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1 | 15229 | Throwing Rebalanced | GHF | 2016-11-03 | ||||
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2 | 13536 | Moon Estate | GHF Invitational Entrants | Fliggerty | 2011-07-24 | Dingosky95 | This mod will allow you to have; A house, underground farm, trainers, smith, bar, mage services, teleporter, and more all under one roof. You can make profits off some of the items your people make.However;I made it as balancing as possible.I made this modwith only Morrowind.And compressed with zip.... more | |
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3 | 13495 | H.E.L.L.U.V.A. Wicked Weapons | Sandman101 | Fliggerty | 2013-07-21 | Sandman101, Friends | The idea behind the H.E.L.L.U.V.A. series of mods is to take community made content and add it only through the leveled lists. This isn't just another weapons mod. It is an attempt to add over 100 modders work to the game and keep it balanced. If you use all of the modules there are 1594 Weapons... |
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4 | 13486 | Beasts of Vvardenfell 1.35 | Creatures | Fliggerty | 2014-03-27 | Crankgorilla | Beasts of Vvardenfell Version 1.35 Description Adds creatures to the leveled lists. They will spawn along with the standard creatures and add more variety to the line up. Collected here are over 80 creatures from around the community. Each one has been balanced to provide an... |
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5 | 13275 | Pelagiad Provisions 1.41 | Stores and Merchants | Fliggerty | 2012-10-11 | Crankgorilla | A store in Pelagiad that buys and sells armour and weapons. On show are many items of custom content. stats have a particular balance and formula that will enhance combat. Various patrons of the store offer special items for sale and general conversation. Detailed environment. Subtle place... |
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6 | 13126 | Glass Daedric Ebony Appraisal 1.0 | Tweaks | Fliggerty | 2012-10-20 | Crankgorilla | Removes a decimal point from the value of all glass, daedric and ebony items to help balance the Morrowind economy. | |
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7 | 13112 | Throwing Rebalanced | Tweaks | Fliggerty | 2011-08-11 | Rattlesnake | *Throwing Rebalanced - Throwing Objects Now Have Sharp Edges!* v1.0 by Rattlesnake *Installation* Simply unzip the file into your Morrowi... |
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8 | 13109 | Darknuts's Greater Dwemer Ruins Volume 1 | Darknut | Fliggerty | 2011-07-27 | Darknut | DNGDR has apparently got the reputation over the years as being filled with nothing but "insta-death" traps. Nothing could be farther from the truth. Is DNGDR hard? yes. but I tried very hard to balance Exploring/traps/fighting. Are there unsurvivable traps? yes a couple but most are survivable ... |
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9 | 12562 | Cypherous Weapons !beta! | Resources | MMH | 2005-11-28 | Booshanto | This is a mod that adds some nicely retextured weapons and a weapons mearchant in Seyda Neen, they are not really balanced well, so you will have to judge me on that one. | |
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10 | 12099 | Blademaster Resource Pack v1.0 | Resources | MMH | 2009-05-12 | Fidel_ | This mod adds several new swords and other weapons to Morrowind. However, I provide only the models, and it is up to you to think up proper balance/storyline/quest for the items, so this is not a mod for those who search for immediate weapon add-on, and was designed for those who are making their... | |
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11 | 11941 | Adamantium Shields | Resources | MMH | 2011-12-23 | dongle | Any modders are free to use these in any projects they want, all I ask is that they drop me a note when the mod is released so I can see how things get used. Round and towershield meshes done with an Adamantium texture. Carefully balanced stats, but modders are free to do whatever they like with ...... more | |
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12 | 11663 | Weapons and Armor Balance Mod v1.3 | Tweaks | MMH | 2013-02-11 | Demens Ignis, DreadNoughtOmnis | Within the game of Morrowind, although the balance of power among weapons and armor is well-executed, I nevertheless realized that there exist a number of glaring errors among weapons and a number of balancing issues among armor types. This mod pack includes two separate plugins, one of which add... | |
