# Actions Id Name Category Site Date Author Description
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Lexa's Dwemer Alchemy [LDA] Alchemical Fliggerty 2011-08-11 Lexa Lexa's Dwemer Alchemy - Volume II
Dwemer Alchemy Tools, Ingredient Jars and Sorter Bot
Rev.: 2.0 R3 [Arkngchend R3LOADED] Teaser Mod (Dual Language EN/GE)
Author: Lexa
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13303
Potion Storage Helper Alchemical Fliggerty 2013-04-17 latendresse76 Potion Storage Helper v1.0
Created as ALchemy Storage Helper by scruggs.
Converted to Potion Sorage Helper by latendresse76
utilizing freshFish's MWScript Extender

About the Plugin
This is a simple update on a simple...
3
13302
Pearls Enhanced Alchemical Fliggerty 2015-09-01 Melchior Dahrk Pearls Enhanced
by Melchior Dahrk
Description
Makes pearl diving more exciting by adding nine new varieties of pearls to find in your submarine travels! Now when you open up various kollops you have a chance to find one of the 7 new qualities of pearls or 1 of 2 rare types. T...
4
13301
Kollop Farm Alchemical Fliggerty 2011-08-09 AKNORD Kollop Farm by AKNORD.
Description:
I got tired of drowning when I tried to get pearls, and I didn't want to buy them. So...
The Kollop Farm! A small building in Caldera just behind the mage's guild.
Installation:
Unzip and place the .esp in to d...
5
13300
Illy's Hot Pots Alchemical Fliggerty 2014-07-28 Illuminiel This is a mesh and texture replacer mod for the in game calcinators and retorts.
Each apparatus now has coals that flicker and the calcinators have steam escaping from their chimneys, textures have detail maps to make them stand out a little more.
The secret master calcinator and secret master ...
6
13299
ASH 2.0 Ort Edit Alchemical Fliggerty 2014-04-16 Ortorin The orginal work by Scruggs contained a sack that allways stayed at 1 pound regardless of how many ingredients were contained inside. This edit of mine adds weight to the sack based on the combined weight of the ingredients rounded down to the nearest five.
The sack can only go up to 500 pounds...
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13265
Staff Agency Danae123 Fliggerty 2014-09-07 Danae The player can hire various staff through a new NPC in Ebonheart great hall.

To recruit your new staff, you will either need gold or items.
For example, to recruit a fisherman, you will need a fishing rod while to recruit a guard, you will need 600 septims.

Additionally, all staff members will hav... more
The player can hire various staff through a new NPC in Ebonheart great hall.

To recruit your new staff, you will either need gold or items.
For example, to recruit a fisherman, you will need a fishing rod while to recruit a guard, you will need 600 septims.

Additionally, all staff members will have a monthly wage (200-400 gold) and will refuse to perform services until they are paid (they will stay where you put them though)
Once you have recruited someone, they will
follow you (to your home, presumably)
perform daily services
perform improved services after a pay raise.
carry and hold tools of their trade.
share lore related to their trade.

As an example, to hire an alchemist, you need a mortar. The alchemist will then hold a mortar and give you a selection of potions daily. After a pay raise (from 200 to 400 monthly) the potions will have a greater quality. He will tell you about the alchemical properties of plants.


Other remarks:

each employee actually carries a number of tools, some of them set up as a shield, or as a light (those will be used in darker rooms), remove the items you do not want them to use from their inventories.
you can fire your employees at any time.
you can hire any number of the same type of employee
you can lower their wages back if you do not like their improved service.
the names of classes have not been changed: your staff is compatible with Archimaestro Antares's Bigmod (highly recommended).

Services:


Alchemist: gives a selection of potions.
Mage: spellmaking, travel to Mage guilds, random soul gem or scroll.
Necromancer: restores magicka
Smith: repairs, give a hammer
Healer: heals, cures and restores
Merchant: has 2500 gold to trade
Guild guide: offers travel to Gnisis, Molag Mar, Fort Frostmoth, Mounrhold
Ashlander scout: offers travel to the 4 Ashlander camps. Fully fledged companion.
Butler: gives a drink of your choice
Cook: gives food.
Maid: grooms the player (personality buff)
Farmer: gives a variety of crops
Miner: gives a variety of ores and gems
Housekeeper: adopts cats and kittens
Fisherman: gives scales and dreugh wax.
Dancer: is a ballerina.
Bard: plays songs
Gardener: gives potted flowers (harvestable)
Librarian: gives a random book
Courtesans: massages (restore fatigue, fortify endurance)
Herder: breeds guars, possibly a pack guar.
Hunter: gives meat and hides
Sailor: updates world map with port towns, sings for a beer.
Agent: fully fledged companion
Seamstress: gives shirts, creates new (female) outfits.
Magician: trades an empty soul gem for a filled one, enchanter service, fully fledged companion.
Trainers: ... Train.
Guards: ... Guard, companions

Install

Unzip in you Data Folder. You will be prompted to overwrite the meshes, textures and icons folders. Do so.

