kittens
Fisherman: gives scales and dreugh wax.
Dancer: is a ballerina.
Bard: plays songs
Gardener: gives potted flowers (harvestable)
Librarian: gives a random book
Courtesans: massages (restore fatigue, fortify endurance)
Herder: breeds guars, possibly a pack guar.
Hunter: gives meat and hides
Sailor: updates world map with port towns, sings for a beer.
Agent: fully fledged companion
Seamstress: gives shirts, creates new (female) outfits.
Magician: trades an empty soul gem for a filled one, enchanter service, fully fledged companion.
Trainers: ... Train.
Guards: ... Guard, companions

Install

Unzip in you Data Folder. You will be prompted to overwrite the meshes, textures and icons folders. Do so.

Incompatibility

None I can think of, no cell has been changed.
The items, dialogue topic have their own IDs
No ingame npc or object has been modified.

Contact

You can contact me (Danae) over at the Bethesda Official forums, at Great House Fliggerty, at the Nexus and at Wolflore.
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13251
Tribunal Crafting Additions TCA Armor Fliggerty 2011-08-09 Alaisiagae and Jac Name: Tribunal Crafting Additions TCA
Version: 1.0
Date: 1/31/2009
Category: Models and Textures
Requirements: Tribunal
Recommended Mods: Armor Integrative Modifications
Author: Alaisiagae & Jac
Description

Adds shields to Bols Indalen's crafting options, including an all new Adamant...
37
13247
No More Medium Armor Armor Fliggerty 2012-12-09 Josephort Generally speaking, I find the degree of specialization through little choices to be one of Morrowind's strong points. However, I think Bethesda went a step too far in breaking armor into three separate categories. I have simply never understood the logic behind the existence of medium armor, for...
38
13245
MidgetAlien's Dragon Priest Masks *updated* Armor Fliggerty 2015-12-03 MidgetAlien, Danke I took Midgetalien's original dragonpriest mask resource and implement it, tweaked it, and added an extra mask.
You can find the mask locations in the readme, but here's some hints:
Hevnoraak - In the home of a Nord Blade in West Gash
Krosis - On a bookcase in a place filled with Nords
Moroke...
39
13191
Animation Compilation v0.32 Gameplay Fliggerty 2011-09-09 Dirnae, Hrnchamd, thug, qwerty, Artaios Name: Animation Compilation
Version: 0.32
Date: 9/8/2011
Category: Animation
Authors: Dirnae, Hrnchamd, thugqwerty, Artaios
Description

This mod combines the Almalexia casting animations with Dirnae's running animations and fixes the notorious errors that were usually accompanied wit...
40
13190
Animation Compilation v0.21 Gameplay Fliggerty 2011-08-11 Dirnae, Hrnchamd, thug, qwerty, Artaios Name: Animation Compilation
Version: 0.21
Date: 2/28/2011
Category: Animation
Authors: Dirnae, Hrnchamd, thugqwerty, Artaios

Description

This mod combines the Almalexia casting animations with Dirnae's running animations and fixes the notorious errors that were usually accompanied w...
41
13186
Lexa's Dwemer Rubik Cube (LDRC) Quests Fliggerty 2012-01-05 Lexa Here's a small fun mod I created recently and decided to share. It's called "Dwemer Rubik Cube" and as the name indicates it provides exactly this. An ingame playable 3D puzzle for those who think they already have seen everything in MW... :
42
13133
Castle Wars Alternate Start Tweaks Fliggerty 2011-08-11 Falador Wiz1 The new location is just outside seyda neen to the west. It is justy across a small river. It is literally a giant shrine. You cant miss it. Have fun!!!Compatible with all addons and future updates!
43
13078
TA's Grinder Repair Item Miscellaneous Fliggerty 2011-08-25 Tonal Architect This mod adds a repair item called a Master Grinder. It can be used 60 times, has a quality of 3.0, weighs 20.0 MU, and costs 800 gold. They can only be purchased from Ralen Tilvur in Vivec City's Foreign Quarter Plaza, Catia Sosia, in the armory of the Great Bazaar of Mournhold, and Brynjolfir, ...
44
13076
Ownership Indicator crosshairs Miscellaneous Fliggerty 2013-11-01 WHReaper ======== Ownership indicator crosshairs
# Introduction
New ownership indicator crosshairs for Yacoby's Ownership indicator mod...
45
13071
More Gondoliers Miscellaneous Fliggerty 2015-11-21 TwilotSpankle Adds a gondolier to the cantons that did not previously have them, and also gives each existing gondolier an extra location to take you to
46
13048
The Augur Moose DonnerGott Fliggerty 2013-02-19 DonnerGott Adds a ship tavern that the PC can purchase that generates a weekly profit. There is gondola travel from a private dock at Ebonheart. The Augur Moose is located off the small, L-shaped island SSW of Ebonheart, in cell "Ascadian Isles 0, -15." There are a few regulars that populate the place; thei...
47
13042
Ruins of Assarnibibi DonnerGott Fliggerty 2012-11-14 DonnerGott This Mod adds the ruins of Assarnibibi, birthplace of Almalexia. It covers her presumptive past, by implication and without going into graphic detail. Lore friendly, unless something was changed in Oblivion; wouldn't know - haven't played it. Indorilyon stronghold is also included, but it's prett...
48
13041
Panther Buddy DonnerGott Fliggerty 2013-05-27 DonnerGott Adds Jet, the Pather as a buyable creature companion. Look for a Breton girl with a big, black cat in Gnisis.

This just a simple creature companion mod, nothing fancy. Well, warping and levitate, but... The pearl only
sets Jet's status; it's not a companion teleport or anything else.

H3rmi...
49
13025
Donner's Toolkits DonnerGott Fliggerty 2012-12-15 DonnerGott Adds five, scripted toolkits to the game that contain a Pick, Probe, Repair tool, Light, Short blade and an alchemy set. The toolkits range in quality from Apprentice to Secret Master.

There are currently three ESPs, so only use one:
01- Toolkits for sale from one vendor.
02- Toolkits scatter...
50
13013
Western Lookout 1.0 Houses Fliggerty 2011-10-04 Crankgorilla Travel to the House of Earthly Delights in Suran to meet with a Knight who has an interesting proposal.
A small pod house mod on the cliffs above a Daedric ruin. Features a unique crystal transport system that goes to many locations around Morrowind.