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13 | 11661 | Weapon Realism and Balance | Tweaks | MMH | 2010-03-24 | Jennii | Morrowind is a great game, but the development team were clearly rushing when they programmed the weapons and armour. This mod aims to make sense of the jumbled mess that is the weapons statistics in Morrowind. It uses a clear system (listed in the readme) to ensure each ... |
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14 | 11660 | Weapon Range Balance | Tweaks | MMH | 2006-08-08 | M6n6M6(Derek) | Makes all the Range for weapons in the game much more realistic and balanced. | |
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15 | 11658 | Weapon Fix v 1.5 | Tweaks | MMH | 2013-02-11 | Varg 'Euthanasiologist' | Weapon Fix is a plugin designed to increase realism and interest of gameplay in Morrowind by replacing unrealistic and non-balanced original weaponry stats with realistic ones based on specifications of real-world prototypes of weapons used in Morrowind. The most significant change is related to ... | |
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16 | 11656 | Wakims Game Improvements | Tweaks | MMH | 2002-10-14 | Wakim | Character, game settings, spells, magic effects and items balancing. | |
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17 | 11654 | Wakim's Game Improvements 9 Combined | Tweaks | MMH | 2009-04-06 | Wakim, Qwert | Adds Flee AI, a magic system overhaul, dialogue and faction-relation enhancements, and numerous Item/Character/Game Settings balances, all making Morrowind a richer and more vibrant world for all kinds of characters to play in | |
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18 | 11653 | Wakim's Game Improvements - Modular (WGIM) | Tweaks | MMH | 2009-03-24 | Wakim | This is a modular version of Wakim's Game Improvements. A true legend amoung mods. These tweaks tend to make Flee AI actually work, balance gameplay, spells, characters, almost everything This is LDones' description of this mod according too his old classic site: |
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19 | 11652 | Wakim's Game Improvements (with No-glo) | Tweaks | MMH | 2003-01-20 | Wakim | This is a compilation of tweaks which have been posted by Wakim on the forums, in mod format for easier use. These tweaks tend to make Flee AI actually work, balance gameplay, spells, characters, almost everything Originally compiled by Qwert and found at T... | |
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20 | 11651 | Vyniea's Lore-Friendly Game Changes | Tweaks | MMH | 2011-07-09 | Vyniea | A simple mod modifying many aspects of the game while trying to stay completely Lore-Friendly and balanced. The mod is modular so you can mix it with other mods affecting aspects of the game ! This initial release contains my modifications for Rac... |
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21 | 11635 | Unofficial tweaks for Predator: Hunters and Prey v1.0 | Tweaks | MMH | 2005-09-21 | Serpentax | Updated number of performance tweaks and balancing issues I have made to the predator mod (for personal enjoyment). Included now is self spawning plasmacaster ammo (lacking a suitable projectile image atm but fully working). Now go hunt some cliff racers :D... | |
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22 | 11628 | Umbra Enhanced! | Tweaks | MMH | 2010-06-13 | Riryoku | This is my first mod, a simple mod, but one that can make collecting the sword Umbra much more challenging... and rewarding. The sword has become one handed, as it is in Oblivion. It has also become very strong, and unbalancing on normal terms. It has actually become a weapon worth gaining... and... | |
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23 | 11573 | Taddeus' Balanced Weapons v1.3 | Tweaks | MMH | 2008-07-28 | Taddeus | This mod modifies the stats of all Morrowind, Tribunal and Bloodmoon weapons to make them more realistic and the game more balanced and challenging. The mod modifies: - Weight: weapons have consistent weights now. The weights of differe... |
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24 | 11572 | Taddeus' Balanced Settings | Tweaks | MMH | 2009-03-28 | Taddeus | This mod modifies some settings regarding the Morrowind economy to make the game more realistic, balanced and challenging. The mod modifies: - Travel settings: travel costs have been more or less raised for both Guild Guides (more), sil... |
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25 | 11571 | Taddeus' Balanced Objects (full & light version) | Tweaks | MMH | 2008-07-21 | Taddeus | This mod modifies stats and graphics of some Morrowind, Tribunal and Bloodmoon items to make them more realistic and the game a little more balanced. Changes are concentrated on potions, scrolls, rings and amulets. However, many other objects have been tweaked in some way.... |