Incompatibility

None I can think of, no cell has been changed.
The items, dialogue topic have their own IDs
No ingame npc or object has been modified.

Contact

You can contact me (Danae) over at the Bethesda Official forums, at Great House Fliggerty, at the Nexus and at Wolflore.
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13157
The Tea Mod Stuporstar Fliggerty 2013-03-26 Stuporstar This mod adds 30 teas (including blacks, greens, and herbals) and 6 different coffees to the game, as well as a few tasty treats. Each is an ingredient with unique alchemical properties, and can be brewed into potions with similar alchemical effects. 20 different tea sets are for sale, as well as...
9
12392
DM Ingredient Pots and Sorter Resources MMH 2009-04-06 despair It add a number of pots (95 in total) in which to keep your alchemy ingredients. Each of the pots is hand-glazed and individually painted with a respresentation of the ingredient it is supposed to hold. Alchemical Ingredient Pots and an Automatic Sorter ...
10
11608
Tools Integrative Modifications TIM Tweaks MMH 2008-08-11 Alaisiagae Standardizes the weight and number of uses for lockpicks, probes, repair tools, and alchemical apparati.  
 
 
Details  
=======  
Included is an esp for compatibility with Sir Luthor's "Sir Luthor's Tools" mod, which can be found here:
11
10555
Fletcher Mod v2.0 Weapons MMH 2010-10-25 Locklear93 aka Aaron Mitschelen The original Marksmanship improvement mod, and in my opinion, still the best, FletcherMod allows a player to create arrows on the run, using only alchemical ingredients and racer plumes (to feather the arrows).

The Fletcher Mod allows the player to use a kit to make both mundane and ma...
12
10554
Fletcher Mod v1.4 Weapons MMH 2002-07-26 Locklear93 The Fletcher Mod allows the player to use a kit to make both mundane and magic arrows out of alchemical ingredients. There is also a book on the topic of fletching in Tamriel.

This mod makes playing a marksman heavy character a LOT more enjoyable, as you don't have to make endless tri...
13
8287
Alchemical Salts Models and Textures MMH 2008-08-27 peachykeen Adds special effects to four 'salt' ingredients ingame. The effects match up with what I thought the element represented should be. While not following the original look exactly, they are associated.
14
4262
Alchemical Effects 1.0 Books MMH 2009-04-24 Wubbo Enterprises [SKYE] Alchemical Effects... (v1.0)

This Morrowind plug-in is a spinoff from my core project: Skye Castle.  This
plug-in adds a single object: a book, which contains an exhaustive listing of
the alchemical effects in the game (restore health, levitate, etc.), as well <...
15
1926
Pelagiad Cottage Houses MMH 2009-08-30 darkelf This mod adds a small alchemists home to Pelagiad. It is nestled in with the other small farm homes and fits in great if I do say so myself. This is one of my favorite places in Morrowind because it is so green and fertile, which makes it the perfect place to grow alchemical ingredients. This mod...
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1885
One-Zillion Balmora Road Houses MMH 2010-08-29 Samir Al'Muhaada A simple house mod, my first submission to the community.  
 
This mod is ideal for someone attempting to roleplay an alchemically minded individual and has a few goodies for such a character.
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A Whole New Shade of Glass Armor MMH 2012-10-03 Luminar This mod adds new colours of Glass Armour to the game. They are available from Meldor, the armourer in Balmora (Except for White Glass). You can ask him about the differences between the pieces of armour. It also adds new pieces of Raw Glass, the alchemical ingredient. These are available from Na...
18
217
Wolli's Mushrooms H4x0r'd Alchemical MMH 2011-01-27 Crawldragon This is a simple little addon to Wollibeebee's toadstool mushroom mod. I liked the mushrooms, but was disappointed that Wolli hadn't included a .esp file that actually puts them in the game. So I did it myself :D  
 
I also put in a Toadstool Cap ingredient which can be harve...
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Wild Rare Ingredients Alchemical MMH 2008-02-12 Alphax A collection of bugfixes which address various issues regarding the availability of ingredients "in the wild":  
 