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26 | 11570 | Taddeus' Balanced Enchanting | Tweaks | MMH | 2008-07-21 | Taddeus | This mod modifies some aspects of the game related with the creation of enchanted objects. This mod has been built to make the enchanting experience more useable and for preventing the souls to be an endless source of gold. The mod modifies 4 main t... |
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27 | 11569 | Taddeus' Balanced Armors (full & light version) | Tweaks | MMH | 2008-07-21 | Taddeus | ||
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28 | 11556 | Spellmaking Mod | Tweaks | MMH | 2003-09-01 | Vimes | This mod allows the player to study and create their own spells for free, and without having to talk directly to an NPC, using a balanced spellmaking skill instead to determine the success. Yes, It does use the dialogue function still. But everything possible has been done to ... | |
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29 | 11534 | Skills Adjuster | Tweaks | MMH | 2009-10-05 | Valtur Naa | This is an adjuster for PC skills. You gain skills quicker, and they're more balanced (I hope) than the original game. Armor and weapons skills rise at about the same rate, while alchemy and enchant rise much faster. Block is now much more useful (and should level about as quick as armor skills).... | |
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30 | 11519 | Shadow Chaser's Armor Reblalance & Gameplay Tweaks | Tweaks | MMH | 2007-07-15 | Shadow Chaser | ||
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31 | 11505 | Restoration/Healing Tweaks | Tweaks | MMH | 2012-02-04 | Lemony Lime | Tweaks the restoration skill to be more balanced, and makes Restore Magicka spells available for purchase from various merchants across the world. It doubles the base cost of both Restore Health and Restore Magicka, and changes to starting restoration skill to "Heal Minor... |
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32 | 11478 | Private Mobile Bases Patch | Tweaks | MMH | 2009-04-06 | Nemo | This is a "patch" for the plugin Private Mobile Base V.4.2. Tribunal/Bloodmoon by HB Story: There once was a.. a..., I'm not good with story's. This plugin will add some extra's while being unbalanced. Each file will add someting to PMB, and only appear when you filled t... |
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33 | 11399 | Morrowind Redux v0.65a | Tweaks | MMH | 2013-05-19 | maxpublic | Morrowind Redux is a complete overhaul of Morrowind: The Elder Scrolls 3, in both large and small ways. The primary purpose of the mod is to provide some sorely-lacking balance to various aspects of the game system, as well as make the game itself more challenging than it currently is... | |
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34 | 11385 | Monk Unarmored Mod | Tweaks | MMH | 2009-05-24 | Aragon | This mod balances hand-to-hand and unarmored combat, making it more fun to play a monk-like character. See [b]Changelog:[/b]v1.1: Cleaned for unintentionally modified GMST values. v1.0: Initial version. |
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35 | 11378 | Merkin's Multi-mod | Tweaks | MMH | 2002-06-03 | Merkin | A collection of 9 ?modlets? that address game balance issues. The mods are skillbalance, magicbalance, animalbehavior, movement, time, encumbrance, underwatertime, marksman, and training. A readme describing each one in detail is included. Basically, these a... | |
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36 | 11369 | MCA compatibility patch for Taddeus Mods | Tweaks | MMH | 2005-04-23 | StanRex | Compatibilitypatch for Neoptolemus [url=mod.asp?modid=2235[/img]Morrowind Comes Alive[/url] 4.1 and [url=http://www.tadnan-hideout.com/MW/main.html" target="_blank[/img]Taddeus Balanced Weapons and Armor mods[/url]. | |
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37 | 11367 | MCA 5.2 Fix + NoVivec | Tweaks | MMH | 2008-08-15 | Aeven | This mod changes the way Morrowind Comes Alive spawns several characters. It is widely known that characters such as the footpads included in MCA make the game hard, near impossible to play for new characters, and to add to this, such characters are unbalanced. This mod removes them. ... |
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38 | 11339 | Loot Balance Modification | Tweaks | MMH | 2007-07-08 | Number One | Attempts to prevent the player from venturing to some of Vvardenfell's most popular locations to get rich and powerful with little or no effort by ridding them of daedric, ebony, and glass loot. This loot is either eliminated if too common throughout the game or scattered to other locations... | |
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39 | 11328 | Light Armor Balancer | Tweaks | MMH | 2002-08-14 | Johan Carlin | This mod addresses these problems; the changes are as follows: - Nordic Fur changed from AR 5 to AR 7 - Boiled Netch changed from AR 7 to 10 - Chitin changed from AR 10 to 15 - Glass changed from AR 50 to 35 ... |
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40 | 11316 | Kogoruhn Rebalanced | Tweaks | MMH | 2011-10-10 | Xeth-Ban | I always felt that Kogoruhn was far too easy considering what it was supposed to be. I also felt that you were given many top-tier items without having to do much to get them. I therefore decided to do something about it. A complete list of changes can be found below, but... |
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41 | 11300 | jaxawiers imperial armor fix | Tweaks | MMH | 2011-10-06 | jaxawier | jaxawiers imperial armor fix Author: jaxawier Description: Clean jaxawiers imperial armor fix Morrowind only 1.6.0.1820 Cleaned with tespcdv031 and tesame Tried to make it balanced but obviously it is intended for higher levels. Compared to similar armor at high level like daedri... |
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42 | 11238 | God 2.0s Morrowind mod | Tweaks | MMH | 2005-10-13 | God 2.0 | This plugin tries to add more balance to spellcasting, adds blank spell scrolls available for purchase, and changes the requirements for advancing up ranks in the different factions. Version 1.0b improves the recharge rate of magic items, as I found the previous value I... | |
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43 | 11219 | Fortify Skill Comes to Morrowind | Tweaks | MMH | 2011-11-15 | SwordForTheLord | Addes Fortify Skill spells to Morrowin, and increases the spell effect cost for balance. | |
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44 | 11206 | Faster | Tweaks | MMH | 2009-09-22 | Aragon | Increases walking and running speed of yourself and NPC's by one quarter. I personally like this mod since the running speed in Morrowind is painfully slow. It is still a balanced mod since all NPC's are also faster. Since the speed increase is fairly low, the plugin still encourages you to work ... | |
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45 | 11165 | Dren balance | Tweaks | MMH | 2005-03-02 | Alex Denman-Brice | This mod tones down the super-powerfullness of some of the items at the Dren plantation. | |
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46 | 11152 | Difficult Casting | Tweaks | MMH | 2009-06-30 | Drackolus O'Dell | A Drackolus O'Dell mod. Spells are difficult to cast! This mod was created to help balance out all the mods that make being a spellcaster easier. It makes your fatigue drop every time you cast a spell, based on how much magicka the spell cos... |
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47 | 11150 | Denstagmer | Tweaks | MMH | 2009-09-22 | Aragon | Balances Denstagmer's ring with the Cuirass of the Savior's Hide. Replaces 30% shock resistance with 30% magicka resistance on Denstagmer's ring, while lowering the 60% magicka resistance of the Cuirass to 30% and adding a 30% shock resistance. This makes the game somewhat more balanced since you... | |
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48 | 11083 | C&B Unarmored v1.1 | Tweaks | MMH | 2010-03-27 | BloodNAshes | Simply extract the .esp to your Data Files folder to run this mod. This mod is intended to be used with my other mod "Complete & Balanced Armors" (aka C&B Armors), found here: Link , although I have made it available as a small stand-alone download rather than have to update the armor mod yet aga... | |
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49 | 11054 | Better Gear ArmWeap | Tweaks | MMH | 2009-02-17 | Josh J | This is the beta of my armor and weapon tweak. It still makes weapons closer to real weights and improves the function as well. Armors are mostly just balanced rating wise to match weight, coverage and type. still no gmsts cleaned with esp cleaner [b... |
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50 | 11053 | Better Gear "weapons and armor | Tweaks | MMH | 2009-02-13 | Josh J | simply a tweak making armor more effective while balancing weight and rating. secondly a weapon mod doing about the same. no magic was changed no gmsts. cleaned with testool use either or both for best results. this will increase difficulty so play... |