* Daedra skin is now available on suitable Daedra, as described in dialogue  
* Ghoul heart is now available on Ash Ghouls, as described in dialogue &#...
20
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What's on the Menu? Alchemical MMH 2010-04-09 DebiDalio You arrive on an unfamiliar island. You know nothing about the local food or customs. Since you are unskilled at determining what is and is not safe to eat, you think it prudent not to go munching on whatever plant or animal material you find at the side of the road as you would prefer not to spe...
21
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w3 rune mod Alchemical MMH 2009-04-24 Unknown Adds some new ingredients so you can create more effects for potions. Several new gems are among the most popular. You may not find these ingredients easy to come by as 'nobody' sells them. Enjoy the RUNES.
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Vampirism potions Alchemical MMH 2007-07-24 Hazode A few potions I made - they look like quills and there is only one of each (aundae berne quarne thingy) also there is a cure vampirism potion (not 100% sure it works though)
 
 Find these in Ra'virrs house, upstairs near his bed.
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Ultra Light Herbalism v1.0 Alchemical MMH 2009-04-06 Qwert Based on Balor's Herbalism and Korath's Herbalism Minimal, Qwert's Ultra Light Herbalism is the most minimalist of the herbalism mods, aimed at players who simply want plants that disappear when harvested and respawn monthly, in an ultra-lightweight script, without changing anything else. The mod...
24
211
Tribunal Bloodmoon Ingredients Alchemical MMH 2009-04-06 PCC aka Blockhead Tribunal Bloodmoon Ingredients
by PCC aka Blockhead
June 2004

THIS PLUGIN REQUIRES BOTH TRIBUNAL AND BLOODMOON!

What It Is
----------
This plugin changes the game so that there is a chance of sometimes
finding Tribunal or Bloodmoon alchemy ingredien...
25
210
Tribunal - Realistic Ingredient Weights Alchemical MMH 2009-04-24 MadPauly Fed up with carrying flowers and sweetpulp weighing a pound a piece in Tribunal, I decided to alter the weights of various alchemical components from Tribunal to be more consistent with their Morrowind cousins.

I know it's only a tiny niggle, but it has irritated me for some time.<...
26
209
Toxicity Alchemical MMH 2011-12-16 krol Toxicity v2.2  
===========  
Change Log  
===========  
2.2 - Fixed a problem with toxicity decay on rest that was introduced in 2.1.  
2.1 - Added easier/better customisation by editing the script krolToxicityCustomise. Open the script using the...
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208
Throwing Potions Alchemical MMH 2009-05-12 Peng
_____________

                   The Elder Scrolls III
                        MORROWIND:
    Throwing Potions Plugin V...
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207
The Stair Way to No Where Alchemical MMH 2008-03-04 Elder Mage S Description  
__________________________  
Adds a stairway to nowhere as the title suggests.  
It's located just out side Ebonheart and it's hard to miss.  
Looks see through from the out side but works.  
Just climb up and jump off don't worry...
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206
The observers Alchemical MMH 2005-02-26 Widigo This is a rather small mod that adds The Observer as a class and   Birthsign. Adds three observers all holding Observer staffs made of either   ebony or silver. There is now Observer apparatus where the master apparatus   was in the caldera mages guild, better than Se...
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205
TETST Alchemical MMH 2012-06-11 Mystery Test

Changelog:TEST
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204
Tel Mora Alchemist Alchemical MMH 2009-04-06 RWH
-----------------
Tel Mora Alchemist Version 1.0

-----------------

Files required:  Morrowind, Tribunal, and Bloodmoon

Changes to Morrowind:  Changed some external entries in Tel Mora, ad...
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Tel brenar or something like that. Alchemical MMH 2011-04-25 Kyobre Go to Sadrith Mora. Look around for a wizard in Dwemer armor. He is a level 100  
who has 999999 gold 6 soul gems and a teapot name 999999Gold(dont ask)  
and a lot of spells. Basicly I needed two grand soul gems and needed to sell something expensive.  
hopefully t...
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202
Tealpanda's Alchemy Essentials Alchemical MMH 2009-05-13 Tealpanda Alchemy Essentials contains five modular alchemy mods: Apparatus Retexture (smooth meshes), Essence Potions, Ingredient Trader, Ingredient Retexture (in an optional folder), and Tamriel Rebuilt essences and effects. There's also a merged esp for those who don't care about modularity. *Does not re...
34
201
Tamriel Rebuilt/Herbalism Lite Alchemical MMH 2009-06-25 Tealpanda *REQUIRES Tamriel Rebuilt*  
 
This automates plant picking. Instead of opening when you click on it, the plants will automatically be picked and placed in your inventory.  For plants that sometimes have no ingredients there is a random chance that nothing will be picke...
35
200
Taddeus' Balanced Alchemy Alchemical MMH 2009-03-28 Taddeus This mod modifies some aspects of the game related to alchemy. It  
is heavily based on Srikandy's Alchemy for Bloodmoon, so a big  
thanks and big credits go to her.  
The mod modifies the following things:  
 
- Ingredients: the ingredients hav...
36
199
Swamp Scums Alchemical MMH 2006-10-04 James Fraser This mod uses scripted harvesting, allowing you to collect either some or all of the swamp scum from a pond.  Harvesting it all will permanently clean that pond!  

 Does NOT conflict with Swampy Swamps!

Changelog:11/11/06: Bug-fix - corrected pathways ...
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198
Swamp Oil Alchemical MMH 2004-03-01 Zlians This adds a new type of drink, called Swamp Oil, A new shipment of potions has arrived in Vvardenfell from the harsh lands of Black Marsh.  This new potion, called swamp oil, is made from processed swamp goo.     Though the drink has fortifying properties, it is also ...
38
197
Static Alchemy Set Alchemical MMH 2013-02-08 Gawain It always bothered me that everyone could use a GrandMaster set of tools having even the tiniest amount of skill. This mod is an attempt to change the way player has access to the alchemy apparatus. Its quality depends on both the alchemy skill and intelligence. The higher the resulting skill (3/...
39
196
Starstone Outpost Addon - Spider Silk Alchemical MMH 2008-06-22 midgetalien Disclaimer  
==========  
This mod is an addon for the Starstone outpost mod created by Calislahn  
You may not redistribute this mod or change it in anyway.  
 
What this mod does  

 
 
This Mod ...
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195
Sri's Alchemy, Bloodmoon Edition v3.0609 Alchemical MMH 2013-02-09 Srikandi This mod is intended to enrich Morrowind's alchemy system. It has the following goals:

Make the effects of the ingredients somewhat less arbitrary by adopting the principle "you are what you eat". In particular, if you consume monster products (properly prepared in potions), they will...
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Sri's Alchemy, Bloodmoon Edition v3.0607 Alchemical MMH 2012-02-20 Srikandi Sri's Alchemy expands and rebalances the MW alchemy system. Earlier versions added new ingredients and brewable potion effects, focusing on diversity. The Bloodmoon and Tribunal versions also make the ingredients from those regions available elsewhere in MW.

Most of MW's ingredients ar...
42
193
Sri's Alchemy (Bloodmoon Edition) Remixed! v1.0 Alchemical MMH 2012-02-20 Adeliedreams This is a modification of Srikandi's Alchemy - Bloodmoon version. This mod installs over the original .esp file from Sri's Alchemy BM, original meshes/textures are NOT included.

* Corrects a dialog spelling error.
* Ash Yams now provide the effects listed in the spreadsheet.
...
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Sri Alchemy BM List Patch Alchemical MMH 2010-10-15 Wrye This is a patch for Srikandi's excellent Alchemy (Bloodmoon version) mod. The only change is a conversion of leveled list changes from scripts to a regular leveled list entries (suitable for use with leveled list mergers).  
 
See Scripted Levelled Lists on UESP:

...
44
191
SRH's Drugfix v1.1 Alchemical MMH 2009-04-24 Scumbag-R-Hire This mod makes Alchemists/Apothecaries/Traders that have Moonsugar or Skooma in their inventories buy those things.
45
190
Spot of Tea? Alchemical MMH 2011-04-27 Retal19 Simply adds a new plant and ingredient (Mara's Tea Plant and Mara's Tea Plant Leaves, respectively) along with four (very basic) NPC Tea Salesmen in Seyda Neen, Balmora, Ald-Ruhn and Solstheim, each selling different brews of Tea. Each one has it's own Pros and Cons, but each should be of some he...
46
189
Special Ingredients Alchemical MMH 2004-08-22 Nightblade1 Plugin adds 2 NPC's that sell the special ingredients. One is in Maar Gan the other is in Gnisis.  Each NPC has 700 gold and the ingredient. Nothing else.  The combined ingredients make a potion that restores health, fatigue, & magicka.
 The only cheat is th...
47
188
Special Ingredients Alchemical MMH 2009-04-24 Nightblade1 Plugin adds 2 NPC's that sell the special ingredient. One is in Maar Gan, the other is in Gnisis. Each NPC has 700 gold and the ingredient. Nothing else.
The combined ingredients make a potion that restores health, fatigue, & magicka.
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187
Sort%2FRetrieveUpdate1 Alchemical MMH 2009-04-06 Unknown Alchemy sorting mod with this plugins

AlchemySortAndRetrieveMachine1.1.esp
AlchemySortAndRetrieveMachinetribloodv1.03.esp
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186
Somnalius Plant Alchemical MMH 2010-02-24 Midgetalien The Elder Scrolls III MORROWIND:  
 

 
Somnalius plant  

 
 
By Midgetalien  
 
[url=mailto:Midgetalien@hotmail.com[/img]Midgetalien@hotmail.com[/url]
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185
skooma Pipe Replacer Alchemical MMH 2009-07-16 The Pelican Replaces the normal skooma pipe with what it should look like. Please Comment And Vote.